bolgarin01

Netherlands
On FACEIT since 2021 187 matches tracked 53 matches in 30 days
ELO ▲ 159
2,094
30-day peak: 2,094
Rank EU
#184,827
Netherlands #1,027 in Netherlands
Last updated:
Next update possible in 1h 56m

How does bolgarin01 play?

Rating 1.10 K/R 0.77 ADR 80.4 from 187 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 78%
1.10
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.35 ConsistencyShare of matches with a rating of 0.90 or higher. 73%
Rating distribution from 187 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 23% good 1.10 to 1.29 24% normal 0.90 to 1.09 23% weak 0.75 to 0.89 14% very weak below 0.75 13%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 10 · 2,001-2,249 ELO average.
AWPer
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (183 matches).

2,001-2,249 ELO

Compared with 1,851 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

54% of opening duels won and so clearly above the average (51%).

Rounds with first kill 11%+1 pp · Ø 10% better than 61%
Opening duels won 54%+3 pp · Ø 51% better than 74%

Clutch

Average
Last one alive

44% of 1v1s won and so clearly above the average (38%).

Clutch 1v1 won 44%+6 pp · Ø 38% better than 79%
Clutch 1v2 won 25%+3 pp · Ø 22% better than 73%
Clutch kills per match 1.70.0 · Ø 1.7 right on the average

Weapons and aim

Average
Where do the kills come from?

42% headshots and so well below the average (49%).

Headshot rate 42%−7 pp · Ø 49% better than 13%
AWP share of kills 28%+17 pp · Ø 11% better than 95%
K/D 1.12+0.10 · Ø 1.02 better than 80%
Pistol kills per match 2.8
Knife kills 4 in 187 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 14.3% of rounds and so clearly above the average (13.3%).

2K rounds 14.3%+1.0 pp · Ø 13.3% better than 71%
3K rounds 4.5%+0.4 pp · Ø 4.1% better than 69%
MVPs per match 2.2−0.1 · Ø 2.3 better than 38%
4Ks and aces 39x 4K, 2 aces in 183 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 69% of rounds and so clearly below the average (72%). Lower is better.

Utility hit rate 33%−2 pp · Ø 35% better than 34%
Utility damage per round 3.2−1.0 · Ø 4.2 better than 25%
Enemies flashed per round 0.31+0.03 · Ø 0.28 better than 59%
Deaths per round 69%−3 pp · Ø 72% better than 81%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
Whether bolgarin01 is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 187 matches, all from the last 3 months.

Kills per round (K/R)

0.79
AugSepOct

Best month: September 2026 with 0.80.

Patterns

From the last 187 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Ancient −45 ELO
25 matches · 52% win rate
On Anubis −31 ELO
35 matches · 60% win rate
Between 12:00 and 18:00 −2 ELO, win rate 44%
On Wednesdays −19 ELO, win rate 38%

bolgarin01 loses the most ELO on Ancient: −45 ELO, 52% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 41 · Ancient
  2. Highest rating in a match: 2.08 · Mirage
  3. Longest win streak: 5 wins in a row · Anubis

Maps in detail

from the last 187 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 248
46% better than 30%
0.73 better than 45%
77.4 better than 32%
1.04 better than 53%
54% of 185 duels better than 64%
47% of 34 situations better than 76%
Mirage48
52% right on the average
0.78 better than 71%
78.3 better than 39%
1.11 better than 77%
56% of 206 duels better than 79%
31% of 32 situations better than 29%
Anubis35
60% better than 79%
0.84 better than 91%
85.7 better than 76%
1.21 better than 94%
57% of 171 duels better than 81%
39% of 23 situations better than 55%
Ancient25
52% right on the average
0.80 better than 75%
83.2 better than 59%
1.10 better than 73%
48% of 103 duels better than 33%
45% of 22 situations better than 69%
Cache15
67% -
0.88 -
89.8 -
1.26-
69% of 71 duels -
75% of 8 situations -
Nuke9
44% -
0.64 -
71.3 -
0.86-
34% of 50 duels -
0% of 1 situations -
Inferno6
50% -
0.60 -
72.2 -
0.88-
55% of 31 duels -
33% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How bolgarin01 plays

Across 187 matches bolgarin01 averages K/R 0.77, ADR 80.4 and a rating of 1.10. Biggest strength: Deaths per round at just 69% (lower is better), better than 81% of level 10 · 2,001-2,249 ELO players. Most room to improve: Headshot rate at 42%, better than only 13% of level 10 · 2,001-2,249 ELO players. Averages 16.9 kills per match with 42% headshots. The strongest map is Cache with a 67% win rate in 15 matches. In 93 of 187 matches the rating was 1.10 or higher (50%), in 51 it was below 0.90. In 183 matches with detailed stats: 39 4Ks and 2 aces. Best month by rating: October 2026 at 1.14. bolgarin01 loses the most ELO on Ancient (−45 ELO, win rate 52%). Things go best on Mirage (+40 ELO, win rate 52%). Match no. 1 of the day goes best: 66% win rate, −21 ELO. Last 30 days: 53 matches, win rate 53%, net ELO −27.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.