borisG0DD

AR
179 matches tracked
Last updated:

How does borisG0DD play?

Rating 1.12 (from 178 matches) K/R 0.82 ADR 88.2 from 179 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 88%
1.12
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.36 ConsistencyShare of matches with a rating of 0.90 or higher. 70%
Rating distribution from 178 matches
outstanding 1.80 and up 6% strong 1.30 to 1.79 21% good 1.10 to 1.29 23% normal 0.90 to 1.09 20% weak 0.75 to 0.89 14% very weak below 0.75 16%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 8 average. Higher headshot rate than the level 8 average.
Multi-killsHeadshots
better than most on level 8 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (134 matches).

Level 8

Compared with 1,493 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

53% of opening duels won and so slightly above the average (51%).

Rounds with first kill 11%+1 pp · Ø 10% better than 64%
Opening duels won 53%+2 pp · Ø 51% better than 72%

Clutch

Average
Last one alive

1.4 clutch kills per match and so well below the average (1.7).

Clutch 1v1 won 36%−3 pp · Ø 39% better than 40%
Clutch 1v2 won 22%+1 pp · Ø 21% better than 54%
Clutch kills per match 1.4−0.3 · Ø 1.7 better than 29%

Weapons and aim

Strength
Where do the kills come from?

62% headshots and so well above the average (48%).

Headshot rate 62%+14 pp · Ø 48% better than 99%
AWP share of kills 10%0 pp · Ø 10% right on the average
K/D 1.12+0.10 · Ø 1.02 better than 86%
Pistol kills per match 3.3
Knife kills 1 in 179 matches

Impact

Strength
Damage and big rounds

Exactly 2 kills in 15.1% of rounds and so clearly above the average (13.2%).

2K rounds 15.1%+1.9 pp · Ø 13.2% better than 90%
3K rounds 4.6%+0.6 pp · Ø 4.0% better than 79%
MVPs per match 2.5+0.2 · Ø 2.3 better than 79%
4Ks and aces 31x 4K, 3 aces in 134 matches

Utility and deaths

Average
Nades, flashes and deaths

0.18 enemies flashed per round and so well below the average (0.27).

Utility hit rate 38%+3 pp · Ø 35% better than 69%
Utility damage per round 4.5+0.3 · Ø 4.2 better than 59%
Enemies flashed per round 0.18−0.09 · Ø 0.27 better than 27%
Deaths per round 73%+1 pp · Ø 72% better than 43%

Progress

One value per month, dashed line is the level 8 average
▲ Improved
Nothing clear
= Stayed the same
Rating at 1.11, ADR at 87.4, Headshots at 62%
▼ Got worse
K/R −0.04, Win rate −6 pp, ELO −294

Aug to Sep 2026 compared with Jul 2026.

Kills per round (K/R)

0.81
MayJunJulAugSepOct

Best month: July 2026 with 0.85. Last 3 months: 0.81 (at the start 0.85). Clearly above the average (0.73).

Patterns

From the last 179 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −22 ELO
59 matches · 58% win rate
In match 3 of the day ±0 ELO
29 matches · 34% win rate
On Saturdays −48 ELO, win rate 33%

borisG0DD loses the most ELO on Dust 2: −22 ELO, 58% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 39 · Mirage
  2. Highest rating in a match: 2.16 · Mirage
  3. Longest win streak: 5 wins in a row · Mirage

Maps in detail

from the last 179 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage71
54% better than 65%
0.85 better than 94%
89.7 better than 91%
1.17 better than 92%
53% of 303 duels better than 68%
50% of 42 situations better than 82%
Dust 259
58% better than 77%
0.81 better than 86%
87.9 better than 86%
1.12 better than 84%
57% of 310 duels better than 82%
26% of 31 situations better than 19%
Ancient14
21% -
0.84 -
93.3 -
1.07-
47% of 77 duels -
17% of 12 situations -
Inferno13
31% -
0.90 -
94.4 -
1.24-
61% of 57 duels -
63% of 8 situations -
Nuke7
14% -
0.73 -
77.9 -
0.92-
49% of 37 duels -
20% of 5 situations -
Anubis6
83% -
0.65 -
75.6 -
0.87-
37% of 30 duels -
100% of 2 situations -
Cache6
17% -
0.69 -
81.4 -
0.92-
48% of 29 duels -
0% of 1 situations -
Vertigo3
0% -
0.58 -
68.2 -
0.68-
14% of 7 duels -
100% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How borisG0DD plays

Across 179 matches borisG0DD averages K/R 0.82 and ADR 88.2; the rating across the 178 rated matches is 1.12. Biggest strength: Headshot rate at 62%, better than 99% of level 8 players. Averages 17.8 kills per match with 62% headshots. The strongest map is Dust 2 with a 58% win rate in 59 matches. In 89 of 178 matches the rating was 1.10 or higher (50%), in 53 it was below 0.90. In 134 matches with detailed stats: 31 4Ks and 3 aces. Best month by rating: July 2026 at 1.15. borisG0DD loses the most ELO on Dust 2 (−22 ELO, win rate 58%). Things go best in match 1 of the day (+28 ELO, win rate 54%). Match no. 2 of the day goes best: 61% win rate, −23 ELO. Got weaker: K/R −0.04, Win rate −6 pp, ELO −294. Unchanged in recent months: Rating at 1.11, ADR at 87.4, Headshots at 62%.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 8): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.