ch1dd666

Russia
On FACEIT since 2017 96 matches tracked 54 matches in 30 days
Last updated:

How does ch1dd666 play?

Rating 1.06 (from 75 matches) K/R 0.77 ADR 82.1 from 96 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 55%
1.06
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.42 ConsistencyShare of matches with a rating of 0.90 or higher. 68%
Rating distribution from 75 matches
outstanding 1.80 and up 4% strong 1.30 to 1.79 20% good 1.10 to 1.29 24% normal 0.90 to 1.09 20% weak 0.75 to 0.89 9% very weak below 0.75 23%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 10 · 2,500-2,749 ELO average. More 1v1 and 1v2 wins than the level 10 · 2,500-2,749 ELO average.
Multi-killsClutcher
better than most on level 10 · 2,500-2,749 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (65 matches).

2,500-2,749 ELO

Compared with 2,449 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

47% of opening duels won and so clearly below the average (52%).

Rounds with first kill 9%−2 pp · Ø 11% better than 27%
Opening duels won 47%−5 pp · Ø 52% better than 13%

Clutch

Strength
Last one alive

29% of 1v2s won and so clearly above the average (21%).

Clutch 1v1 won 46%+7 pp · Ø 39% better than 84%
Clutch 1v2 won 29%+8 pp · Ø 21% better than 89%
Clutch kills per match 2.0+0.4 · Ø 1.6 better than 82%

Weapons and aim

Average
Where do the kills come from?

1.05 K/D and so just above the average (1.04).

Headshot rate 51%0 pp · Ø 51% right on the average
AWP share of kills 9%−3 pp · Ø 12% better than 50%
K/D 1.05+0.01 · Ø 1.04 better than 48%
Pistol kills per match 2.7
Knife kills 9 in 96 matches

Impact

Average
Damage and big rounds

2.8 MVPs per match and so well above the average (2.4).

2K rounds 13.1%−0.5 pp · Ø 13.6% better than 34%
3K rounds 4.2%0.0 pp · Ø 4.2% right on the average
MVPs per match 2.8+0.4 · Ø 2.4 better than 86%
4Ks and aces 17x 4K, 3 aces in 65 matches

Utility and deaths

Average
Nades, flashes and deaths

2.3 utility damage per round and so well below the average (4.1).

Utility hit rate 31%−4 pp · Ø 35% better than 25%
Utility damage per round 2.3−1.8 · Ø 4.1 better than 8%
Enemies flashed per round 0.32+0.02 · Ø 0.30 better than 60%
Deaths per round 73%+2 pp · Ø 71% better than 26%

Progress

One value per month, dashed line is the level 10 · 2,500-2,749 ELO average
▲ Improved
Win rate +6 pp
= Stayed the same
Headshots at 51%
▼ Got worse
K/R −0.05, Rating −0.15, ADR −7.0

Aug to Oct 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.76
MayJunJulAugSepOct

Best month: June 2026 with 0.80. Last 3 months: 0.76 (at the start 0.81). Just above the average (0.75).

Patterns

From the last 96 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 1 of the day −25 ELO
21 matches · 43% win rate
On Thursdays ±0 ELO, win rate 40%

ch1dd666 loses the most ELO in match 1 of the day: −25 ELO, 43% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 5 wins in a row · Mirage
  2. Highest rating in a match: 2.27 · Mirage
  3. Most kills in a match: 37 · Dust 2

Maps in detail

from the last 96 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage37
46% better than 23%
0.75 right on the average
79.3 better than 38%
1.03 better than 44%
41% of 132 duels better than 5%
59% of 17 situations better than 94%
Dust 224
67% better than 92%
0.85 better than 87%
89.0 better than 82%
1.20 better than 87%
56% of 81 duels better than 74%
33% of 12 situations better than 33%
Anubis15
53% right on the average
0.78 better than 64%
85.5 better than 68%
1.10-
49% of 47 duels better than 33%
50% of 6 situations better than 77%
Nuke14
36% -
0.70 -
75.0 -
0.91-
50% of 32 duels -
25% of 4 situations -
Ancient3
0% -
0.70 -
73.8 -
0.95-
50% of 10 duels -
0% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How ch1dd666 plays

Across 96 matches ch1dd666 averages K/R 0.77 and ADR 82.1; the rating across the 75 rated matches is 1.06. Biggest strength: Clutch 1v1 won at 46%, better than 84% of level 10 · 2,500-2,749 ELO players. Most room to improve: Utility damage per round at 2.3, better than only 8% of level 10 · 2,500-2,749 ELO players. Averages 17.2 kills per match with 51% headshots. The strongest map is Dust 2 with a 67% win rate in 24 matches. In 36 of 75 matches the rating was 1.10 or higher (48%), in 24 it was below 0.90. In 65 matches with detailed stats: 17 4Ks and 3 aces. Best month by rating: October 2026 at 1.07. ch1dd666 loses the most ELO in match 1 of the day (−25 ELO, win rate 43%). Improved over the last three months: Win rate +6 pp. Got weaker: K/R −0.05, Rating −0.15, ADR −7.0. Unchanged in recent months: Headshots at 51%. Last 30 days: 54 matches, win rate 52%, net ELO ±0.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,500-2,749 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.