botdziecko

Vietnam
On FACEIT since 2018 78 matches tracked 26 matches in 30 days
ELO ▼ 45
2,007
30-day peak: 2,055
Rank EU
#239,721
Vietnam #491 in Vietnam
Last updated:

How does botdziecko play?

Rating 1.21 (from 36 matches) K/R 0.84 ADR 89.9 from 78 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 95%
1.21
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.47 ConsistencyShare of matches with a rating of 0.90 or higher. 72%
Rating distribution from 36 matches
outstanding 1.80 and up 11% strong 1.30 to 1.79 31% good 1.10 to 1.29 17% normal 0.90 to 1.09 14% weak 0.75 to 0.89 14% very weak below 0.75 14%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 10 · 2,001-2,249 ELO average. More 1v1 and 1v2 wins than the level 10 · 2,001-2,249 ELO average. More damage per round than the level 10 · 2,001-2,249 ELO average.
Multi-killsClutcherDamage
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (35 matches).

2,001-2,249 ELO

Compared with 1,851 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 12% of rounds and so well above the average (10%).

Rounds with first kill 12%+2 pp · Ø 10% better than 75%
Opening duels won 54%+3 pp · Ø 51% better than 74%

Clutch

Strength
Last one alive

55% of 1v1s won and so well above the average (38%).

Clutch 1v1 won 55%+17 pp · Ø 38% better than 98%
Clutch 1v2 won 27%+5 pp · Ø 22% better than 83%
Clutch kills per match 2.0+0.3 · Ø 1.7 better than 82%

Weapons and aim

Average
Where do the kills come from?

1.13 K/D and so clearly above the average (1.02).

Headshot rate 48%−1 pp · Ø 49% better than 44%
AWP share of kills 9%−2 pp · Ø 11% better than 50%
K/D 1.13+0.11 · Ø 1.02 better than 82%
Pistol kills per match 3.0

Impact

Strength
Damage and big rounds

Exactly 3 kills in 7.4% of rounds and so well above the average (4.1%).

2K rounds 14.7%+1.4 pp · Ø 13.3% better than 79%
3K rounds 7.4%+3.3 pp · Ø 4.1% better than 99%
MVPs per match 2.7+0.4 · Ø 2.3 better than 86%
4Ks and aces 10x 4K, 2 aces in 35 matches

Utility and deaths

Average
Nades, flashes and deaths

28% of nades dealing damage or blinding and so well below the average (35%).

Utility hit rate 28%−7 pp · Ø 35% better than 9%
Utility damage per round 4.7+0.5 · Ø 4.2 better than 66%
Enemies flashed per round 0.40+0.12 · Ø 0.28 better than 80%
Deaths per round 75%+3 pp · Ø 72% better than 15%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
K/R +0.04, ELO +83
= Stayed the same
ADR at 92.6
▼ Got worse
Headshots −4 pp, Win rate −3 pp

Aug to Oct 2026 compared with Nov 2025 to Jan 2026.

Kills per round (K/R)

0.84
NovDecJanFebMarAprMayJunJulAugSepOct

Best month: September 2026 with 1.07. Last 3 months: 0.88 (at the start 0.84). Well above the average (0.74).

Patterns

From the last 78 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

No clear pattern

No clear pattern

Records and milestones

from recorded matches
  1. Longest win streak: 4 wins in a row · Inferno
  2. Highest rating in a match: 2.74 · Mirage
  3. Most kills in a match: 36 · Ancient

Maps in detail

from the last 78 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage35
63% better than 88%
0.90 better than 96%
92.5 better than 93%
1.41 better than 99%
62% of 65 duels better than 96%
36% of 11 situations better than 44%
Dust 214
36% -
0.73 -
80.0 -
1.02-
67% of 18 duels -
100% of 2 situations -
Ancient8
38% -
0.88 -
94.4 -
0.80-
55% of 11 duels -
100% of 1 situations -
Inferno7
43% -
0.89 -
97.5 -
1.30-
62% of 34 duels -
50% of 4 situations -
Nuke7
43% -
0.71 -
77.7 -
0.88-
38% of 21 duels -
100% of 2 situations -
Anubis4
25% -
0.78 -
87.8 -
1.13-
15% of 13 duels -
50% of 2 situations -
Train3
100% -
0.94 -
105.3 -
-
-
-

Compared with players on the same level who have at least 15 matches on the map.

How botdziecko plays

Across 78 matches botdziecko averages K/R 0.84 and ADR 89.9; the rating across the 36 rated matches is 1.21. Biggest strength: 3K rounds at 7.4%, better than 99% of level 10 · 2,001-2,249 ELO players. Most room to improve: Utility hit rate at 28%, better than only 9% of level 10 · 2,001-2,249 ELO players. Averages 17.8 kills per match with 48% headshots. The strongest map is Mirage with a 63% win rate in 35 matches. In 21 of 36 matches the rating was 1.10 or higher (58%), in 10 it was below 0.90. In 35 matches with detailed stats: 10 4Ks and 2 aces. Best month by rating: September 2026 at 1.52. Things go best on Mirage (+54 ELO, win rate 63%). Improved over the last three months: K/R +0.04, ELO +83. Got weaker: Headshots −4 pp, Win rate −3 pp. Unchanged in recent months: ADR at 92.6. Last 30 days: 26 matches, win rate 54%, net ELO −3.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.