brett

USA
On FACEIT since 2014 384 matches tracked 136 matches in 30 days
ELO ▲ 236
3,403
30-day peak: 3,526
Rank NA ▲ 15 places
#62
USA #33 in USA
30 days · prev. #77 · best #29
Last updated:
Next update possible in 19m 33s

How does brett play?

Rating 1.15 (from 345 matches) K/R 0.82 ADR 90.1 from 384 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 78%
1.15
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.36 ConsistencyShare of matches with a rating of 0.90 or higher. 77%
Rating distribution from 345 matches
outstanding 1.80 and up 6% strong 1.30 to 1.79 26% good 1.10 to 1.29 25% normal 0.90 to 1.09 19% weak 0.75 to 0.89 12% very weak below 0.75 11%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 10 · 3,000-3,499 ELO average. More damage per round than the level 10 · 3,000-3,499 ELO average. Rarely on the AWP.
Multi-killsDamageRifler
better than most on level 10 · 3,000-3,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (293 matches).

3,000-3,499 ELO

Compared with 7,332 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 10% of rounds and so clearly below the average (11%).

Rounds with first kill 10%−1 pp · Ø 11% better than 38%
Opening duels won 54%+2 pp · Ø 52% better than 61%

Clutch

Average
Last one alive

30% of 1v2s won and so clearly above the average (22%).

Clutch 1v1 won 38%−3 pp · Ø 41% better than 42%
Clutch 1v2 won 30%+8 pp · Ø 22% better than 91%
Clutch kills per match 1.8+0.2 · Ø 1.6 better than 72%

Weapons and aim

Average
Where do the kills come from?

48% headshots and so clearly below the average (53%).

Headshot rate 48%−5 pp · Ø 53% better than 24%
AWP share of kills 5%−7 pp · Ø 12% better than 31%
K/D 1.16+0.11 · Ø 1.05 better than 74%
Pistol kills per match 2.7
Knife kills 5 in 384 matches

Impact

Strength
Damage and big rounds

2.9 MVPs per match and so well above the average (2.4).

2K rounds 14.8%+1.4 pp · Ø 13.4% better than 72%
3K rounds 5.2%+1.0 pp · Ø 4.2% better than 81%
MVPs per match 2.9+0.5 · Ø 2.4 better than 88%
4Ks and aces 74x 4K, 6 aces in 293 matches

Utility and deaths

Strength
Nades, flashes and deaths

0.62 enemies flashed per round and so well above the average (0.32).

Utility hit rate 37%+3 pp · Ø 34% better than 75%
Utility damage per round 6.0+2.1 · Ø 3.9 better than 93%
Enemies flashed per round 0.62+0.30 · Ø 0.32 better than 98%
Deaths per round 71%0 pp · Ø 71% right on the average

Progress

One value per month, dashed line is the level 10 · 3,000-3,499 ELO average
▲ Improved
Headshots +3 pp, ELO +399
= Stayed the same
ADR at 89.3, Win rate at 56%
▼ Got worse
K/R −0.04, Rating −0.07

Aug to Oct 2026 compared with May to Jul 2026.

Kills per round (K/R)

0.80
MayJunJulAugSepOct

Best month: June 2026 with 0.88. Last 3 months: 0.81 (at the start 0.85). Clearly above the average (0.74).

Patterns

From the last 384 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 4 of the day −195 ELO
39 matches · 49% win rate
On Dust 2 −37 ELO
71 matches · 58% win rate
On Tuesdays −47 ELO, win rate 42%

brett loses the most ELO in match 4 of the day: −195 ELO, 49% win rate

Records and milestones

from recorded matches
  1. Recorded match no. 250 · Mirage
  2. Longest win streak: 16 wins in a row · Mirage
  3. Most kills in a match: 38 · Dust 2
  4. Highest rating in a match: 2.33 · Dust 2

Maps in detail

from the last 384 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage129
58% better than 65%
0.83 better than 79%
90.2 better than 84%
1.16 better than 78%
57% of 514 duels better than 75%
42% of 66 situations better than 60%
Dust 271
58% better than 62%
0.86 better than 87%
92.6 better than 89%
1.19 better than 81%
49% of 249 duels better than 30%
38% of 39 situations better than 47%
Anubis65
57% better than 55%
0.78 better than 62%
85.9 better than 71%
1.08 better than 56%
54% of 247 duels better than 59%
33% of 30 situations better than 37%
Ancient54
52% better than 38%
0.83 better than 80%
91.9 better than 88%
1.14 better than 74%
54% of 180 duels better than 59%
31% of 26 situations better than 29%
Inferno36
53% better than 23%
0.82 better than 66%
91.9 better than 74%
1.19 better than 67%
51% of 162 duels better than 25%
40% of 20 situations right on the average
Cache15
47% better than 14%
0.80 better than 56%
85.4 better than 52%
1.09-
54% of 46 duels better than 47%
67% of 3 situations better than 95%
Nuke13
62% -
0.79 -
87.8 -
1.17-
49% of 72 duels -
50% of 4 situations -

Compared with players on the same level who have at least 15 matches on the map.

How brett plays

Across 384 matches brett averages K/R 0.82 and ADR 90.1; the rating across the 345 rated matches is 1.15. Biggest strength: Utility damage per round at 6.0, better than 93% of level 10 · 3,000-3,499 ELO players. Most room to improve: Headshot rate at 48%, better than only 24% of level 10 · 3,000-3,499 ELO players. Averages 18.1 kills per match with 48% headshots. The strongest map is Nuke with a 62% win rate in 13 matches. In 198 of 345 matches the rating was 1.10 or higher (57%), in 81 it was below 0.90. In 293 matches with detailed stats: 74 4Ks and 6 aces. Best month by rating: June 2026 at 1.45. brett loses the most ELO in match 4 of the day (−195 ELO, win rate 49%). Things go best on Mirage (+365 ELO, win rate 58%). Match no. 3 of the day goes best: 64% win rate, +204 ELO. Improved over the last three months: Headshots +3 pp, ELO +399. Got weaker: K/R −0.04, Rating −0.07. Unchanged in recent months: ADR at 89.3, Win rate at 56%. Last 30 days: 136 matches, win rate 55%, net ELO +219.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 3,000-3,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.