brede-
Name history of brede-
Periods based on our observations - a change may have happened a little earlier. The oldest name was already in use before our records began.
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (238 matches).
Compared with 1,851 players in this group, each player over up to their last 100 matches.
Opening
Average47% of opening duels won and so clearly below the average (51%).
Clutch
Average47% of 1v1s won and so clearly above the average (38%).
Weapons and aim
Average0.97 K/D and so slightly below the average (1.02).
Impact
AverageExactly 2 kills in 13.1% of rounds and so just below the average (13.3%).
Utility and deaths
Average6.8 utility damage per round and so well above the average (4.2).
Progress
One value per month, dashed line is the level 10 · 2,001-2,249 ELO averageAug to Oct 2026 compared with Jul 2026.
Kills per round (K/R)
Best month: September 2026 with 0.74. Last 3 months: 0.71 (at the start 0.68). Slightly below the average (0.74).
Rating, 1.00 is an average match
Best month: September 2026 with 1.02. Last 3 months unchanged at 0.98. Slightly below the average (1.02).
Damage per round (ADR)
Best month: September 2026 with 81.9. Last 3 months: 80.5 (at the start 78.1). Just above the average (80.4).
Share of headshot kills
Best month: August 2026 with 48%. Last 3 months: 46% (at the start 45%). Clearly below the average (49%).
Matches won (win rate)
Best month: July 2026 with 67%. Last 3 months: 49% (at the start 67%). Right on the average (49%).
Best month: October 2026 with 2,213. Last 3 months: 2,120 (at the start 1,995).
Rounds with first kill
Best month: September 2026 with 10%.
1v1 clutches won
Best month: October 2026 with 57%.
Patterns
From the last 259 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
brede- loses the most ELO on Ancient: −70 ELO, 44% win rate
Records and milestones
from recorded matches- Most kills in a match: 33 · Dust 2
- Longest win streak: 9 wins in a row · Ancient
- Highest rating in a match: 2.26 · Dust 2
Maps in detail
from the last 259 matchesCompared with players on the same level who have at least 15 matches on the map.
How brede- plays
Across 259 matches brede- averages K/R 0.71, ADR 80.4 and a rating of 0.98. Biggest strength: Utility damage per round at 6.8, better than 94% of level 10 · 2,001-2,249 ELO players. Most room to improve: Opening duels won at 47%, better than only 18% of level 10 · 2,001-2,249 ELO players. Averages 15.7 kills per match with 46% headshots. The strongest map is Anubis with a 94% win rate in 18 matches. In 88 of 259 matches the rating was 1.10 or higher (34%), in 112 it was below 0.90. In 238 matches with detailed stats: 32 4Ks and 6 aces. Best month by rating: September 2026 at 1.02. brede- loses the most ELO on Ancient (−70 ELO, win rate 44%). Things go best on Mirage (+119 ELO, win rate 48%). Match no. 2 of the day goes best: 63% win rate, +32 ELO. Improved over the last three months: ELO +125. Got weaker: Win rate −18 pp. Unchanged in recent months: K/R at 0.71, Rating at 0.98, ADR at 80.5, Headshots at 46%. Last 30 days: 93 matches, win rate 52%, net ELO +90.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.