br0LL

Serbia
On FACEIT since 2019 139 matches tracked 41 matches in 30 days
ELO ▲ 303
2,155
30-day peak: 2,155
Rank EU
#154,510
Serbia #1,579 in Serbia
Last updated:

How does br0LL play?

Rating 1.04 K/R 0.73 ADR 81.2 from 139 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 55%
1.04
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.39 ConsistencyShare of matches with a rating of 0.90 or higher. 62%
Rating distribution from 139 matches
outstanding 1.80 and up 4% strong 1.30 to 1.79 19% good 1.10 to 1.29 16% normal 0.90 to 1.09 23% weak 0.75 to 0.89 17% very weak below 0.75 22%
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (109 matches).

2,001-2,249 ELO

Compared with 1,836 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

54% of opening duels won and so clearly above the average (51%).

Rounds with first kill 10%0 pp · Ø 10% right on the average
Opening duels won 54%+3 pp · Ø 51% better than 73%

Clutch

Average
Last one alive

1.9 clutch kills per match and so well above the average (1.7).

Clutch 1v1 won 38%−1 pp · Ø 39% better than 48%
Clutch 1v2 won 23%+1 pp · Ø 22% better than 60%
Clutch kills per match 1.9+0.2 · Ø 1.7 better than 73%

Weapons and aim

Average
Where do the kills come from?

48% headshots and so just below the average (49%).

Headshot rate 48%−1 pp · Ø 49% better than 43%
AWP share of kills 13%+1 pp · Ø 12% better than 65%
K/D 1.05+0.02 · Ø 1.03 better than 57%
Pistol kills per match 3.1
Knife kills 1 in 139 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 12.5% of rounds and so slightly below the average (13.4%).

2K rounds 12.5%−0.9 pp · Ø 13.4% better than 27%
3K rounds 4.2%+0.1 pp · Ø 4.1% better than 56%
MVPs per match 2.30.0 · Ø 2.3 right on the average
4Ks and aces 22x 4K, 5 aces in 109 matches

Utility and deaths

Strength
Nades, flashes and deaths

Died in 69% of rounds and so clearly below the average (72%). Lower is better.

Utility hit rate 39%+4 pp · Ø 35% better than 77%
Utility damage per round 4.7+0.5 · Ø 4.2 better than 67%
Enemies flashed per round 0.38+0.09 · Ø 0.29 better than 75%
Deaths per round 69%−3 pp · Ø 72% better than 79%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
K/R +0.10, Rating +0.20, ADR +5.2, Win rate +29 pp, ELO +490
= Stayed the same
Headshots at 48%
▼ Got worse
Nothing clear

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.72
MayJunJulAugSepOct

Best month: September 2026 with 0.82. Last 3 months: 0.74 (at the start 0.64). Right on the average (0.74).

Patterns

From the last 139 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −30 ELO
35 matches · 60% win rate
On Ancient −30 ELO
25 matches · 48% win rate
Between 6:00 and 12:00 +32 ELO, win rate 51%
On Mondays −60 ELO, win rate 43%

br0LL loses the most ELO on Dust 2: −30 ELO, 60% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 9 wins in a row · Mirage
  2. Highest rating in a match: 2.21 · Mirage
  3. Most kills in a match: 32 · Dust 2

Maps in detail

from the last 139 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 235
60% better than 79%
0.77 better than 67%
87.4 better than 82%
1.11 better than 76%
59% of 165 duels better than 86%
35% of 26 situations better than 42%
Mirage35
63% better than 89%
0.71 better than 36%
78.7 better than 41%
1.00 better than 42%
58% of 153 duels better than 84%
37% of 27 situations better than 47%
Anubis28
43% better than 23%
0.71 better than 37%
78.2 better than 38%
1.00 better than 41%
47% of 83 duels better than 25%
27% of 15 situations better than 24%
Ancient25
48% better than 37%
0.72 better than 37%
83.2 better than 61%
1.03 right on the average
39% of 67 duels better than 4%
24% of 17 situations better than 19%
Nuke14
71% -
0.69 -
74.5 -
1.02-
47% of 64 duels -
73% of 11 situations -

Compared with players on the same level who have at least 15 matches on the map.

How br0LL plays

Across 139 matches br0LL averages K/R 0.73, ADR 81.2 and a rating of 1.04. Biggest strength: Deaths per round at just 69% (lower is better), better than 79% of level 10 · 2,001-2,249 ELO players. Averages 16.1 kills per match with 48% headshots. The strongest map is Nuke with a 71% win rate in 14 matches. In 54 of 139 matches the rating was 1.10 or higher (39%), in 53 it was below 0.90. In 109 matches with detailed stats: 22 4Ks and 5 aces. Best month by rating: September 2026 at 1.19. br0LL loses the most ELO on Dust 2 (−30 ELO, win rate 60%). Things go best in match 2 of the day (+65 ELO, win rate 66%). Match no. 3 of the day goes best: 68% win rate, +28 ELO. Improved over the last three months: K/R +0.10, Rating +0.20, ADR +5.2, Win rate +29 pp, ELO +490. Unchanged in recent months: Headshots at 48%. Last 30 days: 41 matches, win rate 71%, net ELO −2.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.