c0ortes

Russia
On FACEIT since 2026 260 matches tracked 116 matches in 30 days
ELO ▲ 274
2,028
30-day peak: 2,028
Rank EU
#224,186
Russia #63,086 in Russia
Last updated:

How does c0ortes play?

Rating 1.01 K/R 0.75 ADR 80.5 from 260 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 43%
1.01
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.37 ConsistencyShare of matches with a rating of 0.90 or higher. 59%
Rating distribution from 260 matches
outstanding 1.80 and up 4% strong 1.30 to 1.79 15% good 1.10 to 1.29 16% normal 0.90 to 1.09 24% weak 0.75 to 0.89 16% very weak below 0.75 25%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (216 matches).

2,001-2,249 ELO

Compared with 1,851 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

53% of opening duels won and so slightly above the average (51%).

Rounds with first kill 11%+1 pp · Ø 10% better than 61%
Opening duels won 53%+2 pp · Ø 51% better than 67%

Clutch

Average
Last one alive

1.3 clutch kills per match and so well below the average (1.7).

Clutch 1v1 won 43%+5 pp · Ø 38% better than 75%
Clutch 1v2 won 25%+3 pp · Ø 22% better than 73%
Clutch kills per match 1.3−0.4 · Ø 1.7 better than 18%

Weapons and aim

Average
Where do the kills come from?

0.98 K/D and so just below the average (1.02).

Headshot rate 49%0 pp · Ø 49% right on the average
AWP share of kills 2%−9 pp · Ø 11% better than 11%
K/D 0.98−0.04 · Ø 1.02 better than 33%
Pistol kills per match 2.5
Knife kills 1 in 260 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 14.4% of rounds and so clearly above the average (13.3%).

2K rounds 14.4%+1.1 pp · Ø 13.3% better than 73%
3K rounds 4.3%+0.2 pp · Ø 4.1% better than 60%
MVPs per match 2.4+0.1 · Ø 2.3 better than 62%
4Ks and aces 49x 4K, 3 aces in 216 matches

Utility and deaths

Weakness
Nades, flashes and deaths

0.02 enemies flashed per round and so well below the average (0.28).

Utility hit rate 33%−2 pp · Ø 35% better than 34%
Utility damage per round 2.4−1.8 · Ø 4.2 better than 9%
Enemies flashed per round 0.02−0.26 · Ø 0.28 better than 1%
Deaths per round 76%+4 pp · Ø 72% better than 9%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
K/R +0.11, Rating +0.13, ADR +13.1, Headshots +4 pp, ELO +535
= Stayed the same
Nothing clear
▼ Got worse
Win rate −9 pp

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.73
MayJunJulAugSepOct

Best month: September 2026 with 0.85. Last 3 months: 0.77 (at the start 0.66). Slightly above the average (0.74).

Patterns

From the last 260 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Ancient −77 ELO
55 matches · 47% win rate
On Mondays −58 ELO, win rate 28%

c0ortes loses the most ELO on Ancient: −77 ELO, 47% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 41 · Nuke
  2. Highest rating in a match: 2.37 · Dust 2
  3. Longest win streak: 13 wins in a row · Dust 2

Maps in detail

from the last 260 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage92
47% better than 33%
0.71 better than 37%
76.2 better than 28%
0.95 better than 26%
50% of 380 duels better than 45%
50% of 50 situations better than 80%
Dust 263
62% better than 84%
0.75 better than 55%
81.5 better than 53%
1.04 better than 53%
52% of 252 duels better than 54%
55% of 20 situations better than 88%
Ancient55
47% better than 34%
0.78 better than 68%
84.3 better than 65%
1.01 better than 42%
50% of 249 duels better than 43%
27% of 41 situations better than 22%
Anubis25
48% better than 37%
0.72 better than 41%
78.1 better than 34%
0.96 better than 25%
54% of 102 duels better than 65%
31% of 13 situations better than 34%
Nuke10
80% -
0.89 -
89.8 -
1.26-
63% of 67 duels -
50% of 4 situations -
Inferno8
38% -
0.82 -
81.8 -
1.10-
57% of 37 duels -
33% of 3 situations -
Cache6
67% -
0.88 -
92.2 -
1.18-
63% of 32 duels -
38% of 8 situations -

Compared with players on the same level who have at least 15 matches on the map.

How c0ortes plays

Across 260 matches c0ortes averages K/R 0.75, ADR 80.5 and a rating of 1.01. Biggest strength: Clutch 1v1 won at 43%, better than 75% of level 10 · 2,001-2,249 ELO players. Most room to improve: Utility damage per round at 2.4, better than only 9% of level 10 · 2,001-2,249 ELO players. Averages 16.6 kills per match with 49% headshots. The strongest map is Nuke with a 80% win rate in 10 matches. In 91 of 260 matches the rating was 1.10 or higher (35%), in 107 it was below 0.90. In 216 matches with detailed stats: 49 4Ks and 3 aces. Best month by rating: September 2026 at 1.16. c0ortes loses the most ELO on Ancient (−77 ELO, win rate 47%). Things go best on Mirage (+61 ELO, win rate 47%). Improved over the last three months: K/R +0.11, Rating +0.13, ADR +13.1, Headshots +4 pp, ELO +535. Got weaker: Win rate −9 pp. Last 30 days: 116 matches, win rate 49%, net ELO +43.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.