broka

Brazil
87 matches tracked
ELO ▲ 87
2,914
30-day peak: 2,914
Rank SA ▼ 11 places
#248
Brazil #177 in Brazil
30 days · prev. #237 · best #236
Last updated:

How does broka play?

Rating 1.07 (from 45 matches) K/R 0.74 ADR 78.1 from 87 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 55%
1.07
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.45 ConsistencyShare of matches with a rating of 0.90 or higher. 69%
Rating distribution from 45 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 36% good 1.10 to 1.29 9% normal 0.90 to 1.09 22% weak 0.75 to 0.89 7% very weak below 0.75 24%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 10 · 2,750-2,999 ELO average. Higher headshot rate than the level 10 · 2,750-2,999 ELO average. Rarely on the AWP.
Multi-killsHeadshotsRifler
better than most on level 10 · 2,750-2,999 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (42 matches).

2,750-2,999 ELO

Compared with 11,202 players in this group, each player over up to their last 100 matches.

Opening

Weakness
The first duels of the round

First kill in 8% of rounds and so well below the average (11%).

Rounds with first kill 8%−3 pp · Ø 11% better than 14%
Opening duels won 49%−3 pp · Ø 52% better than 23%

Clutch

Average
Last one alive

36% of 1v2s won and so well above the average (22%).

Clutch 1v1 won 42%+1 pp · Ø 41% better than 67%
Clutch 1v2 won 36%+14 pp · Ø 22% better than 99%
Clutch kills per match 1.5−0.1 · Ø 1.6 better than 37%

Weapons and aim

Average
Where do the kills come from?

57% headshots and so clearly above the average (52%).

Headshot rate 57%+5 pp · Ø 52% better than 80%
AWP share of kills 5%−7 pp · Ø 12% better than 29%
K/D 1.13+0.08 · Ø 1.05 better than 70%
Pistol kills per match 2.7

Impact

Average
Damage and big rounds

Exactly 2 kills in 12.6% of rounds and so clearly below the average (13.6%).

2K rounds 12.6%−1.0 pp · Ø 13.6% better than 22%
3K rounds 4.0%−0.3 pp · Ø 4.3% better than 39%
MVPs per match 2.40.0 · Ø 2.4 right on the average
4Ks and aces 11x 4K, 1 ace in 42 matches

Utility and deaths

Average
Nades, flashes and deaths

0.59 enemies flashed per round and so well above the average (0.31).

Utility hit rate 33%−1 pp · Ø 34% better than 40%
Utility damage per round 4.7+0.7 · Ø 4.0 better than 72%
Enemies flashed per round 0.59+0.28 · Ø 0.31 better than 97%
Deaths per round 65%−6 pp · Ø 71% better than 96%

Progress

One value per month, dashed line is the level 10 · 2,750-2,999 ELO average
▲ Improved
Rating +0.24, Headshots +5 pp, Win rate +11 pp, ELO +200
= Stayed the same
K/R at 0.74, ADR at 78.0
▼ Got worse
Nothing clear

Aug to Oct 2026 compared with Apr to Jun 2026.

Kills per round (K/R)

0.85
AprMayJunJulAugSepOct

Best month: October 2026 with 0.85. Last 3 months: 0.74 (at the start 0.75). Just below the average (0.75).

Patterns

From the last 87 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −11 ELO
25 matches · 44% win rate
In match 1 of the day +117 ELO
45 matches · 53% win rate

broka loses the most ELO on Dust 2: −11 ELO, 44% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.42 · Dust 2
  2. Longest win streak: 7 wins in a row · Dust 2
  3. Most kills in a match: 34 · Dust 2

Maps in detail

from the last 87 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 225
44% better than 17%
0.70 better than 25%
76.2 better than 22%
1.07 better than 53%
39% of 51 duels better than 3%
38% of 8 situations right on the average
Anubis17
71% better than 94%
0.79 better than 68%
82.0 better than 51%
1.19-
53% of 30 duels better than 54%
33% of 3 situations better than 37%
Mirage17
53% right on the average
0.72 better than 33%
76.3 better than 22%
1.04-
45% of 22 duels better than 13%
33% of 3 situations better than 33%
Ancient10
80% -
0.81 -
82.7 -
1.25-
33% of 9 duels -
100% of 2 situations -
Nuke7
71% -
0.67 -
69.3 -
0.87-
57% of 14 duels -
50% of 2 situations -
Cache4
100% -
0.84 -
91.9 -
1.20-
57% of 14 duels -
-
Inferno4
75% -
0.73 -
83.6 -
0.83-
67% of 6 duels -
-

Compared with players on the same level who have at least 15 matches on the map.

How broka plays

Across 87 matches broka averages K/R 0.74 and ADR 78.1; the rating across the 45 rated matches is 1.07. Biggest strength: Deaths per round at just 65% (lower is better), better than 96% of level 10 · 2,750-2,999 ELO players. Most room to improve: Rounds with first kill at 8%, better than only 14% of level 10 · 2,750-2,999 ELO players. Averages 15.8 kills per match with 57% headshots. The strongest map is Ancient with a 80% win rate in 10 matches. In 21 of 45 matches the rating was 1.10 or higher (47%), in 14 it was below 0.90. In 42 matches with detailed stats: 11 4Ks and 1 ace. Best month by rating: October 2026 at 1.28. broka loses the most ELO on Dust 2 (−11 ELO, win rate 44%). Things go best in match 2 of the day (+85 ELO, win rate 69%). Match no. 2 of the day goes best: 69% win rate, +85 ELO. Improved over the last three months: Rating +0.24, Headshots +5 pp, Win rate +11 pp, ELO +200. Unchanged in recent months: K/R at 0.74, ADR at 78.0. Last 30 days: 9 matches, win rate 89%, net ELO +106.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,750-2,999 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.