c0ca1337

Ukraine
On FACEIT since 2015 246 matches tracked 58 matches in 30 days
ELO ▲ 239
3,015
30-day peak: 3,015
Rank EU ▲ 1,722 places
#7,786
Ukraine #429 in Ukraine
30 days · prev. #9,508 · best #7,586
Last updated:

How does c0ca1337 play?

Rating 1.06 (from 224 matches) K/R 0.76 ADR 83.6 from 246 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 46%
1.06
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.36 ConsistencyShare of matches with a rating of 0.90 or higher. 66%
Rating distribution from 224 matches
outstanding 1.80 and up 4% strong 1.30 to 1.79 21% good 1.10 to 1.29 17% normal 0.90 to 1.09 24% weak 0.75 to 0.89 15% very weak below 0.75 19%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 10 · 3,000-3,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (169 matches).

3,000-3,499 ELO

Compared with 7,096 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

50% of opening duels won and so slightly below the average (52%).

Rounds with first kill 10%−1 pp · Ø 11% better than 39%
Opening duels won 50%−2 pp · Ø 52% better than 28%

Clutch

Average
Last one alive

1.5 clutch kills per match and so right on the average (1.5).

Clutch 1v1 won 40%0 pp · Ø 40% right on the average
Clutch 1v2 won 23%+2 pp · Ø 21% better than 58%
Clutch kills per match 1.50.0 · Ø 1.5 right on the average

Weapons and aim

Average
Where do the kills come from?

54% headshots and so just above the average (53%).

Headshot rate 54%+1 pp · Ø 53% better than 56%
AWP share of kills 5%−7 pp · Ø 12% better than 31%
K/D 1.07+0.02 · Ø 1.05 better than 45%
Pistol kills per match 2.8

Impact

Average
Damage and big rounds

2.6 MVPs per match and so clearly above the average (2.4).

2K rounds 13.7%+0.2 pp · Ø 13.5% better than 46%
3K rounds 4.7%+0.5 pp · Ø 4.2% better than 65%
MVPs per match 2.6+0.2 · Ø 2.4 better than 68%
4Ks and aces 39x 4K, 1 ace in 169 matches

Utility and deaths

Average
Nades, flashes and deaths

5.0 utility damage per round and so well above the average (3.9).

Utility hit rate 35%+1 pp · Ø 34% better than 62%
Utility damage per round 5.0+1.1 · Ø 3.9 better than 82%
Enemies flashed per round 0.38+0.06 · Ø 0.32 better than 68%
Deaths per round 71%0 pp · Ø 71% right on the average

Progress

One value per month, dashed line is the level 10 · 3,000-3,499 ELO average
▲ Improved
K/R +0.05, Rating +0.13
= Stayed the same
ADR at 83.9, Headshots at 55%, ELO at 2,955
▼ Got worse
Win rate −5 pp

Aug to Oct 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.77
MayJunJulAugSepOct

Best month: August 2026 with 0.79. Last 3 months: 0.78 (at the start 0.73). Slightly above the average (0.74).

Patterns

From the last 246 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Inferno −120 ELO
20 matches · 50% win rate
On Anubis −108 ELO
46 matches · 50% win rate
On Wednesdays −151 ELO, win rate 49%

c0ca1337 loses the most ELO on Inferno: −120 ELO, 50% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.08 · Inferno
  2. Longest win streak: 8 wins in a row · Anubis
  3. Most kills in a match: 38 · Mirage

Maps in detail

from the last 246 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage74
61% better than 76%
0.75 better than 44%
83.4 better than 56%
1.02 better than 34%
50% of 304 duels better than 34%
38% of 34 situations better than 47%
Dust 265
46% better than 19%
0.75 better than 45%
82.5 better than 52%
1.06 better than 45%
51% of 250 duels better than 41%
34% of 29 situations better than 37%
Anubis46
50% better than 32%
0.80 better than 71%
85.7 better than 70%
1.11 better than 64%
47% of 180 duels better than 21%
50% of 22 situations better than 76%
Ancient41
59% better than 63%
0.74 better than 41%
81.0 better than 43%
1.04 better than 43%
46% of 172 duels better than 16%
23% of 13 situations better than 14%
Inferno20
50% better than 15%
0.82 better than 65%
88.5 better than 65%
1.09 better than 39%
52% of 83 duels better than 27%
50% of 2 situations better than 75%

Compared with players on the same level who have at least 15 matches on the map.

How c0ca1337 plays

Across 246 matches c0ca1337 averages K/R 0.76 and ADR 83.6; the rating across the 224 rated matches is 1.06. Biggest strength: Utility damage per round at 5.0, better than 82% of level 10 · 3,000-3,499 ELO players. Averages 16.9 kills per match with 54% headshots. The strongest map is Mirage with a 61% win rate in 74 matches. In 94 of 224 matches the rating was 1.10 or higher (42%), in 77 it was below 0.90. In 169 matches with detailed stats: 39 4Ks and 1 ace. Best month by rating: August 2026 at 1.12. c0ca1337 loses the most ELO on Inferno (−120 ELO, win rate 50%). Things go best on Mirage (+195 ELO, win rate 61%). Match no. 3 of the day goes best: 68% win rate, +150 ELO. Improved over the last three months: K/R +0.05, Rating +0.13. Got weaker: Win rate −5 pp. Unchanged in recent months: ADR at 83.9, Headshots at 55%, ELO at 2,955. Last 30 days: 58 matches, win rate 55%, net ELO −1.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 3,000-3,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.