cenz

Portugal
On FACEIT since 2013 153 matches tracked 29 matches in 30 days
ELO ▲ 26
2,142
30-day peak: 2,142
Rank EU
#160,306
Portugal #2,674 in Portugal
Last updated:

How does cenz play?

Rating 0.99 (from 132 matches) K/R 0.70 ADR 75.9 from 153 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 34%
0.99
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.34 ConsistencyShare of matches with a rating of 0.90 or higher. 57%
Rating distribution from 132 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 20% good 1.10 to 1.29 11% normal 0.90 to 1.09 23% weak 0.75 to 0.89 20% very weak below 0.75 23%
Player type
Clicks heads
Higher headshot rate than the level 10 · 2,001-2,249 ELO average. Rarely on the AWP.
HeadshotsRifler
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (86 matches).

2,001-2,249 ELO

Compared with 1,851 players in this group, each player over up to their last 100 matches.

Opening

Weakness
The first duels of the round

First kill in 8% of rounds and so well below the average (10%).

Rounds with first kill 8%−2 pp · Ø 10% better than 18%
Opening duels won 48%−3 pp · Ø 51% better than 25%

Clutch

Average
Last one alive

25% of 1v2s won and so slightly above the average (22%).

Clutch 1v1 won 40%+2 pp · Ø 38% better than 58%
Clutch 1v2 won 25%+3 pp · Ø 22% better than 73%
Clutch kills per match 1.70.0 · Ø 1.7 right on the average

Weapons and aim

Average
Where do the kills come from?

58% headshots and so well above the average (49%).

Headshot rate 58%+9 pp · Ø 49% better than 93%
AWP share of kills 1%−10 pp · Ø 11% better than 5%
K/D 1.00−0.02 · Ø 1.02 better than 40%
Pistol kills per match 2.6
Knife kills 1 in 153 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 12.0% of rounds and so clearly below the average (13.3%).

2K rounds 12.0%−1.3 pp · Ø 13.3% better than 17%
3K rounds 3.6%−0.5 pp · Ø 4.1% better than 31%
MVPs per match 2.4+0.1 · Ø 2.3 better than 62%
4Ks and aces 15x 4K, 0 aces in 86 matches

Utility and deaths

Average
Nades, flashes and deaths

2.4 utility damage per round and so well below the average (4.2).

Utility hit rate 40%+5 pp · Ø 35% better than 83%
Utility damage per round 2.4−1.8 · Ø 4.2 better than 9%
Enemies flashed per round 0.29+0.01 · Ø 0.28 better than 54%
Deaths per round 70%−2 pp · Ø 72% better than 72%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
Nothing clear
= Stayed the same
K/R at 0.70, Rating at 0.98, ADR at 75.7
▼ Got worse
Headshots −3 pp, Win rate −9 pp, ELO −257

Aug to Oct 2026 compared with May to Jul 2026.

Kills per round (K/R)

0.68
MayJunJulAugSepOct

Best month: September 2026 with 0.75. Last 3 months unchanged at 0.70. Slightly below the average (0.74).

Patterns

From the last 153 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −48 ELO
41 matches · 59% win rate
On Inferno −3 ELO
23 matches · 39% win rate
On Tuesdays ±0 ELO, win rate 41%

cenz loses the most ELO on Mirage: −48 ELO, 59% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.19 · Anubis
  2. Most kills in a match: 39 · Mirage
  3. Longest win streak: 4 wins in a row · Dust 2

Maps in detail

from the last 153 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage41
59% better than 78%
0.73 right on the average
76.4 better than 29%
1.03 better than 53%
49% of 172 duels better than 40%
41% of 22 situations better than 57%
Dust 237
68% better than 94%
0.73 better than 45%
80.2 better than 46%
1.03 right on the average
46% of 116 duels better than 22%
50% of 14 situations better than 81%
Inferno23
39% better than 12%
0.63 better than 8%
71.7 better than 9%
0.91 better than 15%
39% of 62 duels better than 6%
22% of 9 situations better than 16%
Ancient21
24% better than 1%
0.65 better than 10%
71.5 better than 8%
0.86 better than 5%
39% of 80 duels better than 2%
47% of 15 situations better than 72%
Anubis13
31% -
0.73 -
79.6 -
1.09-
57% of 53 duels -
45% of 11 situations -
Nuke8
50% -
0.72 -
76.0 -
1.08-
65% of 20 duels -
33% of 3 situations -
Cache7
43% -
0.70 -
72.6 -
0.99-
54% of 28 duels -
33% of 3 situations -
Overpass3
100% -
0.62 -
72.9 -
-
-
-

Compared with players on the same level who have at least 15 matches on the map.

How cenz plays

Across 153 matches cenz averages K/R 0.70 and ADR 75.9; the rating across the 132 rated matches is 0.99. Biggest strength: Headshot rate at 58%, better than 93% of level 10 · 2,001-2,249 ELO players. Most room to improve: Utility damage per round at 2.4, better than only 9% of level 10 · 2,001-2,249 ELO players. Averages 15.6 kills per match with 58% headshots. The strongest map is Dust 2 with a 68% win rate in 37 matches. In 44 of 132 matches the rating was 1.10 or higher (33%), in 57 it was below 0.90. In 86 matches with detailed stats: 15 4Ks and 0 aces. Best month by rating: September 2026 at 1.09. cenz loses the most ELO on Mirage (−48 ELO, win rate 59%). Things go best on Dust 2 (+25 ELO, win rate 68%). Match no. 2 of the day goes best: 56% win rate, −48 ELO. Got weaker: Headshots −3 pp, Win rate −9 pp, ELO −257. Unchanged in recent months: K/R at 0.70, Rating at 0.98, ADR at 75.7. Last 30 days: 29 matches, win rate 52%, net ELO +22.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.