claud318

Luxembourg
151 matches tracked 44 matches in 30 days
Last updated:

How does claud318 play?

Rating 0.93 K/R 0.70 ADR 77.5 from 151 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 23%
0.93
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.38 ConsistencyShare of matches with a rating of 0.90 or higher. 43%
Rating distribution from 151 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 13% good 1.10 to 1.29 13% normal 0.90 to 1.09 14% weak 0.75 to 0.89 28% very weak below 0.75 28%
better than most on level 7 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (115 matches).

Level 7

Compared with 1,194 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

46% of opening duels won and so clearly below the average (49%).

Rounds with first kill 11%+1 pp · Ø 10% better than 67%
Opening duels won 46%−3 pp · Ø 49% better than 21%

Clutch

Average
Last one alive

1.3 clutch kills per match and so well below the average (1.7).

Clutch 1v1 won 34%−4 pp · Ø 38% better than 28%
Clutch 1v2 won 17%−4 pp · Ø 21% better than 26%
Clutch kills per match 1.3−0.4 · Ø 1.7 better than 21%

Weapons and aim

Average
Where do the kills come from?

0.89 K/D and so slightly below the average (0.98).

Headshot rate 50%+3 pp · Ø 47% better than 73%
AWP share of kills 10%−1 pp · Ø 11% better than 55%
K/D 0.89−0.09 · Ø 0.98 better than 15%
Pistol kills per match 3.0
Knife kills 3 in 151 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 3.4% of rounds and so slightly below the average (3.8%).

2K rounds 13.5%+0.6 pp · Ø 12.9% better than 64%
3K rounds 3.4%−0.4 pp · Ø 3.8% better than 31%
MVPs per match 2.20.0 · Ø 2.2 right on the average
4Ks and aces 16x 4K, 2 aces in 115 matches

Utility and deaths

Weakness
Nades, flashes and deaths

Died in 79% of rounds and so well above the average (73%). Lower is better.

Utility hit rate 31%−5 pp · Ø 36% better than 24%
Utility damage per round 3.4−0.7 · Ø 4.1 better than 32%
Enemies flashed per round 0.15−0.11 · Ø 0.26 better than 20%
Deaths per round 79%+6 pp · Ø 73% better than 2%

Progress

One value per month, dashed line is the level 7 average
▲ Improved
Nothing clear
= Stayed the same
K/R at 0.70, Rating at 0.93, ADR at 77.8, Win rate at 43%
▼ Got worse
Headshots −11 pp, ELO −313

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.72
MayJunJulAugSepOct

Best month: August 2026 with 0.75. Last 3 months unchanged at 0.70. Just below the average (0.71).

Patterns

From the last 151 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −39 ELO
46 matches · 37% win rate
From match 5 of the day +25 ELO
63 matches · 38% win rate
On Wednesdays −33 ELO, win rate 37%

claud318 loses the most ELO on Dust 2: −39 ELO, 37% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 10 wins in a row · Ancient
  2. Most kills in a match: 41 · Dust 2
  3. Highest rating in a match: 2.17 · Inferno

Maps in detail

from the last 151 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 246
37% better than 10%
0.64 better than 13%
70.8 better than 9%
0.83 better than 4%
42% of 267 duels better than 10%
57% of 14 situations better than 89%
Ancient29
59% better than 79%
0.80 better than 87%
86.7 better than 83%
1.05 better than 74%
53% of 139 duels better than 70%
39% of 18 situations better than 55%
Anubis29
41% better than 20%
0.71 right on the average
75.6 better than 34%
0.94 better than 38%
50% of 173 duels right on the average
20% of 20 situations better than 14%
Cache19
42% -
0.67 -
77.5 -
0.90-
47% of 92 duels -
29% of 14 situations -
Inferno15
47% better than 37%
0.69 better than 42%
79.6 better than 56%
0.88 better than 15%
47% of 72 duels better than 30%
50% of 4 situations better than 79%
Nuke10
40% -
0.80 -
87.8 -
1.12-
51% of 45 duels -
17% of 6 situations -
Mirage3
0% -
0.63 -
74.4 -
0.72-
33% of 15 duels -
0% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How claud318 plays

Across 151 matches claud318 averages K/R 0.70, ADR 77.5 and a rating of 0.93. Most room to improve: Deaths per round at 79%, better than only 2% of level 7 players. Averages 15.8 kills per match with 50% headshots. The strongest map is Ancient with a 59% win rate in 29 matches. In 44 of 151 matches the rating was 1.10 or higher (29%), in 86 it was below 0.90. In 115 matches with detailed stats: 16 4Ks and 2 aces. Best month by rating: August 2026 at 1.02. claud318 loses the most ELO on Dust 2 (−39 ELO, win rate 37%). Things go best on Ancient (+45 ELO, win rate 59%). Match no. 2 of the day goes best: 60% win rate, +35 ELO. Got weaker: Headshots −11 pp, ELO −313. Unchanged in recent months: K/R at 0.70, Rating at 0.93, ADR at 77.8, Win rate at 43%. Last 30 days: 44 matches, win rate 39%, net ELO −74.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 7): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.