cheateR-
Name history of cheateR-
Periods based on our observations - a change may have happened a little earlier. The oldest name was already in use before our records began.
How does cheateR- play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (214 matches).
Compared with 2,449 players in this group, each player over up to their last 100 matches.
Opening
Average47% of opening duels won and so clearly below the average (52%).
Clutch
Average1.5 clutch kills per match and so clearly below the average (1.6).
Weapons and aim
Average0.92 K/D and so clearly below the average (1.04).
Impact
AverageExactly 2 kills in 12.2% of rounds and so clearly below the average (13.6%).
Utility and deaths
AverageDied in 75% of rounds and so well above the average (71%). Lower is better.
Progress
One value per month, dashed line is the level 10 · 2,500-2,749 ELO averageAug to Oct 2026 compared with Jul 2026.
Kills per round (K/R)
Best month: October 2026 with 0.71. Last 3 months: 0.69 (at the start 0.67). Clearly below the average (0.75).
Rating, 1.00 is an average match
Best month: August 2026 with 0.95. Last 3 months: 0.95 (at the start 0.93). Clearly below the average (1.04).
Damage per round (ADR)
Best month: October 2026 with 77.9. Last 3 months: 76.7 (at the start 74.6). Slightly below the average (81.1).
Share of headshot kills
Best month: August 2026 with 54%. Last 3 months: 50% (at the start 51%). Just below the average (51%).
Matches won (win rate)
Best month: September 2026 with 58%. Last 3 months: 53% (at the start 56%). Clearly above the average (50%).
Best month: October 2026 with 2,494. Last 3 months: 2,464 (at the start 2,300).
Rounds with first kill
Best month: October 2026 with 11%.
1v1 clutches won
Best month: September 2026 with 45%.
Patterns
From the last 255 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
cheateR- loses the most ELO on Dust 2: −79 ELO, 58% win rate
Records and milestones
from recorded matches- Highest rating in a match: 2.30 · Ancient
- Most kills in a match: 43 · Dust 2
- Longest win streak: 11 wins in a row · Inferno
Maps in detail
from the last 255 matchesCompared with players on the same level who have at least 15 matches on the map.
How cheateR- plays
Across 255 matches cheateR- averages K/R 0.69, ADR 76.3 and a rating of 0.95. Biggest strength: Utility hit rate at 41%, better than 90% of level 10 · 2,500-2,749 ELO players. Most room to improve: K/D at 0.92, better than only 8% of level 10 · 2,500-2,749 ELO players. Averages 15.1 kills per match with 50% headshots. The strongest map is Inferno with a 65% win rate in 26 matches. In 85 of 255 matches the rating was 1.10 or higher (33%), in 119 it was below 0.90. In 214 matches with detailed stats: 34 4Ks and 3 aces. Best month by rating: August 2026 at 0.95. cheateR- loses the most ELO on Dust 2 (−79 ELO, win rate 58%). Things go best on Ancient (+86 ELO, win rate 60%). Match no. 3 of the day goes best: 68% win rate. Improved over the last three months: ELO +164. Got weaker: Win rate −3 pp. Unchanged in recent months: K/R at 0.69, Rating at 0.95, ADR at 76.7, Headshots at 50%. Last 30 days: 130 matches, win rate 52%, net ELO +32.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,500-2,749 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.