chiburawkaa

Uzbekistan
On FACEIT since 2022 183 matches tracked 88 matches in 30 days
ELO ▲ 2
2,154
30-day peak: 2,213
Rank EU
#155,133
Uzbekistan #873 in Uzbekistan
Last updated:

How does chiburawkaa play?

Rating 1.00 K/R 0.73 ADR 80.9 from 183 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 39%
1.00
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.37 ConsistencyShare of matches with a rating of 0.90 or higher. 55%
Rating distribution from 183 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 16% good 1.10 to 1.29 15% normal 0.90 to 1.09 21% weak 0.75 to 0.89 16% very weak below 0.75 29%
Player type
Clicks heads
Higher headshot rate than the level 10 · 2,001-2,249 ELO average.
Headshots
better than most on level 10 · 2,001-2,249 ELO about average weaker than most
2,001-2,249 ELO

Compared with 1,851 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 12% of rounds and so well above the average (10%).

Rounds with first kill 12%+2 pp · Ø 10% better than 75%
Opening duels won 51%0 pp · Ø 51% right on the average

Clutch

Average
Last one alive

28% of 1v1s won and so well below the average (38%).

Clutch 1v1 won 28%−10 pp · Ø 38% better than 8%
Clutch 1v2 won 19%−3 pp · Ø 22% better than 35%
Clutch kills per match 1.5−0.2 · Ø 1.7 better than 38%

Weapons and aim

Average
Where do the kills come from?

55% headshots and so well above the average (49%).

Headshot rate 55%+6 pp · Ø 49% better than 83%
AWP share of kills 17%+6 pp · Ø 11% better than 78%
K/D 0.98−0.04 · Ø 1.02 better than 33%
Pistol kills per match 3.3
Zeus kills3 in 183 matches
Knife kills 6 in 183 matches

Impact

Average
Damage and big rounds

2.2 MVPs per match and so slightly below the average (2.3).

2K rounds 13.4%+0.1 pp · Ø 13.3% better than 49%
3K rounds 4.2%+0.1 pp · Ø 4.1% better than 56%
MVPs per match 2.2−0.1 · Ø 2.3 better than 38%
4Ks and aces 30x 4K, 3 aces in 183 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 75% of rounds and so clearly above the average (72%). Lower is better.

Utility hit rate 31%−4 pp · Ø 35% better than 23%
Utility damage per round 4.4+0.2 · Ø 4.2 better than 58%
Enemies flashed per round 0.40+0.12 · Ø 0.28 better than 80%
Deaths per round 75%+3 pp · Ø 72% better than 15%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
Whether chiburawkaa is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 183 matches, all from the last 3 months.

Kills per round (K/R)

0.75
AugSepOct

Best month: August 2026 with 0.81.

Patterns

From the last 183 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −48 ELO
58 matches · 47% win rate
On Anubis −26 ELO
33 matches · 64% win rate
Between 6:00 and 12:00 −45 ELO, win rate 39%
On Thursdays −31 ELO, win rate 44%

chiburawkaa loses the most ELO on Dust 2: −48 ELO, 47% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 36 · Mirage
  2. Highest rating in a match: 2.26 · Ancient
  3. Longest win streak: 11 wins in a row · Cache

Maps in detail

from the last 183 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 258
47% better than 33%
0.71 better than 36%
80.3 better than 46%
0.97 better than 28%
51% of 305 duels right on the average
30% of 30 situations better than 30%
Mirage43
51% better than 48%
0.70 better than 33%
77.8 better than 36%
0.95 better than 26%
48% of 195 duels better than 34%
33% of 24 situations better than 36%
Anubis33
64% better than 86%
0.77 better than 66%
82.6 better than 60%
1.10 better than 74%
56% of 194 duels better than 77%
25% of 16 situations better than 21%
Ancient30
47% better than 34%
0.76 better than 58%
84.2 better than 64%
1.04 better than 55%
49% of 126 duels better than 38%
29% of 17 situations better than 26%
Nuke10
50% -
0.68 -
77.1 -
0.91-
53% of 38 duels -
0% of 8 situations -
Inferno7
57% -
0.82 -
94.2 -
1.10-
55% of 40 duels -
50% of 4 situations -

Compared with players on the same level who have at least 15 matches on the map.

How chiburawkaa plays

Across 183 matches chiburawkaa averages K/R 0.73, ADR 80.9 and a rating of 1.00. Biggest strength: Headshot rate at 55%, better than 83% of level 10 · 2,001-2,249 ELO players. Most room to improve: Clutch 1v1 won at 28%, better than only 8% of level 10 · 2,001-2,249 ELO players. Averages 15.9 kills per match with 55% headshots. The strongest map is Anubis with a 64% win rate in 33 matches. In 62 of 183 matches the rating was 1.10 or higher (34%), in 82 it was below 0.90. In 183 matches with detailed stats: 30 4Ks and 3 aces. Best month by rating: August 2026 at 1.10. chiburawkaa loses the most ELO on Dust 2 (−48 ELO, win rate 47%). Things go best on Mirage (+25 ELO, win rate 51%). Match no. 3 of the day goes best: 59% win rate. Last 30 days: 88 matches, win rate 48%, net ELO +11.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.