catpes

Réunion
On FACEIT since 2024 345 matches tracked 96 matches in 30 days
Last updated:

How does catpes play?

Rating 1.06 K/R 0.76 ADR 81.4 from 345 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 56%
1.06
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.35 ConsistencyShare of matches with a rating of 0.90 or higher. 67%
Rating distribution from 345 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 20% good 1.10 to 1.29 19% normal 0.90 to 1.09 25% weak 0.75 to 0.89 13% very weak below 0.75 20%
better than most on level 10 · 2,500-2,749 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (265 matches).

2,500-2,749 ELO

Compared with 2,483 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

55% of opening duels won and so clearly above the average (52%).

Rounds with first kill 10%−1 pp · Ø 11% better than 42%
Opening duels won 55%+3 pp · Ø 52% better than 74%

Clutch

Average
Last one alive

16% of 1v2s won and so clearly below the average (21%).

Clutch 1v1 won 40%+1 pp · Ø 39% better than 57%
Clutch 1v2 won 16%−5 pp · Ø 21% better than 16%
Clutch kills per match 1.4−0.3 · Ø 1.7 better than 28%

Weapons and aim

Average
Where do the kills come from?

53% headshots and so slightly above the average (51%).

Headshot rate 53%+2 pp · Ø 51% better than 65%
AWP share of kills 14%+2 pp · Ø 12% better than 68%
K/D 1.07+0.03 · Ø 1.04 better than 57%
Pistol kills per match 3.1
Zeus kills3 in 345 matches
Knife kills 21 in 345 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 14.4% of rounds and so clearly above the average (13.4%).

2K rounds 14.4%+1.0 pp · Ø 13.4% better than 68%
3K rounds 3.8%−0.4 pp · Ø 4.2% better than 32%
MVPs per match 2.3−0.1 · Ø 2.4 better than 42%
4Ks and aces 38x 4K, 4 aces in 265 matches

Utility and deaths

Average
Nades, flashes and deaths

26% of nades dealing damage or blinding and so well below the average (35%).

Utility hit rate 26%−9 pp · Ø 35% better than 5%
Utility damage per round 3.2−0.9 · Ø 4.1 better than 26%
Enemies flashed per round 0.21−0.09 · Ø 0.30 better than 24%
Deaths per round 71%−1 pp · Ø 72% better than 51%

Progress

One value per month, dashed line is the level 10 · 2,500-2,749 ELO average
▲ Improved
Win rate +3 pp, ELO +792
= Stayed the same
Headshots at 53%
▼ Got worse
K/R −0.08, Rating −0.10, ADR −8.1

Aug to Oct 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.77
MayJunJulAugSepOct

Best month: June 2026 with 0.91. Last 3 months: 0.74 (at the start 0.82). Right on the average (0.74).

Patterns

From the last 345 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −87 ELO
86 matches · 51% win rate
On Anubis −5 ELO
56 matches · 43% win rate
Between 0:00 and 6:00 −54 ELO, win rate 43%
On Saturdays +60 ELO, win rate 32%

catpes loses the most ELO on Dust 2: −87 ELO, 51% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 46 · Dust 2
  2. Longest win streak: 8 wins in a row · Mirage
  3. Highest rating in a match: 2.19 · Mirage

Maps in detail

from the last 345 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage122
52% better than 47%
0.78 better than 65%
83.8 better than 62%
1.09 better than 66%
56% of 535 duels better than 75%
47% of 62 situations better than 75%
Dust 286
51% better than 43%
0.75 right on the average
80.0 better than 43%
1.05 right on the average
55% of 324 duels better than 67%
35% of 54 situations better than 41%
Anubis56
43% better than 20%
0.78 better than 66%
81.5 better than 50%
1.07 better than 57%
57% of 245 duels better than 76%
36% of 33 situations better than 42%
Nuke36
64% better than 77%
0.77 better than 55%
81.4 better than 43%
1.05 better than 48%
56% of 153 duels better than 67%
36% of 25 situations better than 40%
Cache18
44% -
0.68 -
76.0 -
0.92-
56% of 103 duels -
44% of 9 situations -
Inferno14
29% -
0.75 -
82.9 -
1.00-
53% of 86 duels -
50% of 8 situations -
Ancient10
50% -
0.66 -
70.7 -
0.87-
49% of 61 duels -
40% of 5 situations -

Compared with players on the same level who have at least 15 matches on the map.

How catpes plays

Across 345 matches catpes averages K/R 0.76, ADR 81.4 and a rating of 1.06. Most room to improve: Utility hit rate at 26%, better than only 5% of level 10 · 2,500-2,749 ELO players. Averages 17.3 kills per match with 53% headshots. The strongest map is Nuke with a 64% win rate in 36 matches. In 146 of 345 matches the rating was 1.10 or higher (42%), in 114 it was below 0.90. In 265 matches with detailed stats: 38 4Ks and 4 aces. Best month by rating: June 2026 at 1.28. catpes loses the most ELO on Dust 2 (−87 ELO, win rate 51%). Things go best on Nuke (+60 ELO, win rate 64%). Match no. 4 of the day goes best: 60% win rate, +55 ELO. Improved over the last three months: Win rate +3 pp, ELO +792. Got weaker: K/R −0.08, Rating −0.10, ADR −8.1. Unchanged in recent months: Headshots at 53%. Last 30 days: 96 matches, win rate 50%, net ELO +44.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,500-2,749 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.