br1ght___
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (20 matches).
Compared with 1,851 players in this group, each player over up to their last 100 matches.
Opening
Strength58% of opening duels won and so well above the average (51%).
Clutch
Average63% of 1v1s won and so well above the average (38%).
Weapons and aim
Average59% headshots and so well above the average (49%).
Impact
AverageExactly 2 kills in 14.7% of rounds and so clearly above the average (13.3%).
Utility and deaths
Average30% of nades dealing damage or blinding and so clearly below the average (35%).
Progress
One value per month, dashed line is the level 10 · 2,001-2,249 ELO averageOct 2026 compared with Jul 2026.
Kills per round (K/R)
Last 3 months: 0.80 (at the start 0.79). Clearly above the average (0.74).
Rating, 1.00 is an average match
Last 3 months: 1.11 (at the start 1.10). Clearly above the average (1.02).
Damage per round (ADR)
Last 3 months: 80.3 (at the start 82.4). Just below the average (80.4).
Share of headshot kills
Last 3 months: 60% (at the start 57%). Well above the average (49%).
Matches won (win rate)
Last 3 months: 45% (at the start 57%). Clearly below the average (49%).
Last 3 months: 2,128 (at the start 2,009).
Rounds with first kill
1v1 clutches won
Patterns
Records and milestones
from recorded matches- Most kills in a match: 37 · Cache
- Longest win streak: 6 wins in a row · Ancient
- Highest rating in a match: 2.28 · Ancient
Maps in detail
from the last 41 matchesCompared with players on the same level who have at least 15 matches on the map.
How br1ght___ plays
Across 41 matches br1ght___ averages K/R 0.79, ADR 81.4 and a rating of 1.11. Biggest strength: Clutch 1v1 won at 63%, better than 99% of level 10 · 2,001-2,249 ELO players. Most room to improve: Utility hit rate at 30%, better than only 17% of level 10 · 2,001-2,249 ELO players. Averages 17.4 kills per match with 59% headshots. The strongest map is Ancient with a 70% win rate in 10 matches. In 20 of 41 matches the rating was 1.10 or higher (49%), in 11 it was below 0.90. In 20 matches with detailed stats: 6 4Ks and 1 ace. Improved over the last three months: Headshots +3 pp, ELO +119. Got weaker: Win rate −12 pp. Unchanged in recent months: K/R at 0.80, Rating at 1.11, ADR at 80.3. Last 30 days: 20 matches, win rate 45%, net ELO −15.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.