chypasik666

Russia
On FACEIT since 2022 208 matches tracked 118 matches in 30 days
Last updated:

How does chypasik666 play?

Rating 0.93 (from 165 matches) K/R 0.70 ADR 79.2 from 208 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 26% on level 6
0.93
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.32 ConsistencyShare of matches with at least a normal rating (0.90 and up). 51%
Rating spread from 165 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 8% good 1.10 to 1.29 17% normal 0.90 to 1.09 24% weak 0.75 to 0.89 19% very weak below 0.75 30%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 6 midfield weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (187 matches).

Opening

Average
The first duels of the round
Rounds with first kill 9%−1 pp better than 35%
Opening duels won 46%−4 pp better than 20%

Clutch

Average
Last one alive
Clutch 1v1 won 36%−3 pp better than 41%
Clutch 1v2 won 14%−8 pp better than 13%
Clutch kills per match 1.6−0.1 better than 51%

Weapons and aim

Average
Where do the kills come from?
Headshot rate 41%−4 pp better than 29%
AWP share of kills 4%−7 pp better than 24%
K/D 0.93−0.05 better than 31%
Pistol kills per match 2.7
Knife kills 2 in 208 matches

Impact

Average
Damage and big rounds
Rounds with 2K 12.8%−0.1 pp better than 46%
Rounds with 3K 3.3%−0.5 pp better than 30%
MVPs per match 2.0−0.2 better than 33%
4Ks and aces 10x 4K, 2 aces in 187 matches

Utility and deaths

Average
Nades, flashes and deaths
Utility with impact 31%−4 pp better than 26%
Utility damage per round 3.8−0.3 better than 47%
Enemies flashed per round 0.24−0.02 better than 45%
Rounds with a death 75%+2 pp better than 29%

Progress

One value per month, dashed line is the Level 6 average
▲ Improved
Nothing clear
= Stayed the same
Nothing clear
▼ Got worse
Nothing clear

Last 3 months compared with the first months with matches.

Kills per round (K/R)

0.76
MayJunJulAugSepOct

Best month: July 2026 with 0.77.

Patterns

From the last 208 matches, each row based on 20+ matches. Times in Berlin time.

Where does the ELO go?

On Mirage −92 ELO
37 matches · 41% wins
On Dust 2 −42 ELO
75 matches · 52% wins
Between 12:00 and 18:00 ±0 ELO, win rate 40%
On Sundays ±0 ELO, win rate 41%

chypasik666 loses the most ELO on Mirage: −92 ELO, 41% wins

Records and milestones

from recorded matches
  1. Longest win streak: 5 wins in a row · Mirage
  2. Highest rating in a match: 2.10 · Dust 2
  3. Most kills in a match: 36 · Mirage

Maps in detail

from the last 208 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 275
52% better than 57%
0.70 better than 43%
79.3 better than 53%
0.95 better than 34%
43% of 329 duels better than 13%
31% of 52 situations better than 33%
Mirage37
41% better than 22%
0.67 better than 29%
76.8 better than 41%
0.86 better than 12%
48% of 161 duels better than 41%
33% of 24 situations better than 37%
Ancient36
47% better than 40%
0.73 better than 57%
80.0 better than 54%
0.97 better than 46%
48% of 141 duels better than 42%
50% of 30 situations better than 80%
Anubis31
52% level
0.72 level
82.7 better than 65%
0.99 better than 47%
53% of 140 duels better than 65%
43% of 14 situations better than 63%
Nuke15
60% better than 72%
0.72 better than 41%
81.1 better than 54%
0.92-
53% of 60 duels better than 67%
36% of 11 situations better than 46%
Cache8
50% -
0.54 -
65.6 -
0.77-
40% of 20 duels -
20% of 5 situations -
Inferno6
50% -
0.68 -
82.6 -
0.96-
44% of 18 duels -
25% of 4 situations -

Compared with players on the same level who have at least 15 matches on the map.

How chypasik666 plays

Across 208 matches chypasik666 averages K/R 0.70 and ADR 79.2; the rating across the 165 rated matches is 0.93. Most room to improve: Opening duels won at 46%. That is better than only 20% of players on level 6. On average 15.4 kills per match, 41% of them headshots. The strongest map is Nuke with a 60% win rate in 15 matches. In 44 of 165 matches the rating was 1.10 or higher (27%), in 81 it was below 0.90. In 187 matches with detailed stats: 10 4Ks and 2 aces. Best month by rating: October 2026 at 0.99. chypasik666 loses the most ELO on Mirage (−92 ELO, win rate 41%). Things go best on Ancient (+32 ELO, win rate 47%). Last 30 days: 118 matches, win rate 49%, ELO balance +84.

How to read the numbers

Next to each value is the comparison with players on the same FACEIT level (here level 6): better than 30 % means 30 % of them are weaker, Top 12 % means better than 88 %. Green only from better than 75 % with a noticeable gap to the average, red the other way round up to 25 %, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, the neighbouring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds with the first kill of the round.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
Rounds with 2K
Share of rounds with exactly 2 kills.
Rounds with 3K
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility with impact
Share of nades that deal damage or blind.
Utility damage per round
Damage from grenades and molotovs per round.
Enemies flashed per round
Enemies flashed per round on average.
Rounds with a death
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with at least a normal rating (0.90 and up).
Pistol kills per match
Pistol kills per match on average. No comparison with other players.