catvvalk

Russia
On FACEIT since 2019 127 matches tracked 48 matches in 30 days
ELO ▼ 22
2,165
30-day peak: 2,187
Rank EU
#149,851
Russia #42,244 in Russia
Last updated:

How does catvvalk play?

Rating 0.99 K/R 0.71 ADR 79.3 from 127 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 34%
0.99
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.31 ConsistencyShare of matches with a rating of 0.90 or higher. 62%
Rating distribution from 127 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 14% good 1.10 to 1.29 16% normal 0.90 to 1.09 31% weak 0.75 to 0.89 17% very weak below 0.75 20%
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (93 matches).

2,001-2,249 ELO

Compared with 1,836 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

53% of opening duels won and so slightly above the average (51%).

Rounds with first kill 11%+1 pp · Ø 10% better than 62%
Opening duels won 53%+2 pp · Ø 51% better than 65%

Clutch

Average
Last one alive

1.4 clutch kills per match and so well below the average (1.7).

Clutch 1v1 won 40%+1 pp · Ø 39% better than 60%
Clutch 1v2 won 18%−4 pp · Ø 22% better than 27%
Clutch kills per match 1.4−0.3 · Ø 1.7 better than 26%

Weapons and aim

Average
Where do the kills come from?

45% headshots and so clearly below the average (49%).

Headshot rate 45%−4 pp · Ø 49% better than 26%
AWP share of kills 19%+7 pp · Ø 12% better than 84%
K/D 0.99−0.04 · Ø 1.03 better than 36%
Pistol kills per match 2.7
Knife kills 2 in 127 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 3.3% of rounds and so clearly below the average (4.1%).

2K rounds 13.3%−0.1 pp · Ø 13.4% better than 47%
3K rounds 3.3%−0.8 pp · Ø 4.1% better than 19%
MVPs per match 2.1−0.2 · Ø 2.3 better than 26%
4Ks and aces 9x 4K, 4 aces in 93 matches

Utility and deaths

Average
Nades, flashes and deaths

5.4 utility damage per round and so well above the average (4.2).

Utility hit rate 35%0 pp · Ø 35% right on the average
Utility damage per round 5.4+1.2 · Ø 4.2 better than 81%
Enemies flashed per round 0.24−0.05 · Ø 0.29 better than 39%
Deaths per round 72%0 pp · Ø 72% right on the average

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
Nothing clear
= Stayed the same
K/R at 0.72, Rating at 1.00, ADR at 78.8, Headshots at 45%, Win rate at 48%
▼ Got worse
ELO −68

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.73
MayJunJulAugSepOct

Best month: October 2026 with 0.73. Last 3 months: 0.72 (at the start 0.71). Just below the average (0.74).

Patterns

From the last 127 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −60 ELO
25 matches · 52% win rate
Between 12:00 and 18:00 −8 ELO, win rate 40%
On Tuesdays −60 ELO, win rate 43%

catvvalk loses the most ELO on Dust 2: −60 ELO, 52% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.06 · Nuke
  2. Longest win streak: 5 wins in a row · Inferno
  3. Most kills in a match: 46 · Anubis

Maps in detail

from the last 127 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage29
31% better than 3%
0.68 better than 23%
73.7 better than 17%
0.93 better than 19%
51% of 119 duels right on the average
27% of 15 situations better than 20%
Dust 225
52% right on the average
0.73 better than 46%
83.0 better than 64%
1.03 right on the average
51% of 137 duels right on the average
36% of 14 situations better than 45%
Inferno20
50% better than 37%
0.69 better than 20%
77.0 better than 23%
0.95 better than 16%
51% of 140 duels better than 35%
50% of 12 situations better than 75%
Ancient19
58% better than 69%
0.71 better than 33%
80.0 better than 42%
0.98 better than 32%
55% of 78 duels better than 72%
63% of 8 situations better than 95%
Nuke16
56% right on the average
0.85 better than 83%
90.3 better than 82%
1.19 better than 84%
69% of 64 duels better than 99%
50% of 10 situations better than 72%
Anubis13
54% -
0.73 -
82.1 -
0.98-
57% of 87 duels -
50% of 12 situations -
Cache4
75% -
0.55 -
61.1 -
0.79-
39% of 28 duels -
-

Compared with players on the same level who have at least 15 matches on the map.

How catvvalk plays

Across 127 matches catvvalk averages K/R 0.71, ADR 79.3 and a rating of 0.99. Biggest strength: Utility damage per round at 5.4, better than 81% of level 10 · 2,001-2,249 ELO players. Most room to improve: 3K rounds at 3.3%, better than only 19% of level 10 · 2,001-2,249 ELO players. Averages 15.9 kills per match with 45% headshots. The strongest map is Ancient with a 58% win rate in 19 matches. In 39 of 127 matches the rating was 1.10 or higher (31%), in 48 it was below 0.90. In 93 matches with detailed stats: 9 4Ks and 4 aces. Best month by rating: September 2026 at 1.01. catvvalk loses the most ELO on Dust 2 (−60 ELO, win rate 52%). Things go best in match 3 of the day (−30 ELO, win rate 61%). Match no. 3 of the day goes best: 61% win rate, −30 ELO. Got weaker: ELO −68. Unchanged in recent months: K/R at 0.72, Rating at 1.00, ADR at 78.8, Headshots at 45%, Win rate at 48%. Last 30 days: 48 matches, win rate 50%, net ELO −30.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.