cnokouctwue

AF
143 matches tracked 55 matches in 30 days
Last updated:

How does cnokouctwue play?

Rating 0.98 (from 120 matches) K/R 0.75 ADR 81.7 from 143 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 26%
0.98
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.37 ConsistencyShare of matches with a rating of 0.90 or higher. 54%
Rating distribution from 120 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 15% good 1.10 to 1.29 14% normal 0.90 to 1.09 23% weak 0.75 to 0.89 15% very weak below 0.75 31%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 10 · 2,250-2,499 ELO average. More first kills per match than the level 10 · 2,250-2,499 ELO average.
Multi-killsEntry
better than most on level 10 · 2,250-2,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (120 matches).

2,250-2,499 ELO

Compared with 2,020 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 14% of rounds and so well above the average (10%).

Rounds with first kill 14%+4 pp · Ø 10% better than 91%
Opening duels won 51%+1 pp · Ø 50% better than 47%

Clutch

Weakness
Last one alive

1.0 clutch kills per match and so well below the average (1.7).

Clutch 1v1 won 43%+4 pp · Ø 39% better than 74%
Clutch 1v2 won 16%−5 pp · Ø 21% better than 16%
Clutch kills per match 1.0−0.7 · Ø 1.7 better than 4%

Weapons and aim

Average
Where do the kills come from?

0.95 K/D and so slightly below the average (1.00).

Headshot rate 52%+2 pp · Ø 50% better than 62%
AWP share of kills 20%+9 pp · Ø 11% better than 86%
K/D 0.95−0.05 · Ø 1.00 better than 18%
Pistol kills per match 3.1
Knife kills 4 in 143 matches

Impact

Average
Damage and big rounds

2.2 MVPs per match and so slightly below the average (2.3).

2K rounds 13.7%+0.6 pp · Ø 13.1% better than 55%
3K rounds 4.1%+0.1 pp · Ø 4.0% better than 50%
MVPs per match 2.2−0.1 · Ø 2.3 better than 34%
4Ks and aces 27x 4K, 4 aces in 120 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 79% of rounds and so well above the average (72%). Lower is better.

Utility hit rate 38%+3 pp · Ø 35% better than 70%
Utility damage per round 4.0−0.1 · Ø 4.1 better than 46%
Enemies flashed per round 0.48+0.19 · Ø 0.29 better than 89%
Deaths per round 79%+7 pp · Ø 72% better than 1%

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
▲ Improved
Headshots +7 pp, Win rate +3 pp
= Stayed the same
K/R at 0.75, ADR at 81.5
▼ Got worse
Nothing clear

Aug to Oct 2026 compared with Jun 2026.

Kills per round (K/R)

0.77
MayJunJulAugSepOct

Best month: September 2026 with 0.77. Last 3 months unchanged at 0.75. Slightly above the average (0.72).

Patterns

From the last 143 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −50 ELO
43 matches · 53% win rate
In match 3 of the day ±0 ELO
20 matches · 40% win rate
Between 6:00 and 12:00 −50 ELO, win rate 38%
On Wednesdays −85 ELO, win rate 34%

cnokouctwue loses the most ELO on Dust 2: −50 ELO, 53% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 7 wins in a row · Mirage
  2. Most kills in a match: 38 · Mirage
  3. Highest rating in a match: 2.15 · Dust 2

Maps in detail

from the last 143 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage64
48% better than 36%
0.76 better than 59%
83.9 better than 65%
1.00 better than 39%
54% of 342 duels better than 65%
50% of 18 situations better than 81%
Dust 243
53% better than 54%
0.74 right on the average
81.3 better than 53%
0.94 better than 18%
45% of 207 duels better than 19%
25% of 12 situations better than 17%
Ancient20
45% better than 28%
0.72 better than 36%
74.3 better than 13%
0.97 better than 26%
46% of 80 duels better than 21%
43% of 14 situations better than 64%
Anubis12
58% -
0.76 -
82.7 -
1.08-
55% of 53 duels -
50% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How cnokouctwue plays

Across 143 matches cnokouctwue averages K/R 0.75 and ADR 81.7; the rating across the 120 rated matches is 0.98. Biggest strength: Rounds with first kill at 14%, better than 91% of level 10 · 2,250-2,499 ELO players. Most room to improve: Deaths per round at 79%, better than only 1% of level 10 · 2,250-2,499 ELO players. Averages 16.3 kills per match with 52% headshots. The strongest map is Anubis with a 58% win rate in 12 matches. In 38 of 120 matches the rating was 1.10 or higher (32%), in 55 it was below 0.90. In 120 matches with detailed stats: 27 4Ks and 4 aces. Best month by rating: September 2026 at 1.01. cnokouctwue loses the most ELO on Dust 2 (−50 ELO, win rate 53%). Things go best on Mirage (+47 ELO, win rate 48%). Match no. 1 of the day goes best: 60% win rate, +25 ELO. Improved over the last three months: Headshots +7 pp, Win rate +3 pp. Unchanged in recent months: K/R at 0.75, ADR at 81.5. Last 30 days: 55 matches, win rate 47%, net ELO −50.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.