borg_1337

Ukraine
On FACEIT since 2021 308 matches tracked 50 matches in 30 days
Last updated:

How does borg_1337 play?

Rating 0.97 K/R 0.70 ADR 78.5 from 308 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 68%
0.97
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.38 ConsistencyShare of matches with a rating of 0.90 or higher. 56%
Rating distribution from 308 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 15% good 1.10 to 1.29 16% normal 0.90 to 1.09 22% weak 0.75 to 0.89 17% very weak below 0.75 28%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 3 average. More 1v1 and 1v2 wins than the level 3 average. Higher headshot rate than the level 3 average.
AWPerClutcherHeadshots
better than most on level 3 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (250 matches).

Level 3

Compared with 794 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

50% of opening duels won and so clearly above the average (47%).

Rounds with first kill 10%+1 pp · Ø 9% better than 64%
Opening duels won 50%+3 pp · Ø 47% better than 72%

Clutch

Average
Last one alive

2.0 clutch kills per match and so well above the average (1.5).

Clutch 1v1 won 39%+1 pp · Ø 38% better than 64%
Clutch 1v2 won 19%−3 pp · Ø 22% better than 46%
Clutch kills per match 2.0+0.5 · Ø 1.5 better than 85%

Weapons and aim

Average
Where do the kills come from?

46% headshots and so clearly above the average (41%).

Headshot rate 46%+5 pp · Ø 41% better than 74%
AWP share of kills 24%+14 pp · Ø 10% better than 89%
K/D 0.95+0.02 · Ø 0.93 better than 64%
Pistol kills per match 3.2
Knife kills 23 in 308 matches

Impact

Strength
Damage and big rounds

2.3 MVPs per match and so well above the average (2.0).

2K rounds 11.8%−0.7 pp · Ø 12.5% better than 37%
3K rounds 4.1%+0.6 pp · Ø 3.5% better than 81%
MVPs per match 2.3+0.3 · Ø 2.0 better than 86%
4Ks and aces 39x 4K, 4 aces in 250 matches

Utility and deaths

Average
Nades, flashes and deaths

30% of nades dealing damage or blinding and so clearly below the average (34%).

Utility hit rate 30%−4 pp · Ø 34% better than 32%
Utility damage per round 4.1+0.7 · Ø 3.4 better than 65%
Enemies flashed per round 0.18−0.03 · Ø 0.21 better than 40%
Deaths per round 74%0 pp · Ø 74% right on the average

Progress

One value per month, dashed line is the level 3 average
▲ Improved
Win rate +5 pp
= Stayed the same
Nothing clear
▼ Got worse
K/R −0.06, Rating −0.07, ADR −6.9, Headshots −4 pp

Aug to Oct 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.67
MayJunJulAugSepOct

Best month: August 2026 with 0.83. Last 3 months: 0.69 (at the start 0.75). Right on the average (0.69).

Patterns

From the last 308 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −59 ELO
57 matches · 46% win rate
On Anubis −57 ELO
53 matches · 43% win rate
Between 18:00 and 24:00 −111 ELO, win rate 42%

borg_1337 loses the most ELO on Mirage: −59 ELO, 46% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.93 · Dust 2
  2. Longest win streak: 7 wins in a row · Ancient
  3. Most kills in a match: 35 · Mirage

Maps in detail

from the last 308 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 295
49% better than 52%
0.76 better than 85%
84.8 better than 89%
1.04 better than 82%
57% of 474 duels better than 91%
34% of 65 situations better than 47%
Mirage57
46% better than 41%
0.71 better than 66%
78.8 better than 67%
1.00 better than 75%
47% of 257 duels better than 48%
47% of 32 situations better than 79%
Anubis53
43% better than 29%
0.68 right on the average
75.9 better than 51%
0.93 right on the average
50% of 183 duels better than 66%
38% of 47 situations better than 54%
Ancient49
45% better than 33%
0.67 better than 55%
76.5 better than 59%
0.92 better than 57%
47% of 180 duels right on the average
38% of 40 situations better than 54%
Inferno34
56% better than 71%
0.69 better than 61%
74.0 better than 45%
0.98 better than 68%
54% of 134 duels better than 82%
36% of 39 situations right on the average
Nuke11
45% -
0.59 -
68.1 -
0.81-
59% of 29 duels -
25% of 8 situations -
Cache4
0% -
0.65 -
73.1 -
0.94-
33% of 12 duels -
0% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How borg_1337 plays

Across 308 matches borg_1337 averages K/R 0.70, ADR 78.5 and a rating of 0.97. Biggest strength: 3K rounds at 4.1%, better than 81% of level 3 players. Averages 15.1 kills per match with 46% headshots. The strongest map is Inferno with a 56% win rate in 34 matches. In 102 of 308 matches the rating was 1.10 or higher (33%), in 137 it was below 0.90. In 250 matches with detailed stats: 39 4Ks and 4 aces. Best month by rating: August 2026 at 1.21. borg_1337 loses the most ELO on Mirage (−59 ELO, win rate 46%). Things go best on Dust 2 (+22 ELO, win rate 49%). Improved over the last three months: Win rate +5 pp. Got weaker: K/R −0.06, Rating −0.07, ADR −6.9, Headshots −4 pp. Last 30 days: 50 matches, win rate 46%, net ELO −55.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 3): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.