cemakkk

Russia
On FACEIT since 2022 372 matches tracked 104 matches in 30 days
ELO ▲ 179
2,617
30-day peak: 2,733
Rank EU
#35,048
Russia #10,138 in Russia
Last updated:

How does cemakkk play?

Rating 0.96 (from 356 matches) K/R 0.69 ADR 77.9 from 372 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 14%
0.96
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.32 ConsistencyShare of matches with a rating of 0.90 or higher. 56%
Rating distribution from 356 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 13% good 1.10 to 1.29 16% normal 0.90 to 1.09 26% weak 0.75 to 0.89 20% very weak below 0.75 24%
better than most on level 10 · 2,500-2,749 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (315 matches).

2,500-2,749 ELO

Compared with 2,449 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

49% of opening duels won and so clearly below the average (52%).

Rounds with first kill 11%0 pp · Ø 11% right on the average
Opening duels won 49%−3 pp · Ø 52% better than 25%

Clutch

Average
Last one alive

1.3 clutch kills per match and so well below the average (1.7).

Clutch 1v1 won 35%−4 pp · Ø 39% better than 29%
Clutch 1v2 won 17%−4 pp · Ø 21% better than 20%
Clutch kills per match 1.3−0.4 · Ø 1.7 better than 18%

Weapons and aim

Average
Where do the kills come from?

0.95 K/D and so slightly below the average (1.04).

Headshot rate 49%−2 pp · Ø 51% better than 38%
AWP share of kills 20%+8 pp · Ø 12% better than 84%
K/D 0.95−0.09 · Ø 1.04 better than 14%
Pistol kills per match 3.1
Knife kills 24 in 372 matches

Impact

Average
Damage and big rounds

2.1 MVPs per match and so well below the average (2.4).

2K rounds 12.8%−0.6 pp · Ø 13.4% better than 27%
3K rounds 3.7%−0.5 pp · Ø 4.2% better than 26%
MVPs per match 2.1−0.3 · Ø 2.4 better than 19%
4Ks and aces 41x 4K, 7 aces in 315 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 73% of rounds and so slightly above the average (72%). Lower is better.

Utility hit rate 32%−3 pp · Ø 35% better than 31%
Utility damage per round 3.3−0.8 · Ø 4.1 better than 29%
Enemies flashed per round 0.27−0.03 · Ø 0.30 better than 44%
Deaths per round 73%+1 pp · Ø 72% better than 26%

Progress

One value per month, dashed line is the level 10 · 2,500-2,749 ELO average
▲ Improved
Rating +0.05, Win rate +8 pp
= Stayed the same
K/R at 0.69, ADR at 77.8
▼ Got worse
Headshots −4 pp

Aug to Oct 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.73
MayJunJulAugSepOct

Best month: June 2026 with 0.73. Last 3 months: 0.69 (at the start 0.71). Clearly below the average (0.74).

Patterns

From the last 372 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −126 ELO
156 matches · 47% win rate
On Anubis −60 ELO
60 matches · 48% win rate
Between 12:00 and 18:00 −190 ELO, win rate 45%
On Tuesdays −120 ELO, win rate 45%

cemakkk loses the most ELO on Mirage: −126 ELO, 47% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.10 · Anubis
  2. Most kills in a match: 38 · Mirage
  3. Longest win streak: 8 wins in a row · Inferno

Maps in detail

from the last 372 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage156
47% better than 26%
0.69 better than 22%
78.0 better than 31%
0.95 better than 18%
49% of 754 duels better than 32%
36% of 74 situations better than 43%
Dust 291
53% better than 53%
0.68 better than 19%
74.1 better than 15%
0.97 better than 24%
47% of 443 duels better than 23%
40% of 43 situations right on the average
Anubis60
48% better than 32%
0.69 better than 21%
79.5 better than 36%
0.96 better than 19%
53% of 297 duels better than 56%
24% of 21 situations better than 17%
Nuke45
51% better than 36%
0.77 better than 54%
83.9 better than 58%
1.02 better than 39%
53% of 221 duels right on the average
27% of 15 situations better than 17%
Inferno19
53% better than 39%
0.68 better than 11%
77.1 better than 17%
0.96 better than 11%
38% of 104 duels better than 1%
30% of 10 situations better than 29%

Compared with players on the same level who have at least 15 matches on the map.

How cemakkk plays

Across 372 matches cemakkk averages K/R 0.69 and ADR 77.9; the rating across the 356 rated matches is 0.96. Most room to improve: Rating at 0.96, better than only 14% of level 10 · 2,500-2,749 ELO players. Averages 15.1 kills per match with 49% headshots. The strongest map is Dust 2 with a 53% win rate in 91 matches. In 107 of 356 matches the rating was 1.10 or higher (30%), in 157 it was below 0.90. In 315 matches with detailed stats: 41 4Ks and 7 aces. Best month by rating: October 2026 at 1.03. cemakkk loses the most ELO on Mirage (−126 ELO, win rate 47%). Things go best on Dust 2 (+170 ELO, win rate 53%). Match no. 3 of the day goes best: 62% win rate, −60 ELO. Improved over the last three months: Rating +0.05, Win rate +8 pp. Got weaker: Headshots −4 pp. Unchanged in recent months: K/R at 0.69, ADR at 77.8. Last 30 days: 104 matches, win rate 49%, net ELO +54.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,500-2,749 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.