china3es__
Name history of china3es__
Periods based on our observations - a change may have happened a little earlier. The oldest name was already in use before our records began.
How does china3es__ play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (94 matches).
Compared with 1,329 players in this group, each player over up to their last 100 matches.
Opening
Average54% of opening duels won and so clearly above the average (49%).
Clutch
Strength2.2 clutch kills per match and so well above the average (1.7).
Weapons and aim
Average1.18 K/D and so well above the average (0.97).
Impact
Average2.6 MVPs per match and so well above the average (2.2).
Utility and deaths
AverageDied in 69% of rounds and so well below the average (73%). Lower is better.
Progress
One value per month, dashed line is the level 8 averageAug to Oct 2026 compared with Jun to Jul 2026.
Kills per round (K/R)
Best month: June 2026 with 0.93. Last 3 months: 0.75 (at the start 0.90). Slightly above the average (0.71).
Rating, 1.00 is an average match
Best month: June 2026 with 1.26. Last 3 months: 1.07 (at the start 1.21). Clearly above the average (0.99).
Damage per round (ADR)
Best month: June 2026 with 97.9. Last 3 months: 80.3 (at the start 94.4). Just above the average (78.5).
Share of headshot kills
Best month: July 2026 with 54%. Last 3 months: 50% (at the start 53%). Slightly above the average (48%).
Matches won (win rate)
Best month: September 2026 with 80%. Last 3 months: 57% (at the start 49%). Well above the average (46%).
Best month: September 2026 with 1,861. Last 3 months: 1,728 (at the start 1,447).
Rounds with first kill
Best month: October 2026 with 10%.
1v1 clutches won
Best month: October 2026 with 48%.
Patterns
From the last 165 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
china3es__ loses the most ELO in match 3 of the day: ±0 ELO, 41% win rate
Records and milestones
from recorded matches- Longest win streak: 12 wins in a row · Ancient
- Most kills in a match: 57 · Ancient
- Highest rating in a match: 2.94 · Anubis
Maps in detail
from the last 165 matchesCompared with players on the same level who have at least 15 matches on the map.
How china3es__ plays
Across 165 matches china3es__ averages K/R 0.82 and ADR 86.2; the rating across the 135 rated matches is 1.11. Biggest strength: K/D at 1.18, better than 95% of level 8 players. Averages 18.3 kills per match with 51% headshots. The strongest map is Inferno with a 73% win rate in 11 matches. In 61 of 135 matches the rating was 1.10 or higher (45%), in 36 it was below 0.90. In 94 matches with detailed stats: 18 4Ks and 4 aces. Best month by rating: June 2026 at 1.26. china3es__ loses the most ELO in match 3 of the day (±0 ELO, win rate 41%). Things go best on Ancient (+49 ELO, win rate 48%). Improved over the last three months: Win rate +8 pp, ELO +281. Got weaker: K/R −0.15, Rating −0.14, ADR −14.1, Headshots −3 pp. Last 30 days: 45 matches, win rate 51%, net ELO +10.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 8): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.