carti999

carti999

JP
131 matches tracked 131 matches in 30 days
Last updated:

How does carti999 play?

Rating 0.86 (from 2 matches) K/R 0.79 ADR 85.9 from 131 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
0.86
Player type
Goes in first and opens the round
More first kills per match than the level 6 average.
Entry
better than most on level 6 midfield weaker than most

Opening

Strength
The first duels of the round
Rounds with first kill 14%+4.0 pp better than 93%
Opening duels won 54%+5 pp better than 81%

Clutch

Average
Last one alive
Clutch 1v1 won 35%−3 pp better than 36%
Clutch 1v2 won 29%+7 pp better than 90%
Clutch kills per match 1.2−0.5 better than 15%

Weapons and aim

Average
Where do the kills come from?
Headshot rate 40%−5 pp better than 23%
AWP share of kills 14%+3 pp better than 68%
K/D 1.04+0.06 better than 75%
Pistol kills per match 3.0
Knife kills 4 in 131 matches

Impact

Strength
Damage and big rounds
Rounds with 2K 15.6%+2.7 pp better than 96%
Rounds with 3K 4.9%+1.1 pp better than 91%
MVPs per match 2.7+0.5 better than 93%
4Ks and aces 25x 4K, 4 aces in 131 matches

Utility and deaths

Average
Nades, flashes and deaths
Utility with impact 33%−2 pp better than 40%
Utility damage per round 2.6−1.5 better than 19%
Enemies flashed per round 0.19−0.08 better than 32%
Rounds with a death 76%+3.0 pp better than 17%

Progress

One value per month, dashed line is the Level 6 average
▲ Improved
Nothing clear
= Stayed the same
Nothing clear
▼ Got worse
Nothing clear

Last 3 months compared with the first months with matches.

Kills per round (K/R)

0.79
NovDecJanFebMarAprMayJunJulAugSepOct

Best month: September 2026 with 0.80.

Patterns

From the last 131 matches, each row based on 20+ matches.

Where does the ELO go?

On Dust 2 −36 ELO
23 matches · 43% wins
In match 1 of the day +58 ELO
20 matches · 35% wins

carti999 loses the most ELO on Dust 2: −36 ELO, 43% wins

Records and milestones

from recorded matches
  1. Highest rating in a match: 1.06 · Anubis
  2. Longest win streak: 7 wins in a row · Mirage
  3. Most kills in a match: 32 · Mirage

Maps in detail

from the last 131 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage45
58% better than 77%
0.79 better than 82%
87.3 better than 85%
0.69–
55% of 240 duels better than 77%
37% of 27 situations better than 48%
Anubis33
45% better than 29%
0.84 better than 93%
91.6 better than 94%
1.06–
60% of 207 duels better than 96%
28% of 18 situations better than 29%
Dust 223
43% better than 26%
0.77 better than 77%
82.5 better than 70%
-
52% of 116 duels better than 63%
22% of 9 situations better than 14%
Nuke10
20% –
0.85 –
85.9 –
-
43% of 56 duels –
50% of 6 situations –
Inferno9
44% –
0.71 –
77.1 –
-
39% of 36 duels –
33% of 3 situations –
Ancient6
67% –
0.67 –
73.5 –
-
46% of 37 duels –
100% of 3 situations –
Cache5
20% –
0.83 –
84.9 –
-
57% of 30 duels –
0% of 2 situations –

Compared with players on the same level who have at least 15 matches on the map.

How carti999 plays

Across 131 matches carti999 averages K/R 0.79 and ADR 85.9; the rating across the 2 rated matches is 0.86. Biggest strength: Rounds with first kill at 14%. That is better than 93% of players on level 6. Most room to improve: Rounds with a death at 76%. That is better than only 17% of players on level 6. On average 17.5 kills per match, 40% of them headshots. The strongest map is Mirage with a 58% win rate in 45 matches. In 131 matches with detailed stats: 25 4Ks and 4 aces. Best month by rating: October 2026 at 0.86. carti999 loses the most ELO on Dust 2 (−36 ELO, win rate 43%). Things go best on Mirage (+27 ELO, win rate 58%). Last 30 days: 131 matches, win rate 47%, ELO balance −12.

How to read the numbers

Next to each value is the comparison with players on the same FACEIT level (here level 6): better than 30 % means 30 % of them are weaker, Top 12 % means better than 88 %. Green from better than 60 %, red up to 40 %, gray in between. A comparison needs at least 20 matches in the period. If a level has too few players, the neighbouring levels count too.

Rounds with first kill
Share of rounds with the first kill of the round.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
Rounds with 2K
Share of rounds with exactly 2 kills.
Rounds with 3K
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility with impact
Share of nades that deal damage or blind.
Utility damage per round
Damage from grenades and molotovs per round.
Enemies flashed per round
Enemies flashed per round on average.
Rounds with a death
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with at least a normal rating (0.90 and up).
Pistol kills per match
Pistol kills per match on average. No comparison with other players.