bry_ant

USA
251 matches tracked 68 matches in 30 days
ELO ▲ 53
2,473
30-day peak: 2,626
Rank NA ▼ 157 places
#1,698 #909 in US
30 days · before #1,541 · best #1,540
Last updated:

How does bry_ant play?

Rating 1.16 (from 85 matches) K/R 0.82 ADR 87.0 from 251 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 88% on level 10
1.16
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.43 ConsistencyShare of matches with at least a normal rating (0.90 and up). 72%
Rating spread from 85 matches
outstanding 1.80 and up 7% strong 1.30 to 1.79 24% good 1.10 to 1.29 21% normal 0.90 to 1.09 20% weak 0.75 to 0.89 18% very weak below 0.75 11%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 10 average. More 4Ks and aces per 100 rounds than the level 10 average.
AWPerMulti-kills
better than most on level 10 midfield weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (179 matches).

Opening

Average
The first duels of the round
Rounds with first kill 12%+1 pp better than 73%
Opening duels won 58%+7 pp better than 91%

Clutch

Average
Last one alive
Clutch 1v1 won 38%−1 pp better than 47%
Clutch 1v2 won 15%−6 pp better than 14%
Clutch kills per match 1.60.0 level

Weapons and aim

Average
Where do the kills come from?
Headshot rate 46%−5 pp better than 24%
AWP share of kills 21%+10 pp better than 87%
K/D 1.14+0.11 better than 81%
Pistol kills per match 3.3
Knife kills 5 in 251 matches

Impact

Strength
Damage and big rounds
Rounds with 2K 16.5%+3.2 pp better than 96%
Rounds with 3K 4.5%+0.4 pp better than 67%
MVPs per match 2.7+0.4 better than 84%
4Ks and aces 47x 4K, 5 aces in 179 matches

Utility and deaths

Weakness
Nades, flashes and deaths
Utility with impact 29%−6 pp better than 15%
Utility damage per round 2.9−1.2 better than 19%
Enemies flashed per round 0.11−0.19 better than 5%
Rounds with a death 73%+2 pp better than 31%

Progress

One value per month, dashed line is the Level 10 average
▲ Improved
Win rate +11 pp, ELO +59
= Stayed the same
K/R at 0.83, ADR at 88.0, Headshots at 45%
▼ Got worse
Nothing clear

Aug to Oct 2026 compared with May to Jul 2026.

Kills per round (K/R)

0.82
MayJunJulAugSepOct

Best month: September 2026 with 0.84. Last 3 months: 0.83 (at the start 0.80).

Patterns

From the last 251 matches, each row based on 20+ matches. Times in Berlin time.

Where does the ELO go?

On Mirage −254 ELO
114 matches · 47% wins
In match 3 of the day −103 ELO
38 matches · 42% wins
Between 0:00 and 6:00 −241 ELO, win rate 41%
On Sundays −39 ELO, win rate 42%

bry_ant loses the most ELO on Mirage: −254 ELO, 47% wins

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.57 · Mirage
  2. Most kills in a match: 40 · Nuke
  3. Longest win streak: 8 wins in a row · Mirage

Maps in detail

from the last 251 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage114
47% better than 31%
0.84 better than 87%
88.8 better than 84%
1.16 better than 84%
57% of 395 duels better than 80%
46% of 50 situations better than 75%
Ancient49
51% better than 45%
0.82 better than 81%
86.7 better than 76%
1.21 better than 92%
59% of 162 duels better than 87%
23% of 22 situations better than 17%
Anubis44
48% better than 36%
0.86 better than 91%
89.4 better than 86%
1.23 better than 93%
57% of 229 duels better than 80%
48% of 27 situations better than 72%
Cache19
53% -
0.73 -
81.1 -
1.08-
61% of 57 duels -
29% of 7 situations -
Nuke15
53% better than 41%
0.81 better than 69%
85.3 better than 63%
1.13-
54% of 63 duels level
17% of 12 situations better than 11%
Dust 24
25% -
0.61 -
64.5 -
0.80-
52% of 21 duels -
25% of 4 situations -
Inferno3
67% -
0.88 -
92.4 -
0.73-
60% of 5 duels -
0% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How bry_ant plays

Across 251 matches bry_ant averages K/R 0.82 and ADR 87.0; the rating across the 85 rated matches is 1.16. Biggest strength: Opening duels won at 58%. That is better than 91% of players on level 10. Most room to improve: Utility with impact at 29%. That is better than only 15% of players on level 10. On average 18.6 kills per match, 46% of them headshots. The strongest map is Cache with a 53% win rate in 19 matches. In 44 of 85 matches the rating was 1.10 or higher (52%), in 24 it was below 0.90. In 179 matches with detailed stats: 47 4Ks and 5 aces. Best month by rating: September 2026 at 1.17. bry_ant loses the most ELO on Mirage (−254 ELO, win rate 47%). Things go best from match 5 of the day (+24 ELO, win rate 56%). Improved over the last three months: Win rate +11 pp, ELO +59. Unchanged in recent months: K/R at 0.83, ADR at 88.0, Headshots at 45%. Last 30 days: 68 matches, win rate 54%, ELO balance −120.

How to read the numbers

Next to each value is the comparison with players on the same FACEIT level (here level 10): better than 30 % means 30 % of them are weaker, Top 12 % means better than 88 %. Green only from better than 75 % with a noticeable gap to the average, red the other way round up to 25 %, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, the neighbouring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds with the first kill of the round.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
Rounds with 2K
Share of rounds with exactly 2 kills.
Rounds with 3K
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility with impact
Share of nades that deal damage or blind.
Utility damage per round
Damage from grenades and molotovs per round.
Enemies flashed per round
Enemies flashed per round on average.
Rounds with a death
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with at least a normal rating (0.90 and up).
Pistol kills per match
Pistol kills per match on average. No comparison with other players.