catoire

USA
57 matches tracked
ELO
2,230
Peak across the last 56 matches: 2,260
Rank NA ▼ 323 places
#3,867
USA #1,548 in USA
30 days · prev. #3,544 · best #3,544
Last updated:

How does catoire play?

Rating 0.98 (from 19 matches) K/R 0.69 ADR 76.6 from 56 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
0.98
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.30 ConsistencyShare of matches with a rating of 0.90 or higher. 68%
Rating distribution from 19 matches
outstanding 1.80 and up 0% strong 1.30 to 1.79 5% good 1.10 to 1.29 26% normal 0.90 to 1.09 37% weak 0.75 to 0.89 16% very weak below 0.75 16%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 10 · 2,001-2,249 ELO average. More first kills per match than the level 10 · 2,001-2,249 ELO average.
AWPerEntry
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (15 matches).

2,001-2,249 ELO

Compared with 1,851 players in this group, each player over up to their last 100 matches.

Opening

The first duels of the round
Rounds with first kill 14% no comparison
Opening duels won 63% no comparison

Clutch

Last one alive
Clutch 1v1 won 38% no comparison
Clutch 1v2 won 20% no comparison
Clutch kills per match 0.9 no comparison

Weapons and aim

Average
Where do the kills come from?

43% headshots and so well below the average (49%).

Headshot rate 43%−6 pp · Ø 49% better than 17%
AWP share of kills 40% no comparison
K/D 0.94−0.08 · Ø 1.02 better than 19%
Pistol kills per match 2.5
Knife kills 3 in 56 matches

Impact

Weakness
Damage and big rounds

1.8 MVPs per match and so well below the average (2.3).

2K rounds 15.3% no comparison
3K rounds 3.4% no comparison
MVPs per match 1.8−0.5 · Ø 2.3 better than 6%
4Ks and aces 0x 4K, 1 ace in 15 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 73% of rounds and so slightly above the average (72%). Lower is better.

Utility hit rate 29% no comparison
Utility damage per round 3.5 no comparison
Enemies flashed per round 0.16 no comparison
Deaths per round 73%+1 pp · Ø 72% better than 35%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
Whether catoire is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 15 matches from the last 3 months and 41 before.

Kills per round (K/R)

0.73
MayJunJulAugSepOct

Best month: August 2026 with 0.73.

Patterns

From the last 56 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

Between 0:00 and 6:00 +30 ELO, win rate 44%

No clear pattern

Records and milestones

from recorded matches
  1. Highest rating in a match: 1.73 · Inferno
  2. Most kills in a match: 30 · Anubis
  3. Longest win streak: 4 wins in a row · Ancient

Maps in detail

from the last 56 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage20
40% better than 13%
0.73 right on the average
78.1 better than 38%
1.03-
55% of 69 duels better than 74%
29% of 7 situations better than 24%
Dust 214
43% -
0.62 -
73.9 -
0.81-
52% of 27 duels -
33% of 3 situations -
Ancient7
43% -
0.61 -
64.5 -
-
-
-
Anubis7
71% -
0.66 -
74.9 -
-
41% of 32 duels -
-
Inferno3
100% -
0.95 -
101.7 -
1.32-
77% of 13 duels -
-
Overpass3
67% -
0.68 -
79.7 -
-
-
-

Compared with players on the same level who have at least 15 matches on the map.

How catoire plays

Across 56 matches catoire averages K/R 0.69 and ADR 76.6; the rating across the 19 rated matches is 0.98. Most room to improve: Headshot rate at 43%, better than only 17% of level 10 · 2,001-2,249 ELO players. Averages 14.4 kills per match with 43% headshots. The strongest map is Dust 2 with a 43% win rate in 14 matches. In 6 of 19 matches the rating was 1.10 or higher (32%), in 6 it was below 0.90. In 15 matches with detailed stats: 0 4Ks and 1 ace. Best month by rating: August 2026 at 0.97. Things go best on Mirage (+60 ELO, win rate 40%).

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.