brinbran

USA
236 matches tracked 54 matches in 30 days
ELO ▲ 98
1,940
30-day peak: 1,940
Rank NA ▲ 2,474 places
#5,018
30 days · prev. #7,492 · best #5,018
Last updated:

How does brinbran play?

Rating 0.91 (from 173 matches) K/R 0.65 ADR 72.0 from 236 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 10%
0.91
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.31 ConsistencyShare of matches with a rating of 0.90 or higher. 51%
Rating distribution from 173 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 8% good 1.10 to 1.29 14% normal 0.90 to 1.09 27% weak 0.75 to 0.89 21% very weak below 0.75 28%
Player type
Clicks heads
Higher headshot rate than the level 9 average. Rarely on the AWP.
HeadshotsRifler
better than most on level 9 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (177 matches).

Level 9

Compared with 1,691 players in this group, each player over up to their last 100 matches.

Opening

Weakness
The first duels of the round

46% of opening duels won and so clearly below the average (51%).

Rounds with first kill 8%−2 pp · Ø 10% better than 19%
Opening duels won 46%−5 pp · Ø 51% better than 15%

Clutch

Average
Last one alive

25% of 1v2s won and so slightly above the average (22%).

Clutch 1v1 won 37%−2 pp · Ø 39% better than 44%
Clutch 1v2 won 25%+3 pp · Ø 22% better than 74%
Clutch kills per match 1.8+0.2 · Ø 1.6 better than 67%

Weapons and aim

Average
Where do the kills come from?

55% headshots and so well above the average (49%).

Headshot rate 55%+6 pp · Ø 49% better than 86%
AWP share of kills 4%−6 pp · Ø 10% better than 25%
K/D 0.91−0.11 · Ø 1.02 better than 14%
Pistol kills per match 2.5
Knife kills 1 in 236 matches

Impact

Weakness
Damage and big rounds

Exactly 2 kills in 11.0% of rounds and so well below the average (13.4%).

2K rounds 11.0%−2.4 pp · Ø 13.4% better than 5%
3K rounds 3.0%−1.0 pp · Ø 4.0% better than 13%
MVPs per match 1.8−0.5 · Ø 2.3 better than 7%
4Ks and aces 21x 4K, 3 aces in 177 matches

Utility and deaths

Average
Nades, flashes and deaths

32% of nades dealing damage or blinding and so clearly below the average (35%).

Utility hit rate 32%−3 pp · Ø 35% better than 28%
Utility damage per round 4.0−0.2 · Ø 4.2 better than 48%
Enemies flashed per round 0.32+0.04 · Ø 0.28 better than 63%
Deaths per round 72%0 pp · Ø 72% right on the average

Progress

One value per month, dashed line is the level 9 average
▲ Improved
Nothing clear
= Stayed the same
K/R at 0.65, ADR at 71.8
▼ Got worse
Headshots −3 pp, Win rate −18 pp, ELO −683

Aug to Oct 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.75
MayJunJulAugSepOct

Best month: October 2026 with 0.75. Last 3 months unchanged at 0.65. Clearly below the average (0.73).

Patterns

From the last 236 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 3 of the day −144 ELO
37 matches · 38% win rate
On Mirage −56 ELO
62 matches · 40% win rate
On Sundays −85 ELO, win rate 33%

brinbran loses the most ELO in match 3 of the day: −144 ELO, 38% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 31 · Mirage
  2. Highest rating in a match: 1.89 · Nuke
  3. Longest win streak: 6 wins in a row · Mirage

Maps in detail

from the last 236 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage62
40% better than 17%
0.61 better than 5%
68.8 better than 5%
0.85 better than 5%
43% of 229 duels better than 12%
33% of 45 situations better than 38%
Anubis45
53% right on the average
0.70 better than 32%
76.4 better than 28%
1.02 better than 48%
43% of 136 duels better than 11%
32% of 22 situations better than 36%
Ancient43
49% better than 42%
0.66 better than 14%
74.1 better than 17%
0.88 better than 10%
51% of 190 duels right on the average
22% of 23 situations better than 14%
Dust 238
47% better than 37%
0.64 better than 11%
69.4 better than 6%
0.91 better than 14%
46% of 143 duels better than 25%
44% of 25 situations better than 68%
Nuke20
60% better than 71%
0.69 better than 23%
75.4 better than 24%
1.01-
63% of 75 duels better than 93%
38% of 8 situations better than 47%
Inferno19
32% better than 4%
0.67 better than 26%
71.9 better than 15%
0.95-
51% of 79 duels right on the average
57% of 7 situations better than 87%
Cache8
25% -
0.61 -
66.5 -
0.83-
36% of 36 duels -
25% of 4 situations -

Compared with players on the same level who have at least 15 matches on the map.

How brinbran plays

Across 236 matches brinbran averages K/R 0.65 and ADR 72.0; the rating across the 173 rated matches is 0.91. Biggest strength: Headshot rate at 55%, better than 86% of level 9 players. Most room to improve: Damage per round (ADR) at 72.0, better than only 8% of level 9 players. Averages 14.3 kills per match with 55% headshots. The strongest map is Nuke with a 60% win rate in 20 matches. In 42 of 173 matches the rating was 1.10 or higher (24%), in 85 it was below 0.90. In 177 matches with detailed stats: 21 4Ks and 3 aces. Best month by rating: October 2026 at 1.06. brinbran loses the most ELO in match 3 of the day (−144 ELO, win rate 38%). Things go best on Anubis (+40 ELO, win rate 53%). Got weaker: Headshots −3 pp, Win rate −18 pp, ELO −683. Unchanged in recent months: K/R at 0.65, ADR at 71.8. Last 30 days: 54 matches, win rate 43%, net ELO −162.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 9): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.