cakirs34

Turkey
190 matches tracked 40 matches in 30 days
Last updated:

How does cakirs34 play?

Rating 1.01 K/R 0.75 ADR 84.0 from 190 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 61%
1.01
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.40 ConsistencyShare of matches with a rating of 0.90 or higher. 56%
Rating distribution from 190 matches
outstanding 1.80 and up 6% strong 1.30 to 1.79 14% good 1.10 to 1.29 13% normal 0.90 to 1.09 22% weak 0.75 to 0.89 22% very weak below 0.75 23%
Player type
Goes in first and opens the round
More first kills per match than the level 7 average.
Entry
better than most on level 7 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (110 matches).

Level 7

Compared with 1,118 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

First kill in 13% of rounds and so well above the average (10%).

Rounds with first kill 13%+3 pp · Ø 10% better than 87%
Opening duels won 54%+5 pp · Ø 49% better than 85%

Clutch

Average
Last one alive

1.3 clutch kills per match and so well below the average (1.7).

Clutch 1v1 won 33%−5 pp · Ø 38% better than 26%
Clutch 1v2 won 24%+3 pp · Ø 21% better than 69%
Clutch kills per match 1.3−0.4 · Ø 1.7 better than 21%

Weapons and aim

Average
Where do the kills come from?

0.98 K/D and so right on the average (0.98).

Headshot rate 46%−1 pp · Ø 47% better than 50%
AWP share of kills 7%−4 pp · Ø 11% better than 40%
K/D 0.980.00 · Ø 0.98 right on the average
Pistol kills per match 2.6
Knife kills 7 in 190 matches

Impact

Strength
Damage and big rounds

Exactly 3 kills in 5.4% of rounds and so well above the average (3.8%).

2K rounds 13.5%+0.6 pp · Ø 12.9% better than 66%
3K rounds 5.4%+1.6 pp · Ø 3.8% better than 96%
MVPs per match 2.5+0.3 · Ø 2.2 better than 83%
4Ks and aces 18x 4K, 0 aces in 110 matches

Utility and deaths

Average
Nades, flashes and deaths

44% of nades dealing damage or blinding and so well above the average (36%).

Utility hit rate 44%+8 pp · Ø 36% better than 95%
Utility damage per round 3.3−0.8 · Ø 4.1 better than 33%
Enemies flashed per round 0.260.00 · Ø 0.26 right on the average
Deaths per round 76%+3 pp · Ø 73% better than 14%

Progress

One value per month, dashed line is the level 7 average
▲ Improved
K/R +0.05, Rating +0.05, Headshots +6 pp, ELO +58
= Stayed the same
ADR at 85.6, Win rate at 54%
▼ Got worse
Nothing clear

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.77
MayJunJulAugSepOct

Best month: August 2026 with 0.80. Last 3 months: 0.77 (at the start 0.72). Clearly above the average (0.71).

Patterns

From the last 190 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −129 ELO
78 matches · 59% win rate
From match 5 of the day −119 ELO
59 matches · 46% win rate
On Wednesdays ±0 ELO, win rate 32%

cakirs34 loses the most ELO on Dust 2: −129 ELO, 59% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.26 · Dust 2
  2. Longest win streak: 9 wins in a row · Cache
  3. Most kills in a match: 35 · Dust 2

Maps in detail

from the last 190 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 278
59% better than 81%
0.78 better than 80%
85.9 better than 83%
1.06 better than 74%
58% of 389 duels better than 91%
33% of 42 situations better than 37%
Anubis35
51% better than 46%
0.73 better than 59%
83.1 better than 72%
0.97 better than 38%
51% of 184 duels better than 53%
45% of 11 situations better than 71%
Inferno31
45% better than 31%
0.74 better than 65%
81.8 better than 65%
0.99 right on the average
50% of 155 duels right on the average
36% of 11 situations better than 46%
Mirage23
39% better than 16%
0.65 better than 18%
73.9 better than 26%
0.87 better than 11%
45% of 108 duels better than 25%
20% of 10 situations better than 9%
Cache18
67% -
0.78 -
89.6 -
1.03-
62% of 107 duels -
20% of 5 situations -
Ancient4
25% -
0.83 -
92.7 -
1.08-
45% of 22 duels -
25% of 4 situations -

Compared with players on the same level who have at least 15 matches on the map.

How cakirs34 plays

Across 190 matches cakirs34 averages K/R 0.75, ADR 84.0 and a rating of 1.01. Biggest strength: 3K rounds at 5.4%, better than 96% of level 7 players. Most room to improve: Deaths per round at 76%, better than only 14% of level 7 players. Averages 16.2 kills per match with 46% headshots. The strongest map is Cache with a 67% win rate in 18 matches. In 64 of 190 matches the rating was 1.10 or higher (34%), in 84 it was below 0.90. In 110 matches with detailed stats: 18 4Ks and 0 aces. Best month by rating: August 2026 at 1.05. cakirs34 loses the most ELO on Dust 2 (−129 ELO, win rate 59%). Things go best in match 4 of the day (±0 ELO, win rate 87%). Match no. 4 of the day goes best: 87% win rate. Improved over the last three months: K/R +0.05, Rating +0.05, Headshots +6 pp, ELO +58. Unchanged in recent months: ADR at 85.6, Win rate at 54%. Last 30 days: 40 matches, win rate 58%, net ELO +7.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 7): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.