compl1cated

Finland
165 matches tracked 25 matches in 30 days
Last updated:

How does compl1cated play?

Rating 1.12 (from 54 matches) K/R 0.78 ADR 83.4 from 165 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
1.12
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.39 ConsistencyShare of matches with at least a normal rating (0.90 and up). 72%
Rating spread from 54 matches
outstanding 1.80 and up 7% strong 1.30 to 1.79 22% good 1.10 to 1.29 24% normal 0.90 to 1.09 19% weak 0.75 to 0.89 15% very weak below 0.75 13%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 10 midfield weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (112 matches).

Opening

Average
The first duels of the round
Rounds with first kill 9%−1.0 pp better than 28%
Opening duels won 52%+1 pp better than 55%

Clutch

Average
Last one alive
Clutch 1v1 won 33%−6 pp better than 20%
Clutch 1v2 won 20%−1 pp better than 41%
Clutch kills per match 2.2+0.6 better than 91%

Weapons and aim

Average
Where do the kills come from?
Headshot rate 46%−5 pp better than 24%
AWP share of kills 0%−11 pp better than 1%
K/D 1.13+0.10 better than 78%
Pistol kills per match 2.9

Impact

Average
Damage and big rounds
Rounds with 2K 13.7%+0.4 pp better than 55%
Rounds with 3K 5.0%+0.9 pp better than 82%
MVPs per match 2.4+0.1 better than 58%
4Ks and aces 21x 4K, 0 aces in 112 matches

Utility and deaths

Strength
Nades, flashes and deaths
Utility with impact 40%+5 pp better than 84%
Utility damage per round 4.3+0.2 better than 58%
Enemies flashed per round 0.47+0.17 better than 88%
Rounds with a death 69%−3.0 pp better than 78%

Progress

One value per month, dashed line is the Level 10 average
▲ Improved
K/R +0.08, ADR +6.5, Headshots +3 pp
= Stayed the same
Nothing clear
▼ Got worse
Win rate −6 pp

Aug to Oct 2026 compared with Feb to Jun 2026.

Kills per round (K/R)

0.88
NovDecJanFebMarAprMayJunJulAugSepOct

Best month: October 2026 with 0.88. Last 3 months: 0.79 (at the start 0.71).

Patterns

From the last 165 matches, each row based on 20+ matches.

Where does the ELO go?

On Ancient −31 ELO
38 matches · 63% wins
From match 5 of the day −24 ELO
20 matches · 50% wins
On Mirage −15 ELO
35 matches · 54% wins

compl1cated loses the most ELO on Ancient: −31 ELO, 63% wins

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.39 · Ancient
  2. Longest win streak: 8 wins in a row · Nuke
  3. Most kills in a match: 38 · Nuke

Maps in detail

from the last 165 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Ancient38
63% better than 81%
0.81 better than 79%
86.2 better than 71%
1.15–
55% of 112 duels better than 69%
24% of 25 situations better than 18%
Mirage35
54% better than 59%
0.73 better than 44%
79.5 better than 43%
0.97–
48% of 88 duels better than 29%
42% of 12 situations better than 59%
Nuke32
53% better than 42%
0.80 better than 61%
85.4 better than 57%
1.14–
60% of 151 duels better than 83%
20% of 20 situations better than 10%
Cache26
58% –
0.85 –
90.7 –
1.22–
62% of 105 duels –
40% of 20 situations –
Anubis25
52% better than 45%
0.76 better than 54%
80.2 better than 43%
1.07–
48% of 80 duels better than 27%
62% of 13 situations better than 93%
Inferno4
25% –
0.47 –
55.1 –
-
13% of 16 duels –
-

Compared with players on the same level who have at least 15 matches on the map.

How compl1cated plays

Across 165 matches compl1cated averages K/R 0.78 and ADR 83.4; the rating across the 54 rated matches is 1.12. Biggest strength: Utility with impact at 40%. That is better than 84% of players on level 10. Most room to improve: Clutch 1v1 won at 33%. That is better than only 20% of players on level 10. On average 16.8 kills per match, 46% of them headshots. The strongest map is Ancient with a 63% win rate in 38 matches. In 29 of 54 matches the rating was 1.10 or higher (54%), in 15 it was below 0.90. In 112 matches with detailed stats: 21 4Ks and 0 aces. Best month by rating: October 2026 at 1.27. compl1cated loses the most ELO on Ancient (−31 ELO, win rate 63%). Things go best on Anubis (+22 ELO, win rate 52%). Improved over the last three months: K/R +0.08, ADR +6.5, Headshots +3 pp. Got weaker: Win rate −6 pp. Last 30 days: 25 matches, win rate 48%, ELO balance −25.

How to read the numbers

Next to each value is the comparison with players on the same FACEIT level (here level 10): better than 30 % means 30 % of them are weaker, Top 12 % means better than 88 %. Green from better than 60 %, red up to 40 %, gray in between. A comparison needs at least 20 matches in the period. If a level has too few players, the neighbouring levels count too.

Rounds with first kill
Share of rounds with the first kill of the round.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
Rounds with 2K
Share of rounds with exactly 2 kills.
Rounds with 3K
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility with impact
Share of nades that deal damage or blind.
Utility damage per round
Damage from grenades and molotovs per round.
Enemies flashed per round
Enemies flashed per round on average.
Rounds with a death
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with at least a normal rating (0.90 and up).
Pistol kills per match
Pistol kills per match on average. No comparison with other players.