breadstick

USA
137 matches tracked
ELO
2,702
Peak across recorded matches: 2,702
Rank NA ▼ 16 places
#768
USA #393 in USA
30 days · prev. #752 · best #744
Last updated:

How does breadstick play?

Rating 1.08 K/R 0.78 ADR 85.3 from 137 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 63%
1.08
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.35 ConsistencyShare of matches with a rating of 0.90 or higher. 66%
Rating distribution from 137 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 26% good 1.10 to 1.29 15% normal 0.90 to 1.09 22% weak 0.75 to 0.89 16% very weak below 0.75 18%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 10 · 2,500-2,749 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (79 matches).

2,500-2,749 ELO

Compared with 2,333 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

50% of opening duels won and so just below the average (51%).

Rounds with first kill 10%0 pp · Ø 10% right on the average
Opening duels won 50%−1 pp · Ø 51% better than 33%

Clutch

Average
Last one alive

1.5 clutch kills per match and so clearly below the average (1.6).

Clutch 1v1 won 37%−2 pp · Ø 39% better than 40%
Clutch 1v2 won 22%0 pp · Ø 22% right on the average
Clutch kills per match 1.5−0.1 · Ø 1.6 better than 38%

Weapons and aim

Average
Where do the kills come from?

1.08 K/D and so just above the average (1.04).

Headshot rate 52%+1 pp · Ø 51% better than 57%
AWP share of kills 5%−6 pp · Ø 11% better than 29%
K/D 1.08+0.04 · Ø 1.04 better than 59%
Pistol kills per match 2.6
Knife kills 4 in 137 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 14.7% of rounds and so clearly above the average (13.5%).

2K rounds 14.7%+1.2 pp · Ø 13.5% better than 72%
3K rounds 3.8%−0.2 pp · Ø 4.0% better than 32%
MVPs per match 2.5+0.2 · Ø 2.3 better than 64%
4Ks and aces 19x 4K, 1 ace in 79 matches

Utility and deaths

Average
Nades, flashes and deaths

0.37 enemies flashed per round and so well above the average (0.32).

Utility hit rate 33%−2 pp · Ø 35% better than 37%
Utility damage per round 4.7+0.6 · Ø 4.1 better than 68%
Enemies flashed per round 0.37+0.05 · Ø 0.32 better than 70%
Deaths per round 72%+1 pp · Ø 71% better than 38%

Progress

One value per month, dashed line is the level 10 · 2,500-2,749 ELO average
▲ Improved
Headshots +6 pp, ELO +316
= Stayed the same
K/R at 0.78, Rating at 1.08, ADR at 85.5, Win rate at 53%
▼ Got worse
Nothing clear

Aug to Sep 2026 compared with Jul 2026.

Kills per round (K/R)

0.54
MayJunJulAugSepOct

Best month: August 2026 with 0.80. Last 3 months unchanged at 0.78. Slightly above the average (0.74).

Patterns

From the last 137 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −3 ELO
31 matches · 52% win rate
On Mondays +51 ELO, win rate 43%

breadstick loses the most ELO on Dust 2: −3 ELO, 52% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 12 wins in a row · Mirage
  2. Most kills in a match: 38 · Cache
  3. Recorded match no. 100 · Ancient
  4. Highest rating in a match: 1.95 · Mirage

Maps in detail

from the last 137 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage50
50% better than 42%
0.77 better than 59%
84.7 better than 65%
1.06 better than 55%
50% of 206 duels better than 40%
39% of 31 situations better than 53%
Dust 231
52% right on the average
0.77 better than 59%
83.7 better than 61%
1.08 better than 59%
48% of 122 duels better than 30%
38% of 13 situations right on the average
Ancient19
47% better than 28%
0.84 better than 85%
89.0 better than 81%
1.14 better than 78%
54% of 85 duels better than 63%
18% of 11 situations better than 10%
Cache10
70% -
0.80 -
82.8 -
1.15-
64% of 44 duels -
57% of 7 situations -
Anubis9
44% -
0.81 -
90.8 -
1.12-
48% of 33 duels -
33% of 6 situations -
Inferno9
56% -
0.68 -
79.8 -
0.89-
46% of 50 duels -
33% of 3 situations -
Nuke8
88% -
0.83 -
90.9 -
1.23-
48% of 33 duels -
0% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How breadstick plays

Across 137 matches breadstick averages K/R 0.78, ADR 85.3 and a rating of 1.08. Averages 17.3 kills per match with 52% headshots. The strongest map is Cache with a 70% win rate in 10 matches. In 61 of 137 matches the rating was 1.10 or higher (45%), in 46 it was below 0.90. In 79 matches with detailed stats: 19 4Ks and 1 ace. Best month by rating: August 2026 at 1.11. breadstick loses the most ELO on Dust 2 (−3 ELO, win rate 52%). Things go best in match 1 of the day (+120 ELO, win rate 66%). Match no. 1 of the day goes best: 66% win rate, +120 ELO. Improved over the last three months: Headshots +6 pp, ELO +316. Unchanged in recent months: K/R at 0.78, Rating at 1.08, ADR at 85.5, Win rate at 53%. Last 30 days: 1 matches, win rate 100%, net ELO ±0.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,500-2,749 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.