brawIboss

Russia
On FACEIT since 2018 35 matches tracked 33 matches in 30 days
ELO ▼ 6
2,905
30-day peak: 2,911
Rank EU
#11,828
Russia #3,386 in Russia
Last updated:

How does brawIboss play?

Rating 1.10 K/R 0.81 ADR 86.5 from 35 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 66%
1.10
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.39 ConsistencyShare of matches with a rating of 0.90 or higher. 69%
Rating distribution from 35 matches
outstanding 1.80 and up 6% strong 1.30 to 1.79 29% good 1.10 to 1.29 20% normal 0.90 to 1.09 14% weak 0.75 to 0.89 11% very weak below 0.75 20%
Player type
Often wins rounds alone
More 1v1 and 1v2 wins than the level 10 · 2,750-2,999 ELO average. More first kills per match than the level 10 · 2,750-2,999 ELO average.
ClutcherEntry
better than most on level 10 · 2,750-2,999 ELO about average weaker than most
2,750-2,999 ELO

Compared with 11,153 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

First kill in 13% of rounds and so well above the average (11%).

Rounds with first kill 13%+2 pp · Ø 11% better than 82%
Opening duels won 56%+4 pp · Ø 52% better than 79%

Clutch

Strength
Last one alive

32% of 1v2s won and so well above the average (21%).

Clutch 1v1 won 43%+3 pp · Ø 40% better than 72%
Clutch 1v2 won 32%+11 pp · Ø 21% better than 95%
Clutch kills per match 2.1+0.5 · Ø 1.6 better than 88%

Weapons and aim

Average
Where do the kills come from?

45% headshots and so well below the average (51%).

Headshot rate 45%−6 pp · Ø 51% better than 15%
AWP share of kills 17%+5 pp · Ø 12% better than 77%
K/D 1.07+0.02 · Ø 1.05 better than 51%
Pistol kills per match 3.2
Knife kills 8 in 35 matches

Impact

Strength
Damage and big rounds

Exactly 3 kills in 5.7% of rounds and so well above the average (4.2%).

2K rounds 15.1%+1.7 pp · Ø 13.4% better than 80%
3K rounds 5.7%+1.5 pp · Ø 4.2% better than 91%
MVPs per match 2.5+0.1 · Ø 2.4 better than 61%
4Ks and aces 7x 4K, 1 ace in 35 matches

Utility and deaths

Average
Nades, flashes and deaths

6.6 utility damage per round and so well above the average (4.0).

Utility hit rate 37%+3 pp · Ø 34% better than 71%
Utility damage per round 6.6+2.6 · Ø 4.0 better than 95%
Enemies flashed per round 0.38+0.07 · Ø 0.31 better than 72%
Deaths per round 75%+4 pp · Ø 71% better than 8%

Progress

One value per month, dashed line is the level 10 · 2,750-2,999 ELO average
Whether brawIboss is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 35 matches, all from the last 3 months.

Kills per round (K/R)

0.84
SepOct

Patterns

Soon this shows where brawIboss loses ELO and when things go best. It takes 20 matches on one map or at one time of day. Closest so far: Ancient with 11 of 20.

Records and milestones

from recorded matches
  1. Longest win streak: 5 wins in a row · Anubis
  2. Highest rating in a match: 2.02 · Ancient
  3. Most kills in a match: 35 · Ancient

Maps in detail

from the last 35 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Ancient11
36% -
0.89 -
92.2 -
1.19-
56% of 57 duels -
38% of 13 situations -
Anubis6
50% -
0.67 -
74.4 -
0.93-
48% of 23 duels -
67% of 3 situations -
Dust 25
20% -
0.82 -
91.8 -
1.06-
64% of 36 duels -
60% of 5 situations -
Inferno5
60% -
0.69 -
76.8 -
0.97-
56% of 32 duels -
50% of 2 situations -
Mirage3
67% -
0.95 -
102.9 -
1.37-
43% of 7 duels -
33% of 3 situations -
Nuke3
0% -
0.85 -
87.2 -
1.12-
70% of 10 duels -
0% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How brawIboss plays

Across 35 matches brawIboss averages K/R 0.81, ADR 86.5 and a rating of 1.10. Biggest strength: Utility damage per round at 6.6, better than 95% of level 10 · 2,750-2,999 ELO players. Most room to improve: Deaths per round at 75%, better than only 8% of level 10 · 2,750-2,999 ELO players. Averages 17.5 kills per match with 45% headshots. In 19 of 35 matches the rating was 1.10 or higher (54%), in 11 it was below 0.90. In 35 matches with detailed stats: 7 4Ks and 1 ace. Last 30 days: 33 matches, win rate 42%, net ELO +24.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,750-2,999 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.