bymkaa

Hong Kong
On FACEIT since 2016 96 matches tracked 31 matches in 30 days
ELO ▲ 100
2,120
30-day peak: 2,120
Rank EU
#171,049
Hong Kong #298 in Hong Kong
Last updated:

How does bymkaa play?

Rating 0.99 K/R 0.73 ADR 85.2 from 96 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 34%
0.99
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.37 ConsistencyShare of matches with a rating of 0.90 or higher. 56%
Rating distribution from 96 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 19% good 1.10 to 1.29 15% normal 0.90 to 1.09 21% weak 0.75 to 0.89 22% very weak below 0.75 22%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 10 · 2,001-2,249 ELO about average weaker than most
2,001-2,249 ELO

Compared with 1,851 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

47% of opening duels won and so clearly below the average (51%).

Rounds with first kill 12%+2 pp · Ø 10% better than 75%
Opening duels won 47%−4 pp · Ø 51% better than 18%

Clutch

Weakness
Last one alive

1.1 clutch kills per match and so well below the average (1.7).

Clutch 1v1 won 33%−5 pp · Ø 38% better than 23%
Clutch 1v2 won 17%−5 pp · Ø 22% better than 23%
Clutch kills per match 1.1−0.6 · Ø 1.7 better than 7%

Weapons and aim

Average
Where do the kills come from?

0.96 K/D and so slightly below the average (1.02).

Headshot rate 50%+1 pp · Ø 49% better than 56%
AWP share of kills 2%−9 pp · Ø 11% better than 11%
K/D 0.96−0.06 · Ø 1.02 better than 25%
Pistol kills per match 3.4

Impact

Average
Damage and big rounds

Exactly 2 kills in 12.7% of rounds and so slightly below the average (13.3%).

2K rounds 12.7%−0.6 pp · Ø 13.3% better than 30%
3K rounds 4.4%+0.3 pp · Ø 4.1% better than 64%
MVPs per match 2.4+0.1 · Ø 2.3 better than 62%
4Ks and aces 20x 4K, 1 ace in 96 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 76% of rounds and so well above the average (72%). Lower is better.

Utility hit rate 32%−3 pp · Ø 35% better than 28%
Utility damage per round 5.2+1.0 · Ø 4.2 better than 76%
Enemies flashed per round 0.31+0.03 · Ø 0.28 better than 59%
Deaths per round 76%+4 pp · Ø 72% better than 9%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
Whether bymkaa is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 96 matches, all from the last 3 months.

Kills per round (K/R)

0.72
AugSepOct

Best month: September 2026 with 0.74.

Patterns

From the last 96 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 1 of the day −93 ELO
25 matches · 48% win rate
On Dust 2 −30 ELO
28 matches · 50% win rate
On Tuesdays −63 ELO, win rate 52%

bymkaa loses the most ELO in match 1 of the day: −93 ELO, 48% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 31 · Mirage
  2. Highest rating in a match: 1.98 · Ancient
  3. Longest win streak: 6 wins in a row · Dust 2

Maps in detail

from the last 96 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage36
67% better than 94%
0.75 better than 57%
88.0 better than 83%
1.02 right on the average
47% of 200 duels better than 28%
36% of 22 situations better than 44%
Dust 228
50% better than 44%
0.72 better than 41%
84.3 better than 66%
0.97 better than 28%
46% of 164 duels better than 22%
11% of 9 situations better than 2%
Ancient12
58% -
0.82 -
92.7 -
1.12-
62% of 60 duels -
22% of 9 situations -
Nuke7
71% -
0.69 -
80.3 -
0.93-
53% of 47 duels -
0% of 2 situations -
Anubis5
60% -
0.59 -
72.2 -
0.80-
30% of 23 duels -
100% of 3 situations -
Cache5
40% -
0.72 -
76.4 -
0.99-
36% of 28 duels -
100% of 1 situations -
Inferno3
33% -
0.62 -
75.5 -
0.83-
40% of 10 duels -
-

Compared with players on the same level who have at least 15 matches on the map.

How bymkaa plays

Across 96 matches bymkaa averages K/R 0.73, ADR 85.2 and a rating of 0.99. Biggest strength: Utility damage per round at 5.2, better than 76% of level 10 · 2,001-2,249 ELO players. Most room to improve: Deaths per round at 76%, better than only 9% of level 10 · 2,001-2,249 ELO players. Averages 16.5 kills per match with 50% headshots. The strongest map is Mirage with a 67% win rate in 36 matches. In 34 of 96 matches the rating was 1.10 or higher (35%), in 42 it was below 0.90. In 96 matches with detailed stats: 20 4Ks and 1 ace. Best month by rating: August 2026 at 1.01. bymkaa loses the most ELO in match 1 of the day (−93 ELO, win rate 48%). Things go best from match 5 of the day (±0 ELO, win rate 65%). Match no. 2 of the day goes best: 65% win rate, −3 ELO. Last 30 days: 31 matches, win rate 61%, net ELO −90.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.