chazzyyyy

Ukraine
199 matches tracked 34 matches in 30 days
Last updated:

How does chazzyyyy play?

Rating 1.00 K/R 0.71 ADR 80.4 from 199 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
right on the average
1.00
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.33 ConsistencyShare of matches with a rating of 0.90 or higher. 61%
Rating distribution from 199 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 19% good 1.10 to 1.29 18% normal 0.90 to 1.09 24% weak 0.75 to 0.89 15% very weak below 0.75 24%
better than most on level 7 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (138 matches).

Level 7

Compared with 1,184 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

50% of opening duels won and so right on the average (50%).

Rounds with first kill 10%0 pp · Ø 10% right on the average
Opening duels won 50%0 pp · Ø 50% right on the average

Clutch

Average
Last one alive

1.8 clutch kills per match and so well above the average (1.6).

Clutch 1v1 won 39%+1 pp · Ø 38% better than 58%
Clutch 1v2 won 24%+2 pp · Ø 22% better than 68%
Clutch kills per match 1.8+0.2 · Ø 1.6 better than 68%

Weapons and aim

Average
Where do the kills come from?

43% headshots and so clearly below the average (46%).

Headshot rate 43%−3 pp · Ø 46% better than 34%
AWP share of kills 13%+2 pp · Ø 11% better than 65%
K/D 1.000.00 · Ø 1.00 right on the average
Pistol kills per match 2.3
Knife kills 2 in 199 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 13.9% of rounds and so slightly above the average (13.1%).

2K rounds 13.9%+0.8 pp · Ø 13.1% better than 72%
3K rounds 3.6%−0.3 pp · Ø 3.9% better than 42%
MVPs per match 2.3+0.1 · Ø 2.2 better than 65%
4Ks and aces 26x 4K, 4 aces in 138 matches

Utility and deaths

Average
Nades, flashes and deaths

5.2 utility damage per round and so well above the average (4.2).

Utility hit rate 38%+3 pp · Ø 35% better than 72%
Utility damage per round 5.2+1.0 · Ø 4.2 better than 78%
Enemies flashed per round 0.31+0.04 · Ø 0.27 better than 64%
Deaths per round 71%−1 pp · Ø 72% better than 72%

Progress

One value per month, dashed line is the level 7 average
▲ Improved
K/R +0.04, Rating +0.05, ADR +4.3, Headshots +10 pp
= Stayed the same
Nothing clear
▼ Got worse
Win rate −3 pp, ELO −112

Aug to Oct 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.73
MayJunJulAugSepOct

Best month: September 2026 with 0.75. Last 3 months: 0.72 (at the start 0.68). Right on the average (0.72).

Patterns

From the last 199 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Ancient −142 ELO
41 matches · 44% win rate
On Inferno −50 ELO
31 matches · 39% win rate
Between 0:00 and 6:00 −157 ELO, win rate 38%
On Fridays +22 ELO, win rate 33%

chazzyyyy loses the most ELO on Ancient: −142 ELO, 44% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 40 · Mirage
  2. Highest rating in a match: 1.89 · Mirage
  3. Longest win streak: 7 wins in a row · Ancient

Maps in detail

from the last 199 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Ancient41
44% better than 31%
0.69 better than 29%
81.2 better than 55%
0.95 better than 34%
44% of 189 duels better than 19%
31% of 16 situations better than 32%
Anubis38
50% right on the average
0.75 better than 72%
80.9 better than 64%
1.08 better than 81%
55% of 148 duels better than 77%
41% of 29 situations better than 59%
Mirage34
44% better than 28%
0.71 better than 44%
80.9 better than 59%
1.00 right on the average
52% of 171 duels better than 64%
31% of 29 situations better than 31%
Inferno31
39% better than 12%
0.66 better than 26%
76.8 better than 39%
0.92 better than 29%
47% of 166 duels better than 30%
57% of 14 situations better than 88%
Dust 222
50% right on the average
0.76 better than 70%
80.7 better than 59%
1.09 better than 80%
47% of 85 duels better than 31%
43% of 14 situations better than 67%
Nuke22
64% better than 73%
0.77 better than 65%
84.2 better than 67%
1.08 better than 67%
49% of 100 duels better than 35%
45% of 11 situations better than 73%
Cache11
45% -
0.60 -
76.0 -
0.85-
43% of 56 duels -
100% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How chazzyyyy plays

Across 199 matches chazzyyyy averages K/R 0.71, ADR 80.4 and a rating of 1.00. Biggest strength: Utility damage per round at 5.2, better than 78% of level 7 players. Averages 16.1 kills per match with 43% headshots. The strongest map is Nuke with a 64% win rate in 22 matches. In 75 of 199 matches the rating was 1.10 or higher (38%), in 77 it was below 0.90. In 138 matches with detailed stats: 26 4Ks and 4 aces. Best month by rating: September 2026 at 1.04. chazzyyyy loses the most ELO on Ancient (−142 ELO, win rate 44%). Things go best on Anubis (+44 ELO, win rate 50%). From match no. 5 of the day on, things go best: 53% win rate, +8 ELO. Improved over the last three months: K/R +0.04, Rating +0.05, ADR +4.3, Headshots +10 pp. Got weaker: Win rate −3 pp, ELO −112. Last 30 days: 34 matches, win rate 44%, net ELO −76.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 7): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.