cHangalisxd

Latvia
230 matches tracked 44 matches in 30 days
ELO ▼ 88
2,012
30-day peak: 2,100
Rank EU
#235,972
Latvia #1,661 in Latvia
Last updated:

How does cHangalisxd play?

Rating 1.01 K/R 0.74 ADR 77.6 from 230 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 43%
1.01
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.36 ConsistencyShare of matches with a rating of 0.90 or higher. 61%
Rating distribution from 230 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 19% good 1.10 to 1.29 20% normal 0.90 to 1.09 21% weak 0.75 to 0.89 15% very weak below 0.75 24%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 10 · 2,001-2,249 ELO average. More first kills per match than the level 10 · 2,001-2,249 ELO average. Higher headshot rate than the level 10 · 2,001-2,249 ELO average.
AWPerEntryHeadshots
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (156 matches).

2,001-2,249 ELO

Compared with 1,851 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 16% of rounds and so well above the average (10%).

Rounds with first kill 16%+6 pp · Ø 10% better than 98%
Opening duels won 52%+1 pp · Ø 51% better than 59%

Clutch

Weakness
Last one alive

0.9 clutch kills per match and so well below the average (1.7).

Clutch 1v1 won 35%−3 pp · Ø 38% better than 32%
Clutch 1v2 won 14%−8 pp · Ø 22% better than 11%
Clutch kills per match 0.9−0.8 · Ø 1.7 better than 2%

Weapons and aim

Average
Where do the kills come from?

54% headshots and so clearly above the average (49%).

Headshot rate 54%+5 pp · Ø 49% better than 79%
AWP share of kills 26%+15 pp · Ø 11% better than 94%
K/D 1.00−0.02 · Ø 1.02 better than 40%
Pistol kills per match 3.0
Knife kills 1 in 230 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 3.7% of rounds and so slightly below the average (4.1%).

2K rounds 13.5%+0.2 pp · Ø 13.3% better than 52%
3K rounds 3.7%−0.4 pp · Ø 4.1% better than 35%
MVPs per match 2.2−0.1 · Ø 2.3 better than 38%
4Ks and aces 24x 4K, 2 aces in 156 matches

Utility and deaths

Average
Nades, flashes and deaths

30% of nades dealing damage or blinding and so clearly below the average (35%).

Utility hit rate 30%−5 pp · Ø 35% better than 17%
Utility damage per round 3.4−0.8 · Ø 4.2 better than 30%
Enemies flashed per round 0.21−0.07 · Ø 0.28 better than 32%
Deaths per round 74%+2 pp · Ø 72% better than 24%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
Nothing clear
= Stayed the same
Rating at 1.00, ADR at 77.2, Headshots at 54%
▼ Got worse
K/R −0.04, Win rate −6 pp, ELO −136

Aug to Oct 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.79
MayJunJulAugSepOct

Best month: June 2026 with 0.84. Last 3 months: 0.73 (at the start 0.77). Just below the average (0.74).

Patterns

From the last 230 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −127 ELO
51 matches · 37% win rate
On Dust 2 −96 ELO
70 matches · 57% win rate
Between 0:00 and 6:00 −69 ELO, win rate 44%
On Saturdays −150 ELO, win rate 34%

cHangalisxd loses the most ELO on Mirage: −127 ELO, 37% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.32 · Cache
  2. Most kills in a match: 40 · Anubis
  3. Longest win streak: 7 wins in a row · Ancient

Maps in detail

from the last 230 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 270
57% better than 69%
0.79 better than 74%
81.8 better than 54%
1.08 better than 66%
52% of 467 duels better than 54%
44% of 34 situations better than 69%
Mirage51
37% better than 8%
0.77 better than 67%
79.2 better than 44%
1.05 better than 59%
53% of 348 duels better than 64%
40% of 20 situations better than 55%
Ancient27
44% better than 24%
0.71 better than 33%
74.3 better than 15%
0.97 better than 29%
48% of 166 duels better than 33%
56% of 9 situations better than 88%
Nuke27
56% better than 55%
0.71 better than 26%
73.6 better than 11%
0.94 better than 16%
54% of 181 duels better than 57%
33% of 9 situations better than 33%
Inferno23
48% better than 35%
0.66 better than 19%
70.1 better than 6%
0.90 better than 13%
53% of 128 duels better than 58%
14% of 7 situations better than 6%
Anubis18
61% better than 82%
0.78 better than 71%
83.1 better than 63%
1.09 better than 71%
52% of 108 duels better than 55%
56% of 9 situations better than 88%
Cache9
56% -
0.71 -
77.6 -
0.95-
50% of 52 duels -
0% of 3 situations -
Vertigo5
20% -
0.46 -
51.3 -
0.59-
44% of 34 duels -
0% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How cHangalisxd plays

Across 230 matches cHangalisxd averages K/R 0.74, ADR 77.6 and a rating of 1.01. Biggest strength: Rounds with first kill at 16%, better than 98% of level 10 · 2,001-2,249 ELO players. Most room to improve: Utility hit rate at 30%, better than only 17% of level 10 · 2,001-2,249 ELO players. Averages 16.2 kills per match with 54% headshots. The strongest map is Anubis with a 61% win rate in 18 matches. In 92 of 230 matches the rating was 1.10 or higher (40%), in 89 it was below 0.90. In 156 matches with detailed stats: 24 4Ks and 2 aces. Best month by rating: June 2026 at 1.13. cHangalisxd loses the most ELO on Mirage (−127 ELO, win rate 37%). Things go best on Nuke (+4 ELO, win rate 56%). Match no. 3 of the day goes best: 56% win rate, −118 ELO. Got weaker: K/R −0.04, Win rate −6 pp, ELO −136. Unchanged in recent months: Rating at 1.00, ADR at 77.2, Headshots at 54%. Last 30 days: 44 matches, win rate 41%, net ELO −151.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.