butterfly74

Russia
266 matches tracked 42 matches in 30 days
Last updated:

How does butterfly74 play?

Rating 0.97 K/R 0.71 ADR 79.6 from 266 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 23%
0.97
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.34 ConsistencyShare of matches with a rating of 0.90 or higher. 55%
Rating distribution from 266 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 14% good 1.10 to 1.29 14% normal 0.90 to 1.09 24% weak 0.75 to 0.89 17% very weak below 0.75 28%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 10 · 2,250-2,499 ELO average.
AWPer
better than most on level 10 · 2,250-2,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (186 matches).

2,250-2,499 ELO

Compared with 2,043 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 11% of rounds and so clearly above the average (10%).

Rounds with first kill 11%+1 pp · Ø 10% better than 63%
Opening duels won 51%0 pp · Ø 51% right on the average

Clutch

Average
Last one alive

16% of 1v2s won and so clearly below the average (22%).

Clutch 1v1 won 42%+4 pp · Ø 38% better than 67%
Clutch 1v2 won 16%−6 pp · Ø 22% better than 17%
Clutch kills per match 1.7+0.1 · Ø 1.6 better than 58%

Weapons and aim

Average
Where do the kills come from?

36% headshots and so well below the average (50%).

Headshot rate 36%−14 pp · Ø 50% better than 2%
AWP share of kills 32%+21 pp · Ø 11% better than 97%
K/D 0.97−0.05 · Ø 1.02 better than 25%
Pistol kills per match 2.6
Knife kills 7 in 266 matches

Impact

Average
Damage and big rounds

2.0 MVPs per match and so well below the average (2.3).

2K rounds 12.6%−0.8 pp · Ø 13.4% better than 29%
3K rounds 3.7%−0.3 pp · Ø 4.0% better than 32%
MVPs per match 2.0−0.3 · Ø 2.3 better than 16%
4Ks and aces 25x 4K, 4 aces in 186 matches

Utility and deaths

Average
Nades, flashes and deaths

0.16 enemies flashed per round and so well below the average (0.30).

Utility hit rate 36%+1 pp · Ø 35% better than 58%
Utility damage per round 4.0−0.1 · Ø 4.1 better than 47%
Enemies flashed per round 0.16−0.14 · Ø 0.30 better than 14%
Deaths per round 73%+1 pp · Ø 72% better than 31%

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
▲ Improved
Win rate +3 pp
= Stayed the same
K/R at 0.70, Rating at 0.98, ADR at 79.6, Headshots at 35%
▼ Got worse
ELO −119

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.68
MayJunJulAugSepOct

Best month: August 2026 with 0.72. Last 3 months: 0.70 (at the start 0.71). Slightly below the average (0.74).

Patterns

From the last 266 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Anubis −55 ELO
34 matches · 41% win rate
In match 3 of the day −55 ELO
37 matches · 41% win rate
Between 6:00 and 12:00 +55 ELO, win rate 42%
On Sundays +25 ELO, win rate 38%

butterfly74 loses the most ELO on Anubis: −55 ELO, 41% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.05 · Mirage
  2. Most kills in a match: 39 · Dust 2
  3. Longest win streak: 5 wins in a row · Ancient

Maps in detail

from the last 266 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage96
50% better than 44%
0.70 better than 31%
79.2 better than 42%
0.97 better than 29%
50% of 457 duels better than 43%
39% of 62 situations better than 51%
Dust 266
50% better than 44%
0.73 better than 45%
85.6 better than 72%
1.00 better than 36%
55% of 412 duels better than 70%
37% of 51 situations better than 45%
Anubis34
41% better than 19%
0.68 better than 20%
74.3 better than 15%
0.95 better than 21%
51% of 160 duels right on the average
42% of 24 situations better than 59%
Ancient29
45% better than 28%
0.68 better than 18%
76.4 better than 24%
0.92 better than 14%
47% of 113 duels better than 25%
31% of 16 situations better than 35%
Nuke18
72% better than 89%
0.77 better than 55%
81.4 better than 46%
1.09 better than 61%
46% of 93 duels better than 19%
42% of 12 situations better than 58%
Inferno14
29% -
0.65 -
71.6 -
0.92-
50% of 86 duels -
60% of 5 situations -
Cache9
33% -
0.70 -
78.7 -
0.93-
47% of 60 duels -
29% of 7 situations -

Compared with players on the same level who have at least 15 matches on the map.

How butterfly74 plays

Across 266 matches butterfly74 averages K/R 0.71, ADR 79.6 and a rating of 0.97. Most room to improve: Headshot rate at 36%, better than only 2% of level 10 · 2,250-2,499 ELO players. Averages 16.0 kills per match with 36% headshots. The strongest map is Nuke with a 72% win rate in 18 matches. In 82 of 266 matches the rating was 1.10 or higher (31%), in 119 it was below 0.90. In 186 matches with detailed stats: 25 4Ks and 4 aces. Best month by rating: August 2026 at 0.99. butterfly74 loses the most ELO on Anubis (−55 ELO, win rate 41%). Things go best on Ancient (+101 ELO, win rate 45%). Match no. 2 of the day goes best: 53% win rate, −1 ELO. Improved over the last three months: Win rate +3 pp. Got weaker: ELO −119. Unchanged in recent months: K/R at 0.70, Rating at 0.98, ADR at 79.6, Headshots at 35%. Last 30 days: 42 matches, win rate 48%, net ELO +77.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.