caedess

Ukraine
164 matches tracked 47 matches in 30 days
Last updated:

How does caedess play?

Rating 0.96 K/R 0.68 ADR 72.8 from 164 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 35%
0.96
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.31 ConsistencyShare of matches with a rating of 0.90 or higher. 58%
Rating distribution from 164 matches
outstanding 1.80 and up 0% strong 1.30 to 1.79 11% good 1.10 to 1.29 18% normal 0.90 to 1.09 29% weak 0.75 to 0.89 18% very weak below 0.75 24%
better than most on level 7 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (134 matches).

Level 7

Compared with 1,194 players in this group, each player over up to their last 100 matches.

Opening

Weakness
The first duels of the round

43% of opening duels won and so well below the average (51%).

Rounds with first kill 8%−2 pp · Ø 10% better than 21%
Opening duels won 43%−8 pp · Ø 51% better than 6%

Clutch

Average
Last one alive

32% of 1v1s won and so clearly below the average (40%).

Clutch 1v1 won 32%−8 pp · Ø 40% better than 19%
Clutch 1v2 won 21%−1 pp · Ø 22% better than 53%
Clutch kills per match 1.9+0.2 · Ø 1.7 better than 77%

Weapons and aim

Average
Where do the kills come from?

47% headshots and so right on the average (47%).

Headshot rate 47%0 pp · Ø 47% right on the average
AWP share of kills 7%−4 pp · Ø 11% better than 42%
K/D 0.98−0.05 · Ø 1.03 better than 48%
Pistol kills per match 2.3
Knife kills 7 in 164 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 3.2% of rounds and so clearly below the average (4.1%).

2K rounds 12.5%−0.9 pp · Ø 13.4% better than 37%
3K rounds 3.2%−0.9 pp · Ø 4.1% better than 24%
MVPs per match 2.0−0.3 · Ø 2.3 better than 28%
4Ks and aces 13x 4K, 0 aces in 134 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 70% of rounds and so clearly below the average (72%). Lower is better.

Utility hit rate 35%−1 pp · Ø 36% better than 50%
Utility damage per round 4.0−0.2 · Ø 4.2 better than 49%
Enemies flashed per round 0.15−0.12 · Ø 0.27 better than 20%
Deaths per round 70%−2 pp · Ø 72% better than 83%

Progress

One value per month, dashed line is the level 7 average
▲ Improved
Nothing clear
= Stayed the same
K/R at 0.68, ADR at 72.3, Headshots at 47%
▼ Got worse
Rating −0.09, Win rate −10 pp, ELO −116

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.68
MayJunJulAugSepOct

Best month: July 2026 with 0.70. Last 3 months: 0.68 (at the start 0.70). Clearly below the average (0.74).

Patterns

From the last 164 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Anubis −21 ELO
22 matches · 41% win rate
On Mirage −3 ELO
45 matches · 51% win rate
On Thursdays −11 ELO, win rate 47%

caedess loses the most ELO on Anubis: −21 ELO, 41% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 36 · Mirage
  2. Highest rating in a match: 1.74 · Dust 2
  3. Longest win streak: 8 wins in a row · Cache

Maps in detail

from the last 164 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage45
51% better than 54%
0.70 better than 39%
72.0 better than 14%
0.97 better than 39%
46% of 170 duels better than 28%
39% of 28 situations better than 53%
Dust 230
67% better than 93%
0.71 better than 46%
76.8 better than 36%
1.05 better than 70%
45% of 150 duels better than 21%
35% of 26 situations better than 41%
Anubis22
41% better than 20%
0.66 better than 26%
71.4 better than 14%
0.91 better than 26%
39% of 75 duels better than 6%
23% of 22 situations better than 20%
Ancient18
56% better than 70%
0.64 better than 14%
70.8 better than 10%
0.88 better than 14%
44% of 78 duels better than 21%
27% of 11 situations better than 24%
Inferno18
50% better than 47%
0.67 better than 33%
74.6 better than 30%
0.94 better than 34%
43% of 60 duels better than 15%
25% of 8 situations better than 21%
Nuke17
53% right on the average
0.68 better than 24%
72.0 better than 15%
0.98 better than 36%
38% of 80 duels better than 5%
25% of 8 situations better than 15%
Cache13
62% -
0.65 -
70.8 -
0.93-
46% of 59 duels -
43% of 7 situations -

Compared with players on the same level who have at least 15 matches on the map.

How caedess plays

Across 164 matches caedess averages K/R 0.68, ADR 72.8 and a rating of 0.96. Biggest strength: Deaths per round at just 70% (lower is better), better than 83% of level 7 players. Most room to improve: Opening duels won at 43%, better than only 6% of level 7 players. Averages 15.3 kills per match with 47% headshots. The strongest map is Dust 2 with a 67% win rate in 30 matches. In 47 of 164 matches the rating was 1.10 or higher (29%), in 69 it was below 0.90. In 134 matches with detailed stats: 13 4Ks and 0 aces. Best month by rating: July 2026 at 1.04. caedess loses the most ELO on Anubis (−21 ELO, win rate 41%). Things go best on Dust 2 (+21 ELO, win rate 67%). Got weaker: Rating −0.09, Win rate −10 pp, ELO −116. Unchanged in recent months: K/R at 0.68, ADR at 72.3, Headshots at 47%. Last 30 days: 47 matches, win rate 36%, net ELO −111.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 7): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.