ch3byrek

Russia
On FACEIT since 2020 133 matches tracked 48 matches in 30 days
ELO ▲ 58
2,103
30-day peak: 2,103
Rank EU
#179,804
Russia #50,652 in Russia
Last updated:

How does ch3byrek play?

Rating 1.03 (from 113 matches) K/R 0.72 ADR 77.8 from 133 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 52%
1.03
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.34 ConsistencyShare of matches with a rating of 0.90 or higher. 65%
Rating distribution from 113 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 14% good 1.10 to 1.29 22% normal 0.90 to 1.09 27% weak 0.75 to 0.89 16% very weak below 0.75 19%
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (93 matches).

2,001-2,249 ELO

Compared with 1,851 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 8% of rounds and so well below the average (10%).

Rounds with first kill 8%−2 pp · Ø 10% better than 18%
Opening duels won 55%+4 pp · Ø 51% better than 80%

Clutch

Weakness
Last one alive

10% of 1v2s won and so well below the average (22%).

Clutch 1v1 won 32%−6 pp · Ø 38% better than 19%
Clutch 1v2 won 10%−12 pp · Ø 22% better than 2%
Clutch kills per match 1.6−0.1 · Ø 1.7 better than 48%

Weapons and aim

Average
Where do the kills come from?

41% headshots and so well below the average (49%).

Headshot rate 41%−8 pp · Ø 49% better than 10%
AWP share of kills 19%+8 pp · Ø 11% better than 83%
K/D 1.08+0.06 · Ø 1.02 better than 69%
Pistol kills per match 2.6
Knife kills 1 in 133 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 3.5% of rounds and so clearly below the average (4.1%).

2K rounds 13.7%+0.4 pp · Ø 13.3% better than 57%
3K rounds 3.5%−0.6 pp · Ø 4.1% better than 27%
MVPs per match 2.2−0.1 · Ø 2.3 better than 38%
4Ks and aces 10x 4K, 0 aces in 93 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 66% of rounds and so well below the average (72%). Lower is better.

Utility hit rate 30%−5 pp · Ø 35% better than 17%
Utility damage per round 3.5−0.7 · Ø 4.2 better than 32%
Enemies flashed per round 0.45+0.17 · Ø 0.28 better than 86%
Deaths per round 66%−6 pp · Ø 72% better than 97%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
Headshots +4 pp, Win rate +5 pp, ELO +104
= Stayed the same
ADR at 76.8
▼ Got worse
K/R −0.06, Rating −0.09

Aug to Oct 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.72
MayJunJulAugSepOct

Best month: July 2026 with 0.76. Last 3 months: 0.70 (at the start 0.76). Slightly below the average (0.74).

Patterns

From the last 133 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −30 ELO
36 matches · 50% win rate
On Mirage −22 ELO
51 matches · 53% win rate
On Wednesdays −51 ELO, win rate 38%

ch3byrek loses the most ELO on Dust 2: −30 ELO, 50% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 31 · Dust 2
  2. Highest rating in a match: 2.23 · Dust 2
  3. Longest win streak: 4 wins in a row · Mirage

Maps in detail

from the last 133 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage51
53% better than 57%
0.71 better than 37%
75.1 better than 23%
1.03 better than 53%
56% of 128 duels better than 79%
38% of 29 situations right on the average
Dust 236
50% better than 44%
0.74 right on the average
81.3 better than 51%
1.07 better than 63%
49% of 78 duels better than 37%
39% of 33 situations better than 55%
Anubis16
44% better than 24%
0.67 better than 18%
74.2 better than 15%
0.93-
50% of 36 duels better than 43%
25% of 4 situations better than 21%
Ancient15
33% better than 5%
0.72 better than 38%
80.9 better than 46%
0.95-
57% of 53 duels better than 80%
33% of 15 situations better than 37%
Inferno7
14% -
0.72 -
75.6 -
1.02-
47% of 15 duels -
0% of 9 situations -
Nuke5
80% -
0.87 -
90.2 -
1.32-
75% of 16 duels -
33% of 3 situations -
Cache3
0% -
0.63 -
73.6 -
0.88-
40% of 5 duels -
0% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How ch3byrek plays

Across 133 matches ch3byrek averages K/R 0.72 and ADR 77.8; the rating across the 113 rated matches is 1.03. Biggest strength: Deaths per round at just 66% (lower is better), better than 97% of level 10 · 2,001-2,249 ELO players. Most room to improve: Headshot rate at 41%, better than only 10% of level 10 · 2,001-2,249 ELO players. Averages 15.3 kills per match with 41% headshots. The strongest map is Mirage with a 53% win rate in 51 matches. In 43 of 113 matches the rating was 1.10 or higher (38%), in 40 it was below 0.90. In 93 matches with detailed stats: 10 4Ks and 0 aces. Best month by rating: July 2026 at 1.10. ch3byrek loses the most ELO on Dust 2 (−30 ELO, win rate 50%). Things go best in match 4 of the day (±0 ELO, win rate 52%). Match no. 4 of the day goes best: 52% win rate. Improved over the last three months: Headshots +4 pp, Win rate +5 pp, ELO +104. Got weaker: K/R −0.06, Rating −0.09. Unchanged in recent months: ADR at 76.8. Last 30 days: 48 matches, win rate 44%, net ELO ±0.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.