chupacabr228

Ukraine
49 matches tracked
Last updated:

How does chupacabr228 play?

Rating 0.69 K/R 0.49 ADR 57.6 from 49 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 14%
0.69
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.23 ConsistencyShare of matches with a rating of 0.90 or higher. 22%
Rating distribution from 49 matches
outstanding 1.80 and up 0% strong 1.30 to 1.79 0% good 1.10 to 1.29 4% normal 0.90 to 1.09 18% weak 0.75 to 0.89 12% very weak below 0.75 65%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 1 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (36 matches).

Level 1

Compared with 474 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

41% of opening duels won and so clearly below the average (44%).

Rounds with first kill 7%−1 pp · Ø 8% better than 38%
Opening duels won 41%−3 pp · Ø 44% better than 35%

Clutch

Average
Last one alive

0.9 clutch kills per match and so well below the average (1.4).

Clutch 1v1 won 36%0 pp · Ø 36% right on the average
Clutch 1v2 won 16%−2 pp · Ø 18% better than 45%
Clutch kills per match 0.9−0.5 · Ø 1.4 better than 15%

Weapons and aim

Average
Where do the kills come from?

0.65 K/D and so clearly below the average (0.84).

Headshot rate 37%+1 pp · Ø 36% better than 47%
AWP share of kills 6%−6 pp · Ø 12% better than 43%
K/D 0.65−0.19 · Ø 0.84 better than 14%
Pistol kills per match 1.7

Impact

Weakness
Damage and big rounds

Exactly 2 kills in 7.5% of rounds and so well below the average (11.2%).

2K rounds 7.5%−3.7 pp · Ø 11.2% better than 10%
3K rounds 1.6%−1.3 pp · Ø 2.9% better than 14%
MVPs per match 1.2−0.6 · Ø 1.8 better than 15%
4Ks and aces 1x 4K, 0 aces in 36 matches

Utility and deaths

Average
Nades, flashes and deaths

0.01 enemies flashed per round and so well below the average (0.22).

Utility hit rate 28%−2 pp · Ø 30% better than 34%
Utility damage per round 0.9−2.2 · Ø 3.1 better than 7%
Enemies flashed per round 0.01−0.21 · Ø 0.22 better than 2%
Deaths per round 74%−1 pp · Ø 75% better than 74%

Progress

One value per month, dashed line is the level 1 average
Whether chupacabr228 is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 40 matches from the last 3 months and 9 before.

Kills per round (K/R)

0.55
JulAugSepOct

Best month: September 2026 with 0.55.

Patterns

From the last 49 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

No clear pattern

No clear pattern

Records and milestones

from recorded matches
  1. Most kills in a match: 20 · Ancient
  2. Longest win streak: 3 wins in a row · Mirage
  3. Highest rating in a match: 1.16 · Mirage

Maps in detail

from the last 49 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage15
67% better than 97%
0.47 better than 10%
53.2 better than 6%
0.70 better than 17%
42% of 43 duels better than 43%
50% of 6 situations better than 84%
Dust 210
40% -
0.47 -
57.5 -
0.65-
37% of 43 duels -
100% of 3 situations -
Inferno6
50% -
0.51 -
55.7 -
0.70-
31% of 26 duels -
0% of 2 situations -
Ancient5
20% -
0.62 -
68.9 -
0.78-
47% of 32 duels -
33% of 3 situations -
Anubis5
80% -
0.46 -
61.4 -
0.64-
45% of 11 duels -
0% of 3 situations -
Nuke5
60% -
0.50 -
65.1 -
0.69-
40% of 15 duels -
0% of 1 situations -
Cache3
0% -
0.40 -
47.4 -
0.67-
36% of 14 duels -
-

Compared with players on the same level who have at least 15 matches on the map.

How chupacabr228 plays

Across 49 matches chupacabr228 averages K/R 0.49, ADR 57.6 and a rating of 0.69. Most room to improve: Utility damage per round at 0.9, better than only 7% of level 1 players. Averages 10.8 kills per match with 37% headshots. The strongest map is Mirage with a 67% win rate in 15 matches. In 2 of 49 matches the rating was 1.10 or higher (4%), in 38 it was below 0.90. In 36 matches with detailed stats: 1 4Ks and 0 aces. Best month by rating: September 2026 at 0.75.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 1): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.