cinkrofwest

Poland
FACEIT verified FACEIT verified On FACEIT since 2023 577 matches tracked 103 matches in 30 days
Last updated:

How does cinkrofwest play?

Rating 0.99 K/R 0.72 ADR 81.7 from 577 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 59%
0.99
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.36 ConsistencyShare of matches with a rating of 0.90 or higher. 59%
Rating distribution from 577 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 15% good 1.10 to 1.29 18% normal 0.90 to 1.09 24% weak 0.75 to 0.89 16% very weak below 0.75 25%
better than most on level 6 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (492 matches).

Level 6

Compared with 911 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 11% of rounds and so clearly above the average (10%).

Rounds with first kill 11%+1 pp · Ø 10% better than 69%
Opening duels won 49%−1 pp · Ø 50% better than 50%

Clutch

Average
Last one alive

34% of 1v1s won and so slightly below the average (38%).

Clutch 1v1 won 34%−4 pp · Ø 38% better than 32%
Clutch 1v2 won 22%−1 pp · Ø 23% better than 53%
Clutch kills per match 1.5−0.2 · Ø 1.7 better than 41%

Weapons and aim

Average
Where do the kills come from?

46% headshots and so just above the average (45%).

Headshot rate 46%+1 pp · Ø 45% better than 57%
AWP share of kills 9%−2 pp · Ø 11% better than 50%
K/D 0.98−0.02 · Ø 1.00 better than 56%
Pistol kills per match 2.1
Knife kills 2 in 577 matches

Impact

Average
Damage and big rounds

2.0 MVPs per match and so clearly below the average (2.2).

2K rounds 13.3%+0.2 pp · Ø 13.1% better than 65%
3K rounds 3.8%−0.1 pp · Ø 3.9% better than 56%
MVPs per match 2.0−0.2 · Ø 2.2 better than 33%
4Ks and aces 59x 4K, 6 aces in 492 matches

Utility and deaths

Average
Nades, flashes and deaths

28% of nades dealing damage or blinding and so well below the average (35%).

Utility hit rate 28%−7 pp · Ø 35% better than 12%
Utility damage per round 3.6−0.4 · Ø 4.0 better than 40%
Enemies flashed per round 0.30+0.03 · Ø 0.27 better than 65%
Deaths per round 74%+2 pp · Ø 72% better than 39%

Progress

One value per month, dashed line is the level 6 average
▲ Improved
Win rate +4 pp, ELO +548
= Stayed the same
ADR at 81.5
▼ Got worse
K/R −0.06, Rating −0.07, Headshots −6 pp

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.63
MayJunJulAugSepOct

Best month: July 2026 with 0.77. Last 3 months: 0.71 (at the start 0.77). Just below the average (0.72).

Patterns

From the last 577 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 1 of the day −182 ELO
77 matches · 43% win rate
On Ancient −181 ELO
82 matches · 45% win rate
On Wednesdays −52 ELO, win rate 39%

cinkrofwest loses the most ELO in match 1 of the day: −182 ELO, 43% win rate

Records and milestones

from recorded matches
  1. Recorded match no. 500 · Dust 2
  2. Most kills in a match: 45 · Mirage
  3. Highest rating in a match: 2.59 · Dust 2
  4. Longest win streak: 10 wins in a row · Anubis

Maps in detail

from the last 577 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage165
48% better than 43%
0.73 better than 62%
83.2 better than 76%
0.99 better than 54%
50% of 826 duels better than 54%
36% of 98 situations right on the average
Dust 2132
51% better than 52%
0.73 better than 62%
82.2 better than 70%
0.99 better than 54%
50% of 628 duels better than 54%
41% of 75 situations better than 64%
Ancient82
45% better than 34%
0.71 better than 55%
79.7 better than 55%
0.98 better than 56%
51% of 397 duels better than 62%
31% of 59 situations better than 36%
Anubis57
42% better than 22%
0.72 better than 54%
80.1 better than 56%
0.99 right on the average
46% of 288 duels better than 26%
29% of 35 situations better than 22%
Inferno56
52% better than 53%
0.73 better than 65%
83.0 better than 77%
1.00 better than 60%
49% of 269 duels right on the average
26% of 34 situations better than 26%
Nuke52
56% better than 61%
0.74 better than 56%
81.8 better than 61%
1.00 better than 47%
56% of 216 duels better than 77%
32% of 34 situations better than 27%
Cache31
48% -
0.67 -
79.6 -
0.91-
45% of 131 duels -
38% of 26 situations -

Compared with players on the same level who have at least 15 matches on the map.

How cinkrofwest plays

Across 577 matches cinkrofwest averages K/R 0.72, ADR 81.7 and a rating of 0.99. Most room to improve: Utility hit rate at 28%, better than only 12% of level 6 players. Averages 15.5 kills per match with 46% headshots. The strongest map is Nuke with a 56% win rate in 52 matches. In 203 of 577 matches the rating was 1.10 or higher (35%), in 237 it was below 0.90. In 492 matches with detailed stats: 59 4Ks and 6 aces. Best month by rating: July 2026 at 1.05. cinkrofwest loses the most ELO in match 1 of the day (−182 ELO, win rate 43%). Things go best on Mirage (+195 ELO, win rate 48%). Improved over the last three months: Win rate +4 pp, ELO +548. Got weaker: K/R −0.06, Rating −0.07, Headshots −6 pp. Unchanged in recent months: ADR at 81.5. Last 30 days: 103 matches, win rate 51%, net ELO −46.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 6): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.