cacoleeyta

Turkey
On FACEIT since 2026 226 matches tracked 64 matches in 30 days
ELO ▲ 13
2,228
30-day peak: 2,414
Rank EU
#124,026
Turkey #3,274 in Turkey
Last updated:

How does cacoleeyta play?

Rating 1.06 K/R 0.77 ADR 82.4 from 226 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 63%
1.06
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.37 ConsistencyShare of matches with a rating of 0.90 or higher. 63%
Rating distribution from 226 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 20% good 1.10 to 1.29 17% normal 0.90 to 1.09 23% weak 0.75 to 0.89 17% very weak below 0.75 20%
Player type
Goes in first and opens the round
More first kills per match than the level 10 · 2,001-2,249 ELO average. Higher headshot rate than the level 10 · 2,001-2,249 ELO average.
EntryHeadshots
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (197 matches).

2,001-2,249 ELO

Compared with 1,836 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 15% of rounds and so well above the average (10%).

Rounds with first kill 15%+5 pp · Ø 10% better than 96%
Opening duels won 50%−1 pp · Ø 51% better than 41%

Clutch

Average
Last one alive

1.4 clutch kills per match and so well below the average (1.7).

Clutch 1v1 won 42%+3 pp · Ø 39% better than 70%
Clutch 1v2 won 18%−4 pp · Ø 22% better than 27%
Clutch kills per match 1.4−0.3 · Ø 1.7 better than 26%

Weapons and aim

Average
Where do the kills come from?

57% headshots and so well above the average (49%).

Headshot rate 57%+8 pp · Ø 49% better than 88%
AWP share of kills 17%+5 pp · Ø 12% better than 78%
K/D 1.030.00 · Ø 1.03 right on the average
Pistol kills per match 3.1
Knife kills 1 in 226 matches

Impact

Average
Damage and big rounds

2.8 MVPs per match and so well above the average (2.3).

2K rounds 12.5%−0.9 pp · Ø 13.4% better than 27%
3K rounds 4.6%+0.5 pp · Ø 4.1% better than 72%
MVPs per match 2.8+0.5 · Ø 2.3 better than 90%
4Ks and aces 44x 4K, 4 aces in 197 matches

Utility and deaths

Weakness
Nades, flashes and deaths

1.9 utility damage per round and so well below the average (4.2).

Utility hit rate 32%−3 pp · Ø 35% better than 31%
Utility damage per round 1.9−2.3 · Ø 4.2 better than 3%
Enemies flashed per round 0.18−0.11 · Ø 0.29 better than 21%
Deaths per round 74%+2 pp · Ø 72% better than 23%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
ELO +773
= Stayed the same
Headshots at 57%
▼ Got worse
K/R −0.17, Rating −0.33, ADR −17.4, Win rate −31 pp

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.64
MayJunJulAugSepOct

Best month: July 2026 with 0.92. Last 3 months: 0.75 (at the start 0.92). Just above the average (0.74).

Patterns

From the last 226 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Anubis −43 ELO
45 matches · 60% win rate
In match 3 of the day +105 ELO
37 matches · 43% win rate
Between 0:00 and 6:00 −72 ELO, win rate 44%
On Saturdays ±0 ELO, win rate 39%

cacoleeyta loses the most ELO on Anubis: −43 ELO, 60% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 8 wins in a row · Ancient
  2. Highest rating in a match: 2.51 · Dust 2
  3. Most kills in a match: 38 · Dust 2

Maps in detail

from the last 226 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 290
50% better than 44%
0.81 better than 82%
88.0 better than 84%
1.11 better than 76%
52% of 607 duels better than 55%
37% of 41 situations better than 47%
Anubis45
60% better than 78%
0.74 right on the average
79.9 better than 47%
1.03 right on the average
52% of 277 duels better than 54%
37% of 30 situations better than 45%
Ancient36
67% better than 90%
0.75 better than 53%
80.5 better than 45%
1.02 better than 46%
46% of 198 duels better than 22%
25% of 8 situations better than 21%
Cache15
73% -
0.77 -
81.1 -
1.02-
58% of 77 duels -
57% of 7 situations -
Mirage15
47% better than 34%
0.79 better than 74%
82.6 better than 61%
1.11 better than 76%
48% of 98 duels better than 32%
25% of 4 situations better than 17%
Inferno13
38% -
0.66 -
70.0 -
0.87-
49% of 89 duels -
25% of 4 situations -
Aim_galilar_snow3
67% -
0.55 -
70.0 -
0.90-
55% of 64 duels -
55% of 64 situations -
Vertigo3
67% -
0.79 -
77.1 -
1.11-
56% of 18 duels -
100% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How cacoleeyta plays

Across 226 matches cacoleeyta averages K/R 0.77, ADR 82.4 and a rating of 1.06. Biggest strength: Rounds with first kill at 15%, better than 96% of level 10 · 2,001-2,249 ELO players. Most room to improve: Utility damage per round at 1.9, better than only 3% of level 10 · 2,001-2,249 ELO players. Averages 16.9 kills per match with 57% headshots. The strongest map is Cache with a 73% win rate in 15 matches. In 92 of 226 matches the rating was 1.10 or higher (41%), in 83 it was below 0.90. In 197 matches with detailed stats: 44 4Ks and 4 aces. Best month by rating: July 2026 at 1.35. cacoleeyta loses the most ELO on Anubis (−43 ELO, win rate 60%). Things go best on Ancient (+82 ELO, win rate 67%). Match no. 4 of the day goes best: 66% win rate, −24 ELO. Improved over the last three months: ELO +773. Got weaker: K/R −0.17, Rating −0.33, ADR −17.4, Win rate −31 pp. Unchanged in recent months: Headshots at 57%. Last 30 days: 64 matches, win rate 52%, net ELO +3.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.