bykk-
Name history of bykk-
Periods based on our observations - a change may have happened a little earlier. The oldest name was already in use before our records began.
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (146 matches).
Compared with 2,150 players in this group, each player over up to their last 100 matches.
Opening
Average49% of opening duels won and so slightly below the average (51%).
Clutch
Average19% of 1v2s won and so slightly below the average (22%).
Weapons and aim
Average0.97 K/D and so slightly below the average (1.03).
Impact
Average2.0 MVPs per match and so well below the average (2.3).
Utility and deaths
Average25% of nades dealing damage or blinding and so well below the average (35%).
Progress
One value per month, dashed line is the level 10 · 2,250-2,499 ELO averageAug to Oct 2026 compared with Jul 2026.
Kills per round (K/R)
Best month: October 2026 with 0.78. Last 3 months: 0.73 (at the start 0.67). Just below the average (0.74).
Rating, 1.00 is an average match
Best month: October 2026 with 1.09. Last 3 months: 1.01 (at the start 0.94). Just below the average (1.03).
Damage per round (ADR)
Best month: October 2026 with 82.0. Last 3 months: 77.9 (at the start 71.8). Slightly below the average (80.8).
Share of headshot kills
Best month: September 2026 with 55%. Last 3 months unchanged at 52%. Slightly above the average (50%).
Matches won (win rate)
Best month: October 2026 with 54%. Last 3 months: 48% (at the start 49%). Slightly below the average (50%).
Best month: July 2026 with 2,951. Last 3 months: 2,441 (at the start 2,878).
Rounds with first kill
Best month: October 2026 with 10%.
1v1 clutches won
Best month: August 2026 with 40%.
Patterns
From the last 245 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
bykk- loses the most ELO on Dust 2: −40 ELO, 49% win rate
Records and milestones
from recorded matches- Most kills in a match: 36 · Dust 2
- Highest rating in a match: 1.94 · Dust 2
- Longest win streak: 6 wins in a row · Dust 2
Maps in detail
from the last 245 matchesCompared with players on the same level who have at least 15 matches on the map.
How bykk- plays
Across 245 matches bykk- averages K/R 0.71, ADR 75.8 and a rating of 0.98. Most room to improve: Utility hit rate at 25%, better than only 3% of level 10 · 2,250-2,499 ELO players. Averages 15.7 kills per match with 52% headshots. The strongest map is Nuke with a 64% win rate in 14 matches. In 82 of 245 matches the rating was 1.10 or higher (33%), in 105 it was below 0.90. In 146 matches with detailed stats: 27 4Ks and 4 aces. Best month by rating: October 2026 at 1.09. bykk- loses the most ELO on Dust 2 (−40 ELO, win rate 49%). Things go best in match 1 of the day (+167 ELO, win rate 57%). Match no. 1 of the day goes best: 57% win rate, +167 ELO. Improved over the last three months: K/R +0.06, Rating +0.07, ADR +6.1. Got weaker: ELO −437. Unchanged in recent months: Headshots at 52%, Win rate at 48%. Last 30 days: 65 matches, win rate 49%, net ELO −50.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.