coin
How does coin play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (160 matches).
Compared with 2,321 players in this group, each player over up to their last 100 matches.
Opening
Strength60% of opening duels won and so well above the average (51%).
Clutch
Average23% of 1v2s won and so just above the average (21%).
Weapons and aim
Average1.30 K/D and so well above the average (1.03).
Impact
Strength3.2 MVPs per match and so well above the average (2.3).
Utility and deaths
Average3.1 utility damage per round and so well below the average (4.1).
Progress
One value per month, dashed line is the level 10 · 2,500-2,749 ELO averageAug to Oct 2026 compared with Jun to Jul 2026.
Kills per round (K/R)
Best month: August 2026 with 0.96. Last 3 months: 0.94 (at the start 0.89). Well above the average (0.74).
Rating, 1.00 is an average match
Best month: August 2026 with 1.33. Last 3 months: 1.32 (at the start 1.28). Well above the average (1.03).
Damage per round (ADR)
Best month: August 2026 with 100.0. Last 3 months: 98.2 (at the start 92.6). Well above the average (80.2).
Share of headshot kills
Best month: September 2026 with 60%. Last 3 months: 58% (at the start 49%). Well above the average (51%).
Matches won (win rate)
Best month: October 2026 with 63%. Last 3 months: 54% (at the start 56%). Clearly above the average (50%).
Best month: July 2026 with 2,772. Last 3 months: 2,697 (at the start 2,667).
Rounds with first kill
Best month: August 2026 with 15%.
1v1 clutches won
Best month: September 2026 with 47%.
Patterns
From the last 231 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
coin loses the most ELO on Cache: −62 ELO, 28% win rate
Records and milestones
from recorded matches- Longest win streak: 8 wins in a row · Mirage
- Highest rating in a match: 2.58 · Nuke
- Most kills in a match: 60 · Mirage
Maps in detail
from the last 231 matchesCompared with players on the same level who have at least 15 matches on the map.
How coin plays
Across 230 matches coin averages K/R 0.92 and ADR 96.4; the rating across the 207 rated matches is 1.30. Biggest strength: Rating at 1.30, better than 98% of level 10 · 2,500-2,749 ELO players. Most room to improve: Utility damage per round at 3.1, better than only 22% of level 10 · 2,500-2,749 ELO players. Averages 20.3 kills per match with 55% headshots. The strongest map is Anubis with a 67% win rate in 39 matches. In 147 of 228 matches the rating was 1.10 or higher (64%), in 37 it was below 0.90. In 160 matches with detailed stats: 63 4Ks and 6 aces. Best month by rating: August 2026 at 1.33. coin loses the most ELO on Cache (−62 ELO, win rate 28%). Things go best in match 1 of the day (+103 ELO, win rate 61%). Match no. 1 of the day goes best: 61% win rate, +103 ELO. Improved over the last three months: K/R +0.05, ADR +5.6, Headshots +9 pp. Unchanged in recent months: Rating at 1.32, Win rate at 54%, ELO at 2,697. Last 30 days: 56 matches, win rate 61%, net ELO −36.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,500-2,749 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.