clod1k-

Ukraine
On FACEIT since 2020 247 matches tracked 35 matches in 30 days
Last updated:

How does clod1k- play?

Rating 1.07 K/R 0.76 ADR 82.6 from 247 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 55%
1.07
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.39 ConsistencyShare of matches with a rating of 0.90 or higher. 64%
Rating distribution from 247 matches
outstanding 1.80 and up 4% strong 1.30 to 1.79 21% good 1.10 to 1.29 18% normal 0.90 to 1.09 21% weak 0.75 to 0.89 16% very weak below 0.75 20%
better than most on level 10 · 2,750-2,999 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (179 matches).

2,750-2,999 ELO

Compared with 11,153 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

51% of opening duels won and so just below the average (52%).

Rounds with first kill 10%−1 pp · Ø 11% better than 42%
Opening duels won 51%−1 pp · Ø 52% better than 39%

Clutch

Average
Last one alive

34% of 1v1s won and so clearly below the average (40%).

Clutch 1v1 won 34%−6 pp · Ø 40% better than 25%
Clutch 1v2 won 22%+1 pp · Ø 21% better than 51%
Clutch kills per match 1.60.0 · Ø 1.6 right on the average

Weapons and aim

Average
Where do the kills come from?

1.09 K/D and so just above the average (1.05).

Headshot rate 51%0 pp · Ø 51% right on the average
AWP share of kills 12%0 pp · Ø 12% right on the average
K/D 1.09+0.04 · Ø 1.05 better than 58%
Pistol kills per match 3.2
Knife kills 7 in 247 matches

Impact

Average
Damage and big rounds

2.3 MVPs per match and so slightly below the average (2.4).

2K rounds 13.9%+0.5 pp · Ø 13.4% better than 53%
3K rounds 4.4%+0.2 pp · Ø 4.2% better than 55%
MVPs per match 2.3−0.1 · Ø 2.4 better than 39%
4Ks and aces 27x 4K, 4 aces in 179 matches

Utility and deaths

Average
Nades, flashes and deaths

0.25 enemies flashed per round and so well below the average (0.31).

Utility hit rate 33%−1 pp · Ø 34% better than 40%
Utility damage per round 4.1+0.1 · Ø 4.0 better than 56%
Enemies flashed per round 0.25−0.06 · Ø 0.31 better than 33%
Deaths per round 70%−1 pp · Ø 71% better than 58%

Progress

One value per month, dashed line is the level 10 · 2,750-2,999 ELO average
▲ Improved
Win rate +4 pp, ELO +206
= Stayed the same
K/R at 0.76, Rating at 1.08, ADR at 82.7, Headshots at 51%
▼ Got worse
Nothing clear

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.73
MayJunJulAugSepOct

Best month: September 2026 with 0.82. Last 3 months: 0.76 (at the start 0.75). Just above the average (0.74).

Patterns

From the last 247 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Ancient −150 ELO
64 matches · 47% win rate
On Dust 2 −126 ELO
59 matches · 53% win rate
In match 4 of the day −48 ELO
30 matches · 40% win rate

clod1k- loses the most ELO on Ancient: −150 ELO, 47% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 45 · Dust 2
  2. Highest rating in a match: 2.60 · Ancient
  3. Longest win streak: 10 wins in a row · Anubis

Maps in detail

from the last 247 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Ancient64
47% better than 26%
0.74 better than 43%
80.8 better than 43%
1.03 better than 42%
46% of 264 duels better than 17%
38% of 40 situations right on the average
Dust 259
53% right on the average
0.77 better than 58%
83.0 better than 56%
1.08 better than 56%
44% of 261 duels better than 12%
28% of 40 situations better than 21%
Mirage57
58% better than 70%
0.76 right on the average
82.5 better than 52%
1.08 better than 58%
55% of 229 duels better than 67%
43% of 40 situations better than 64%
Anubis37
59% better than 67%
0.80 better than 73%
85.7 better than 70%
1.13 better than 74%
55% of 190 duels better than 65%
32% of 25 situations better than 32%
Cache18
39% better than 8%
0.73 better than 27%
79.5 better than 26%
1.02 better than 25%
49% of 87 duels better than 23%
45% of 11 situations better than 68%
Inferno5
20% -
0.75 -
78.6 -
1.07-
58% of 19 duels -
-
Nuke5
80% -
0.83 -
87.9 -
1.14-
50% of 14 duels -
67% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How clod1k- plays

Across 247 matches clod1k- averages K/R 0.76, ADR 82.6 and a rating of 1.07. Most room to improve: Clutch 1v1 won at 34%, better than only 25% of level 10 · 2,750-2,999 ELO players. Averages 16.5 kills per match with 51% headshots. The strongest map is Anubis with a 59% win rate in 37 matches. In 106 of 247 matches the rating was 1.10 or higher (43%), in 89 it was below 0.90. In 179 matches with detailed stats: 27 4Ks and 4 aces. Best month by rating: September 2026 at 1.18. clod1k- loses the most ELO on Ancient (−150 ELO, win rate 47%). Things go best on Anubis (+176 ELO, win rate 59%). From match no. 5 of the day on, things go best: 64% win rate, +145 ELO. Improved over the last three months: Win rate +4 pp, ELO +206. Unchanged in recent months: K/R at 0.76, Rating at 1.08, ADR at 82.7, Headshots at 51%. Last 30 days: 35 matches, win rate 46%, net ELO −147.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,750-2,999 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.