bykk-

Russia
On FACEIT since 2018 245 matches tracked 65 matches in 30 days
ELO ▲ 84
2,441
30-day peak: 2,441
Rank EU
#64,193
Russia #18,303 in Russia
Last updated:

How does bykk- play?

Rating 0.98 K/R 0.71 ADR 75.8 from 245 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 25%
0.98
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.31 ConsistencyShare of matches with a rating of 0.90 or higher. 57%
Rating distribution from 245 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 14% good 1.10 to 1.29 19% normal 0.90 to 1.09 24% weak 0.75 to 0.89 20% very weak below 0.75 22%
better than most on level 10 · 2,250-2,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (146 matches).

2,250-2,499 ELO

Compared with 2,150 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

49% of opening duels won and so slightly below the average (51%).

Rounds with first kill 9%−1 pp · Ø 10% better than 29%
Opening duels won 49%−2 pp · Ø 51% better than 28%

Clutch

Average
Last one alive

19% of 1v2s won and so slightly below the average (22%).

Clutch 1v1 won 36%−3 pp · Ø 39% better than 38%
Clutch 1v2 won 19%−3 pp · Ø 22% better than 34%
Clutch kills per match 1.6−0.1 · Ø 1.7 better than 45%

Weapons and aim

Average
Where do the kills come from?

0.97 K/D and so slightly below the average (1.03).

Headshot rate 52%+2 pp · Ø 50% better than 62%
AWP share of kills 12%+1 pp · Ø 11% better than 61%
K/D 0.97−0.06 · Ø 1.03 better than 23%
Pistol kills per match 3.7
Knife kills 5 in 245 matches

Impact

Average
Damage and big rounds

2.0 MVPs per match and so well below the average (2.3).

2K rounds 13.9%+0.5 pp · Ø 13.4% better than 59%
3K rounds 3.7%−0.4 pp · Ø 4.1% better than 29%
MVPs per match 2.0−0.3 · Ø 2.3 better than 13%
4Ks and aces 27x 4K, 4 aces in 146 matches

Utility and deaths

Average
Nades, flashes and deaths

25% of nades dealing damage or blinding and so well below the average (35%).

Utility hit rate 25%−10 pp · Ø 35% better than 3%
Utility damage per round 2.4−1.8 · Ø 4.2 better than 8%
Enemies flashed per round 0.26−0.04 · Ø 0.30 better than 41%
Deaths per round 73%+1 pp · Ø 72% better than 30%

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
▲ Improved
K/R +0.06, Rating +0.07, ADR +6.1
= Stayed the same
Headshots at 52%, Win rate at 48%
▼ Got worse
ELO −437

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.78
MayJunJulAugSepOct

Best month: October 2026 with 0.78. Last 3 months: 0.73 (at the start 0.67). Just below the average (0.74).

Patterns

From the last 245 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −40 ELO
61 matches · 49% win rate
In match 4 of the day −40 ELO
25 matches · 32% win rate
On Fridays +2 ELO, win rate 38%

bykk- loses the most ELO on Dust 2: −40 ELO, 49% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 36 · Dust 2
  2. Highest rating in a match: 1.94 · Dust 2
  3. Longest win streak: 6 wins in a row · Dust 2

Maps in detail

from the last 245 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage64
56% better than 67%
0.68 better than 20%
72.7 better than 12%
0.95 better than 21%
45% of 242 duels better than 17%
38% of 37 situations right on the average
Dust 261
49% better than 39%
0.74 right on the average
79.3 better than 40%
1.03 better than 46%
54% of 262 duels better than 62%
47% of 36 situations better than 77%
Ancient45
38% better than 10%
0.73 better than 41%
79.0 better than 34%
1.00 better than 36%
45% of 164 duels better than 16%
42% of 31 situations better than 61%
Anubis36
53% right on the average
0.71 better than 30%
73.1 better than 9%
1.00 better than 34%
46% of 110 duels better than 18%
52% of 23 situations better than 84%
Cache16
25% -
0.66 -
71.9 -
0.91-
45% of 55 duels -
50% of 6 situations -
Nuke14
64% -
0.71 -
74.8 -
0.97-
49% of 39 duels -
17% of 12 situations -
Inferno9
33% -
0.71 -
76.6 -
0.95-
53% of 34 duels -
20% of 5 situations -

Compared with players on the same level who have at least 15 matches on the map.

How bykk- plays

Across 245 matches bykk- averages K/R 0.71, ADR 75.8 and a rating of 0.98. Most room to improve: Utility hit rate at 25%, better than only 3% of level 10 · 2,250-2,499 ELO players. Averages 15.7 kills per match with 52% headshots. The strongest map is Nuke with a 64% win rate in 14 matches. In 82 of 245 matches the rating was 1.10 or higher (33%), in 105 it was below 0.90. In 146 matches with detailed stats: 27 4Ks and 4 aces. Best month by rating: October 2026 at 1.09. bykk- loses the most ELO on Dust 2 (−40 ELO, win rate 49%). Things go best in match 1 of the day (+167 ELO, win rate 57%). Match no. 1 of the day goes best: 57% win rate, +167 ELO. Improved over the last three months: K/R +0.06, Rating +0.07, ADR +6.1. Got weaker: ELO −437. Unchanged in recent months: Headshots at 52%, Win rate at 48%. Last 30 days: 65 matches, win rate 49%, net ELO −50.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.