c0mpla1n

Japan
On FACEIT since 2021 401 matches tracked 129 matches in 30 days
ELO ▲ 260
3,230
30-day peak: 3,230
Rank EU ▲ 3,548 places
#3,293
Japan #60 in Japan
30 days · prev. #6,841 · best #3,270
Last updated:

How does c0mpla1n play?

Rating 1.04 K/R 0.73 ADR 80.7 from 401 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 37%
1.04
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.34 ConsistencyShare of matches with a rating of 0.90 or higher. 67%
Rating distribution from 401 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 19% good 1.10 to 1.29 20% normal 0.90 to 1.09 25% weak 0.75 to 0.89 15% very weak below 0.75 18%
better than most on level 10 · 3,000-3,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (318 matches).

3,000-3,499 ELO

Compared with 7,105 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 12% of rounds and so clearly above the average (11%).

Rounds with first kill 12%+1 pp · Ø 11% better than 68%
Opening duels won 54%+2 pp · Ø 52% better than 61%

Clutch

Average
Last one alive

46% of 1v1s won and so slightly above the average (42%).

Clutch 1v1 won 46%+4 pp · Ø 42% better than 83%
Clutch 1v2 won 19%−2 pp · Ø 21% better than 31%
Clutch kills per match 1.4−0.2 · Ø 1.6 better than 30%

Weapons and aim

Average
Where do the kills come from?

55% headshots and so slightly above the average (53%).

Headshot rate 55%+2 pp · Ø 53% better than 62%
AWP share of kills 11%−1 pp · Ø 12% better than 59%
K/D 1.050.00 · Ø 1.05 right on the average
Pistol kills per match 2.5
Zeus kills1 in 401 matches
Knife kills 1 in 401 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 13.2% of rounds and so just below the average (13.5%).

2K rounds 13.2%−0.3 pp · Ø 13.5% better than 33%
3K rounds 4.3%+0.1 pp · Ø 4.2% better than 49%
MVPs per match 2.40.0 · Ø 2.4 right on the average
4Ks and aces 50x 4K, 5 aces in 318 matches

Utility and deaths

Average
Nades, flashes and deaths

0.45 enemies flashed per round and so well above the average (0.32).

Utility hit rate 30%−4 pp · Ø 34% better than 23%
Utility damage per round 3.5−0.4 · Ø 3.9 better than 39%
Enemies flashed per round 0.45+0.13 · Ø 0.32 better than 84%
Deaths per round 70%−1 pp · Ø 71% better than 52%

Progress

One value per month, dashed line is the level 10 · 3,000-3,499 ELO average
▲ Improved
K/R +0.04, ADR +4.2
= Stayed the same
Rating at 1.04
▼ Got worse
Headshots −5 pp, Win rate −3 pp, ELO −184

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.74
MayJunJulAugSepOct

Best month: August 2026 with 0.77. Last 3 months: 0.74 (at the start 0.70). Just below the average (0.75).

Patterns

From the last 401 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −217 ELO
98 matches · 50% win rate
Between 0:00 and 6:00 +60 ELO, win rate 46%
On Tuesdays −5 ELO, win rate 45%

c0mpla1n loses the most ELO on Dust 2: −217 ELO, 50% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 37 · Nuke
  2. Longest win streak: 8 wins in a row · Inferno
  3. Highest rating in a match: 2.34 · Anubis

Maps in detail

from the last 401 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage150
60% better than 72%
0.75 better than 44%
82.8 better than 52%
1.05 better than 44%
55% of 768 duels better than 64%
40% of 75 situations better than 54%
Dust 298
50% better than 31%
0.71 better than 27%
77.4 better than 26%
1.01 better than 28%
53% of 461 duels right on the average
53% of 47 situations better than 84%
Ancient63
44% better than 15%
0.75 better than 46%
80.5 better than 40%
1.05 better than 46%
53% of 276 duels right on the average
37% of 41 situations better than 45%
Anubis55
58% better than 59%
0.75 right on the average
83.3 better than 59%
1.09 better than 59%
56% of 232 duels better than 70%
49% of 37 situations better than 72%
Nuke33
39% better than 6%
0.70 better than 19%
77.9 better than 26%
1.00 better than 22%
47% of 168 duels better than 17%
25% of 16 situations better than 17%

Compared with players on the same level who have at least 15 matches on the map.

How c0mpla1n plays

Across 401 matches c0mpla1n averages K/R 0.73, ADR 80.7 and a rating of 1.04. Most room to improve: Utility hit rate at 30%, better than only 23% of level 10 · 3,000-3,499 ELO players. Averages 16.3 kills per match with 55% headshots. The strongest map is Mirage with a 60% win rate in 150 matches. In 167 of 401 matches the rating was 1.10 or higher (42%), in 134 it was below 0.90. In 318 matches with detailed stats: 50 4Ks and 5 aces. Best month by rating: August 2026 at 1.07. c0mpla1n loses the most ELO on Dust 2 (−217 ELO, win rate 50%). Things go best on Mirage (+380 ELO, win rate 60%). Match no. 3 of the day goes best: 61% win rate, +210 ELO. Improved over the last three months: K/R +0.04, ADR +4.2. Got weaker: Headshots −5 pp, Win rate −3 pp, ELO −184. Unchanged in recent months: Rating at 1.04. Last 30 days: 129 matches, win rate 55%, net ELO ±0.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 3,000-3,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.