cheater_exe
How does cheater_exe play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (51 matches).
Compared with 1,531 players in this group, each player over up to their last 100 matches.
Opening
AverageFirst kill in 9% of rounds and so clearly below the average (10%).
Clutch
Average21% of 1v1s won and so well below the average (38%).
Weapons and aim
Average48% headshots and so just below the average (49%).
Impact
AverageExactly 3 kills in 3.5% of rounds and so slightly below the average (3.9%).
Utility and deaths
Average0.34 enemies flashed per round and so well above the average (0.28).
Progress
One value per month, dashed line is the level 9 averageAug to Sep 2026 compared with Jun to Jul 2026.
Kills per round (K/R)
Best month: June 2026 with 0.73. Last 3 months: 0.71 (at the start 0.73). Just below the average (0.73).
Rating, 1.00 is an average match
Best month: September 2026 with 1.04. Last 3 months unchanged at 1.00. Just below the average (1.01).
Damage per round (ADR)
Best month: September 2026 with 86.8. Last 3 months: 79.1 (at the start 79.9). Just below the average (79.6).
Share of headshot kills
Best month: July 2026 with 50%. Last 3 months: 47% (at the start 49%). Slightly below the average (49%).
Matches won (win rate)
Best month: September 2026 with 67%. Last 3 months: 54% (at the start 49%). Clearly above the average (49%).
Best month: August 2026 with 1,925. Last 3 months: 1,781 (at the start 1,682).
Rounds with first kill
Best month: September 2026 with 11%.
1v1 clutches won
Best month: August 2026 with 24%.
Patterns
From the last 131 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
cheater_exe loses the most ELO on Mirage: −22 ELO, 48% win rate
Records and milestones
from recorded matches- Longest win streak: 8 wins in a row · Dust 2
- Highest rating in a match: 2.02 · Dust 2
- Most kills in a match: 38 · Mirage
Maps in detail
from the last 131 matchesCompared with players on the same level who have at least 15 matches on the map.
How cheater_exe plays
Across 131 matches cheater_exe averages K/R 0.72 and ADR 79.6; the rating across the 110 rated matches is 1.00. Most room to improve: Clutch 1v1 won at 21%, better than only 1% of level 9 players. Averages 16.1 kills per match with 48% headshots. The strongest map is Anubis with a 76% win rate in 17 matches. In 41 of 110 matches the rating was 1.10 or higher (37%), in 46 it was below 0.90. In 51 matches with detailed stats: 10 4Ks and 1 ace. Best month by rating: September 2026 at 1.04. cheater_exe loses the most ELO on Mirage (−22 ELO, win rate 48%). Things go best in match 3 of the day (−14 ELO, win rate 57%). Match no. 3 of the day goes best: 57% win rate, −14 ELO. Improved over the last three months: Win rate +5 pp, ELO +99. Got weaker: Headshots −2 pp. Unchanged in recent months: K/R at 0.71, Rating at 1.00, ADR at 79.1.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 9): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.