bossfasika

Spain
On FACEIT since 2023 187 matches tracked
Last updated:

How does bossfasika play?

Rating 0.94 K/R 0.68 ADR 74.2 from 187 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 19%
0.94
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.35 ConsistencyShare of matches with a rating of 0.90 or higher. 49%
Rating distribution from 187 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 13% good 1.10 to 1.29 17% normal 0.90 to 1.09 17% weak 0.75 to 0.89 21% very weak below 0.75 30%
better than most on level 9 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (136 matches).

Level 9

Compared with 1,549 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

49% of opening duels won and so just below the average (50%).

Rounds with first kill 10%0 pp · Ø 10% right on the average
Opening duels won 49%−1 pp · Ø 50% better than 38%

Clutch

Average
Last one alive

29% of 1v1s won and so clearly below the average (38%).

Clutch 1v1 won 29%−9 pp · Ø 38% better than 11%
Clutch 1v2 won 25%+5 pp · Ø 20% better than 75%
Clutch kills per match 1.7+0.1 · Ø 1.6 better than 57%

Weapons and aim

Average
Where do the kills come from?

0.92 K/D and so slightly below the average (1.00).

Headshot rate 51%+3 pp · Ø 48% better than 67%
AWP share of kills 13%+2 pp · Ø 11% better than 65%
K/D 0.92−0.08 · Ø 1.00 better than 17%
Pistol kills per match 2.7
Knife kills 3 in 187 matches

Impact

Weakness
Damage and big rounds

Exactly 3 kills in 3.0% of rounds and so clearly below the average (3.9%).

2K rounds 13.4%+0.3 pp · Ø 13.1% better than 54%
3K rounds 3.0%−0.9 pp · Ø 3.9% better than 11%
MVPs per match 2.0−0.2 · Ø 2.2 better than 20%
4Ks and aces 23x 4K, 1 ace in 136 matches

Utility and deaths

Average
Nades, flashes and deaths

27% of nades dealing damage or blinding and so well below the average (36%).

Utility hit rate 27%−9 pp · Ø 36% better than 6%
Utility damage per round 2.4−1.8 · Ø 4.2 better than 9%
Enemies flashed per round 0.24−0.04 · Ø 0.28 better than 42%
Deaths per round 74%+2 pp · Ø 72% better than 29%

Progress

One value per month, dashed line is the level 9 average
▲ Improved
K/R +0.04, Rating +0.09, ELO +274
= Stayed the same
ADR at 74.9
▼ Got worse
Headshots −4 pp, Win rate −5 pp

Aug to Sep 2026 compared with May to Jul 2026.

Kills per round (K/R)

0.54
MayJunJulAugSepOct

Best month: August 2026 with 0.70. Last 3 months: 0.69 (at the start 0.65). Slightly below the average (0.72).

Patterns

From the last 187 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 3 of the day −29 ELO
27 matches · 33% win rate
Between 12:00 and 18:00 +68 ELO, win rate 41%
On Thursdays +56 ELO, win rate 32%

bossfasika loses the most ELO in match 3 of the day: −29 ELO, 33% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 8 wins in a row · Mirage
  2. Highest rating in a match: 2.10 · Dust 2
  3. Most kills in a match: 34 · Mirage

Maps in detail

from the last 187 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 258
48% better than 43%
0.68 better than 25%
73.2 better than 16%
0.95 better than 25%
49% of 266 duels better than 41%
37% of 35 situations better than 48%
Mirage43
56% better than 69%
0.74 better than 54%
78.9 better than 44%
1.02 better than 52%
51% of 190 duels right on the average
33% of 21 situations better than 37%
Anubis37
43% better than 23%
0.68 better than 23%
74.3 better than 17%
0.92 better than 17%
44% of 148 duels better than 15%
22% of 32 situations better than 17%
Nuke15
33% better than 4%
0.61 better than 3%
69.7 better than 6%
0.84 better than 2%
45% of 86 duels better than 13%
33% of 9 situations better than 33%
Ancient14
36% -
0.64 -
69.0 -
0.88-
49% of 59 duels -
25% of 4 situations -
Cache9
56% -
0.55 -
62.4 -
0.76-
40% of 35 duels -
0% of 3 situations -
Inferno9
33% -
0.69 -
79.4 -
0.91-
40% of 48 duels -
40% of 5 situations -

Compared with players on the same level who have at least 15 matches on the map.

How bossfasika plays

Across 187 matches bossfasika averages K/R 0.68, ADR 74.2 and a rating of 0.94. Most room to improve: Utility hit rate at 27%, better than only 6% of level 9 players. Averages 15.1 kills per match with 51% headshots. The strongest map is Mirage with a 56% win rate in 43 matches. In 60 of 187 matches the rating was 1.10 or higher (32%), in 95 it was below 0.90. In 136 matches with detailed stats: 23 4Ks and 1 ace. Best month by rating: August 2026 at 0.97. bossfasika loses the most ELO in match 3 of the day (−29 ELO, win rate 33%). Things go best in match 2 of the day (+89 ELO, win rate 53%). Match no. 2 of the day goes best: 53% win rate, +89 ELO. Improved over the last three months: K/R +0.04, Rating +0.09, ELO +274. Got weaker: Headshots −4 pp, Win rate −5 pp. Unchanged in recent months: ADR at 74.9.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 9): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.