cognitoInc

Russia
On FACEIT since 2025 215 matches tracked 35 matches in 30 days
Last updated:

How does cognitoInc play?

Rating 0.94 (from 194 matches) K/R 0.67 ADR 77.7 from 214 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 12%
0.94
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.31 ConsistencyShare of matches with a rating of 0.90 or higher. 55%
Rating distribution from 194 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 12% good 1.10 to 1.29 18% normal 0.90 to 1.09 24% weak 0.75 to 0.89 18% very weak below 0.75 28%
better than most on level 10 · 2,250-2,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (119 matches).

2,250-2,499 ELO

Compared with 2,150 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 7% of rounds and so well below the average (10%).

Rounds with first kill 7%−3 pp · Ø 10% better than 6%
Opening duels won 50%−1 pp · Ø 51% better than 36%

Clutch

Average
Last one alive

1.9 clutch kills per match and so well above the average (1.7).

Clutch 1v1 won 38%−1 pp · Ø 39% better than 50%
Clutch 1v2 won 22%0 pp · Ø 22% right on the average
Clutch kills per match 1.9+0.2 · Ø 1.7 better than 73%

Weapons and aim

Average
Where do the kills come from?

41% headshots and so well below the average (50%).

Headshot rate 41%−9 pp · Ø 50% better than 8%
AWP share of kills 9%−2 pp · Ø 11% better than 49%
K/D 0.97−0.06 · Ø 1.03 better than 23%
Pistol kills per match 2.9
Knife kills 2 in 214 matches

Impact

Weakness
Damage and big rounds

Exactly 3 kills in 2.4% of rounds and so well below the average (4.1%).

2K rounds 12.2%−1.2 pp · Ø 13.4% better than 18%
3K rounds 2.4%−1.7 pp · Ø 4.1% better than 1%
MVPs per match 2.0−0.3 · Ø 2.3 better than 13%
4Ks and aces 16x 4K, 1 ace in 119 matches

Utility and deaths

Strength
Nades, flashes and deaths

6.8 utility damage per round and so well above the average (4.2).

Utility hit rate 39%+4 pp · Ø 35% better than 79%
Utility damage per round 6.8+2.6 · Ø 4.2 better than 96%
Enemies flashed per round 0.50+0.20 · Ø 0.30 better than 92%
Deaths per round 69%−3 pp · Ø 72% better than 78%

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
▲ Improved
Nothing clear
= Stayed the same
K/R at 0.66, Rating at 0.95, ADR at 76.9, ELO at 2,051
▼ Got worse
Headshots −2 pp, Win rate −6 pp

Aug to Oct 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.69
MayJunJulAugSepOct

Best month: June 2026 with 0.71. Last 3 months: 0.66 (at the start 0.69). Clearly below the average (0.74).

Patterns

From the last 214 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −76 ELO
54 matches · 43% win rate
In match 4 of the day +21 ELO
28 matches · 39% win rate

cognitoInc loses the most ELO on Dust 2: −76 ELO, 43% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 29 · Dust 2
  2. Longest win streak: 7 wins in a row · Dust 2
  3. Highest rating in a match: 1.87 · Dust 2

Maps in detail

from the last 214 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage88
52% right on the average
0.67 better than 16%
77.5 better than 32%
0.94 better than 19%
47% of 293 duels better than 25%
40% of 47 situations better than 56%
Dust 254
43% better than 21%
0.66 better than 13%
77.4 better than 29%
0.94 better than 16%
53% of 129 duels better than 56%
27% of 30 situations better than 23%
Ancient27
59% better than 70%
0.77 better than 61%
85.0 better than 68%
1.09 better than 66%
60% of 88 duels better than 90%
44% of 25 situations better than 68%
Anubis20
60% better than 76%
0.59 better than 1%
71.9 better than 6%
0.84 better than 1%
41% of 66 duels better than 5%
0% of 2 situations better than 1%
Inferno11
73% -
0.74 -
80.2 -
0.91-
43% of 30 duels -
33% of 3 situations -
Nuke9
44% -
0.59 -
70.8 -
0.80-
65% of 31 duels -
43% of 7 situations -
Cache3
67% -
0.72 -
72.9 -
1.02-
40% of 15 duels -
33% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How cognitoInc plays

Across 214 matches cognitoInc averages K/R 0.67 and ADR 77.7; the rating across the 194 rated matches is 0.94. Biggest strength: Utility damage per round at 6.8, better than 96% of level 10 · 2,250-2,499 ELO players. Most room to improve: 3K rounds at 2.4%, better than only 1% of level 10 · 2,250-2,499 ELO players. Averages 15.0 kills per match with 41% headshots. The strongest map is Inferno with a 73% win rate in 11 matches. In 59 of 194 matches the rating was 1.10 or higher (30%), in 88 it was below 0.90. In 119 matches with detailed stats: 16 4Ks and 1 ace. Best month by rating: October 2026 at 1.01. cognitoInc loses the most ELO on Dust 2 (−76 ELO, win rate 43%). Things go best on Ancient (+25 ELO, win rate 59%). Match no. 1 of the day goes best: 70% win rate, +25 ELO. Got weaker: Headshots −2 pp, Win rate −6 pp. Unchanged in recent months: K/R at 0.66, Rating at 0.95, ADR at 76.9, ELO at 2,051. Last 30 days: 35 matches, win rate 63%, net ELO ±0.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.