calamityZ-

Mongolia
122 matches tracked 20 matches in 30 days
ELO ▼ 58
1,886
30-day peak: 1,944
Rank NA ▼ 2,244 places
#10,051
30 days · prev. #7,807 · best #7,807
Last updated:

How does calamityZ- play?

Rating 1.09 (from 101 matches) K/R 0.77 ADR 87.1 from 122 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 82%
1.09
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.37 ConsistencyShare of matches with a rating of 0.90 or higher. 71%
Rating distribution from 101 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 20% good 1.10 to 1.29 26% normal 0.90 to 1.09 24% weak 0.75 to 0.89 12% very weak below 0.75 17%
Player type
Clicks heads
Higher headshot rate than the level 9 average.
Headshots
better than most on level 9 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (78 matches).

Level 9

Compared with 1,531 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 12% of rounds and so well above the average (10%).

Rounds with first kill 12%+2 pp · Ø 10% better than 79%
Opening duels won 53%+3 pp · Ø 50% better than 72%

Clutch

Average
Last one alive

31% of 1v1s won and so clearly below the average (38%).

Clutch 1v1 won 31%−7 pp · Ø 38% better than 17%
Clutch 1v2 won 25%+3 pp · Ø 22% better than 73%
Clutch kills per match 1.4−0.2 · Ø 1.6 better than 29%

Weapons and aim

Average
Where do the kills come from?

55% headshots and so well above the average (49%).

Headshot rate 55%+6 pp · Ø 49% better than 85%
AWP share of kills 7%−3 pp · Ø 10% better than 40%
K/D 1.07+0.07 · Ø 1.00 better than 74%
Pistol kills per match 3.2
Knife kills 1 in 122 matches

Impact

Strength
Damage and big rounds

Exactly 2 kills in 15.4% of rounds and so well above the average (13.2%).

2K rounds 15.4%+2.2 pp · Ø 13.2% better than 93%
3K rounds 5.2%+1.3 pp · Ø 3.9% better than 91%
MVPs per match 2.5+0.3 · Ø 2.2 better than 80%
4Ks and aces 18x 4K, 1 ace in 78 matches

Utility and deaths

Average
Nades, flashes and deaths

0.41 enemies flashed per round and so well above the average (0.28).

Utility hit rate 35%0 pp · Ø 35% right on the average
Utility damage per round 4.2−0.1 · Ø 4.3 better than 52%
Enemies flashed per round 0.41+0.13 · Ø 0.28 better than 82%
Deaths per round 72%0 pp · Ø 72% right on the average

Progress

One value per month, dashed line is the level 9 average
▲ Improved
K/R +0.05, Rating +0.07, ADR +4.4
= Stayed the same
Headshots at 55%
▼ Got worse
Win rate −11 pp, ELO −78

Aug to Oct 2026 compared with May to Jul 2026.

Kills per round (K/R)

0.85
MayJunJulAugSepOct

Best month: October 2026 with 0.85. Last 3 months: 0.79 (at the start 0.74). Clearly above the average (0.73).

Patterns

From the last 122 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −79 ELO
30 matches · 47% win rate
In match 1 of the day −71 ELO
39 matches · 44% win rate

calamityZ- loses the most ELO on Dust 2: −79 ELO, 47% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 40 · Mirage
  2. Highest rating in a match: 2.44 · Mirage
  3. Longest win streak: 10 wins in a row · Dust 2

Maps in detail

from the last 122 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage38
63% better than 88%
0.83 better than 90%
91.6 better than 94%
1.18 better than 93%
61% of 151 duels better than 94%
33% of 12 situations better than 36%
Dust 230
47% better than 37%
0.72 right on the average
85.4 better than 79%
1.02 better than 56%
47% of 97 duels better than 31%
42% of 12 situations better than 63%
Ancient18
50% better than 43%
0.75 better than 60%
82.2 better than 59%
1.08-
42% of 67 duels better than 8%
0% of 5 situations better than 1%
Anubis15
67% better than 91%
0.79 better than 76%
85.6 better than 76%
1.10-
54% of 57 duels better than 66%
40% of 10 situations better than 57%
Cache9
44% -
0.80 -
89.7 -
1.19-
62% of 37 duels -
0% of 2 situations -
Inferno8
25% -
0.77 -
85.8 -
0.99-
42% of 33 duels -
50% of 8 situations -
Nuke3
0% -
0.69 -
88.9 -
0.91-
57% of 14 duels -
33% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How calamityZ- plays

Across 122 matches calamityZ- averages K/R 0.77 and ADR 87.1; the rating across the 101 rated matches is 1.09. Biggest strength: 3K rounds at 5.2%, better than 91% of level 9 players. Most room to improve: Clutch 1v1 won at 31%, better than only 17% of level 9 players. Averages 16.9 kills per match with 55% headshots. The strongest map is Anubis with a 67% win rate in 15 matches. In 48 of 101 matches the rating was 1.10 or higher (48%), in 29 it was below 0.90. In 78 matches with detailed stats: 18 4Ks and 1 ace. Best month by rating: October 2026 at 1.17. calamityZ- loses the most ELO on Dust 2 (−79 ELO, win rate 47%). Things go best in match 2 of the day (−78 ELO, win rate 57%). Match no. 2 of the day goes best: 57% win rate, −78 ELO. Improved over the last three months: K/R +0.05, Rating +0.07, ADR +4.4. Got weaker: Win rate −11 pp, ELO −78. Unchanged in recent months: Headshots at 55%. Last 30 days: 20 matches, win rate 30%, net ELO +8.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 9): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.