boragoat

Serbia
161 matches tracked 78 matches in 30 days
Last updated:

How does boragoat play?

Rating 1.01 K/R 0.73 ADR 81.8 from 161 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 60%
1.01
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.36 ConsistencyShare of matches with a rating of 0.90 or higher. 60%
Rating distribution from 161 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 17% good 1.10 to 1.29 19% normal 0.90 to 1.09 22% weak 0.75 to 0.89 18% very weak below 0.75 22%
Player type
Often wins rounds alone
More 1v1 and 1v2 wins than the level 7 average.
Clutcher
better than most on level 7 about average weaker than most
Level 7

Compared with 1,194 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

51% of opening duels won and so slightly above the average (49%).

Rounds with first kill 10%0 pp · Ø 10% right on the average
Opening duels won 51%+2 pp · Ø 49% better than 63%

Clutch

Average
Last one alive

26% of 1v2s won and so clearly above the average (21%).

Clutch 1v1 won 40%+2 pp · Ø 38% better than 61%
Clutch 1v2 won 26%+5 pp · Ø 21% better than 80%
Clutch kills per match 1.8+0.1 · Ø 1.7 better than 70%

Weapons and aim

Average
Where do the kills come from?

1.02 K/D and so just above the average (0.98).

Headshot rate 44%−3 pp · Ø 47% better than 39%
AWP share of kills 9%−2 pp · Ø 11% better than 51%
K/D 1.02+0.04 · Ø 0.98 better than 67%
Pistol kills per match 2.3
Knife kills 2 in 161 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 13.2% of rounds and so just above the average (12.9%).

2K rounds 13.2%+0.3 pp · Ø 12.9% better than 58%
3K rounds 3.8%0.0 pp · Ø 3.8% right on the average
MVPs per match 2.20.0 · Ø 2.2 right on the average
4Ks and aces 27x 4K, 1 ace in 161 matches

Utility and deaths

Average
Nades, flashes and deaths

28% of nades dealing damage or blinding and so well below the average (36%).

Utility hit rate 28%−8 pp · Ø 36% better than 11%
Utility damage per round 4.2+0.1 · Ø 4.1 better than 54%
Enemies flashed per round 0.41+0.15 · Ø 0.26 better than 82%
Deaths per round 71%−2 pp · Ø 73% better than 73%

Progress

One value per month, dashed line is the level 7 average
Whether boragoat is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 161 matches, all from the last 3 months.

Kills per round (K/R)

0.72
AugSepOct

Best month: September 2026 with 0.73.

Patterns

From the last 161 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −143 ELO
44 matches · 45% win rate
On Dust 2 −113 ELO
42 matches · 43% win rate
Between 0:00 and 6:00 −53 ELO, win rate 32%
On Wednesdays −107 ELO, win rate 35%

boragoat loses the most ELO on Mirage: −143 ELO, 45% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 6 wins in a row · Mirage
  2. Most kills in a match: 40 · Mirage
  3. Highest rating in a match: 1.93 · Mirage

Maps in detail

from the last 161 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage44
45% better than 32%
0.75 better than 63%
83.0 better than 70%
1.04 better than 64%
53% of 189 duels better than 66%
49% of 37 situations better than 78%
Dust 242
43% better than 23%
0.72 right on the average
81.4 better than 63%
1.02 better than 59%
47% of 181 duels better than 31%
48% of 25 situations better than 75%
Ancient24
67% better than 94%
0.76 better than 71%
85.2 better than 78%
1.06 better than 76%
57% of 81 duels better than 88%
31% of 13 situations better than 34%
Anubis18
39% better than 16%
0.65 better than 21%
75.3 better than 32%
0.89 better than 19%
50% of 80 duels right on the average
33% of 12 situations better than 41%
Inferno15
67% better than 89%
0.75 better than 71%
86.1 better than 83%
1.09 better than 82%
57% of 68 duels better than 82%
39% of 18 situations better than 53%
Cache8
25% -
0.79 -
89.2 -
1.07-
47% of 45 duels -
33% of 9 situations -
Nuke8
38% -
0.63 -
69.5 -
0.85-
41% of 41 duels -
15% of 13 situations -

Compared with players on the same level who have at least 15 matches on the map.

How boragoat plays

Across 161 matches boragoat averages K/R 0.73, ADR 81.8 and a rating of 1.01. Most room to improve: Utility hit rate at 28%, better than only 11% of level 7 players. Averages 16.0 kills per match with 44% headshots. The strongest map is Ancient with a 67% win rate in 24 matches. In 61 of 161 matches the rating was 1.10 or higher (38%), in 65 it was below 0.90. In 161 matches with detailed stats: 27 4Ks and 1 ace. Best month by rating: October 2026 at 1.03. boragoat loses the most ELO on Mirage (−143 ELO, win rate 45%). Things go best on Ancient (+129 ELO, win rate 67%). Last 30 days: 78 matches, win rate 54%, net ELO −52.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 7): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.