btwkatsuyaa

Russia
On FACEIT since 2023 98 matches tracked 57 matches in 30 days
ELO ▲ 101
2,098
30-day peak: 2,128
Rank EU
#182,450
Russia #62,529 in Russia
Last updated:

How does btwkatsuyaa play?

Rating 1.12 K/R 0.80 ADR 83.1 from 98 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 84%
1.12
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.32 ConsistencyShare of matches with a rating of 0.90 or higher. 72%
Rating distribution from 98 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 26% good 1.10 to 1.29 22% normal 0.90 to 1.09 22% weak 0.75 to 0.89 16% very weak below 0.75 11%
Player type
Goes in first and opens the round
More first kills per match than the level 10 · 2,001-2,249 ELO average. Higher headshot rate than the level 10 · 2,001-2,249 ELO average.
EntryHeadshots
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (77 matches).

2,001-2,249 ELO

Compared with 1,836 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

59% of opening duels won and so well above the average (51%).

Rounds with first kill 13%+3 pp · Ø 10% better than 85%
Opening duels won 59%+8 pp · Ø 51% better than 95%

Clutch

Weakness
Last one alive

32% of 1v1s won and so clearly below the average (39%).

Clutch 1v1 won 32%−7 pp · Ø 39% better than 18%
Clutch 1v2 won 17%−5 pp · Ø 22% better than 22%
Clutch kills per match 1.8+0.1 · Ø 1.7 better than 65%

Weapons and aim

Strength
Where do the kills come from?

1.14 K/D and so clearly above the average (1.03).

Headshot rate 54%+5 pp · Ø 49% better than 77%
AWP share of kills 17%+5 pp · Ø 12% better than 78%
K/D 1.14+0.11 · Ø 1.03 better than 84%
Pistol kills per match 3.0
Zeus kills1 in 98 matches
Knife kills 4 in 98 matches

Impact

Strength
Damage and big rounds

Exactly 3 kills in 5.2% of rounds and so well above the average (4.1%).

2K rounds 14.6%+1.2 pp · Ø 13.4% better than 78%
3K rounds 5.2%+1.1 pp · Ø 4.1% better than 88%
MVPs per match 2.4+0.1 · Ø 2.3 better than 62%
4Ks and aces 13x 4K, 0 aces in 77 matches

Utility and deaths

Average
Nades, flashes and deaths

22% of nades dealing damage or blinding and so well below the average (35%).

Utility hit rate 22%−13 pp · Ø 35% better than 1%
Utility damage per round 3.2−1.0 · Ø 4.2 better than 24%
Enemies flashed per round 0.30+0.01 · Ø 0.29 better than 55%
Deaths per round 70%−2 pp · Ø 72% better than 70%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
Win rate +5 pp
= Stayed the same
K/R at 0.80, Rating at 1.12, ADR at 82.8, ELO at 2,098
▼ Got worse
Headshots −2 pp

Aug to Oct 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.80
MayJunJulAugSepOct

Best month: August 2026 with 0.85. Last 3 months: 0.80 (at the start 0.79). Clearly above the average (0.74).

Patterns

From the last 98 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −30 ELO
37 matches · 57% win rate
On Dust 2 −25 ELO
22 matches · 59% win rate
Between 6:00 and 12:00 −30 ELO, win rate 38%

btwkatsuyaa loses the most ELO on Mirage: −30 ELO, 57% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 1.94 · Ancient
  2. Most kills in a match: 39 · Mirage
  3. Longest win streak: 9 wins in a row · Mirage

Maps in detail

from the last 98 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage37
57% better than 72%
0.82 better than 83%
83.6 better than 66%
1.16 better than 86%
59% of 232 duels better than 87%
26% of 19 situations better than 19%
Dust 222
59% better than 76%
0.82 better than 85%
83.8 better than 68%
1.15 better than 84%
66% of 88 duels better than 98%
19% of 16 situations better than 10%
Anubis18
33% better than 5%
0.72 better than 41%
79.8 better than 46%
0.99 better than 37%
53% of 92 duels better than 60%
47% of 15 situations better than 74%
Ancient11
64% -
0.88 -
90.5 -
1.28-
55% of 40 duels -
67% of 9 situations -
Inferno5
20% -
0.76 -
85.9 -
1.03-
52% of 23 duels -
-
Nuke3
67% -
0.60 -
59.1 -
0.85-
45% of 20 duels -
0% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How btwkatsuyaa plays

Across 98 matches btwkatsuyaa averages K/R 0.80, ADR 83.1 and a rating of 1.12. Biggest strength: Opening duels won at 59%, better than 95% of level 10 · 2,001-2,249 ELO players. Most room to improve: Utility hit rate at 22%, better than only 1% of level 10 · 2,001-2,249 ELO players. Averages 17.6 kills per match with 54% headshots. The strongest map is Ancient with a 64% win rate in 11 matches. In 49 of 98 matches the rating was 1.10 or higher (50%), in 27 it was below 0.90. In 77 matches with detailed stats: 13 4Ks and 0 aces. Best month by rating: August 2026 at 1.18. btwkatsuyaa loses the most ELO on Mirage (−30 ELO, win rate 57%). Things go best from match 5 of the day (±0 ELO, win rate 68%). From match no. 5 of the day on, things go best: 68% win rate. Improved over the last three months: Win rate +5 pp. Got weaker: Headshots −2 pp. Unchanged in recent months: K/R at 0.80, Rating at 1.12, ADR at 82.8, ELO at 2,098. Last 30 days: 57 matches, win rate 47%, net ELO −83.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.