FLOATTUPP

Russia
On FACEIT since 2023 269 matches tracked 58 matches in 30 days
ELO ▲ 88
3,174
30-day peak: 3,174
Rank EU ▲ 621 places
#3,824
RU #1,083 in RU
30 days · prev. #4,445 · best #3,812
Last updated:

How does FLOATTUPP play?

Rating 1.03 K/R 0.74 ADR 81.2 from 268 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 33%
1.03
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.36 ConsistencyShare of matches with a rating of 0.90 or higher. 62%
Rating distribution from 268 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 19% good 1.10 to 1.29 18% normal 0.90 to 1.09 22% weak 0.75 to 0.89 16% very weak below 0.75 22%
Player type
Often wins rounds alone
More 1v1 and 1v2 wins than the level 10 · 3,000-3,499 ELO average.
Clutcher
better than most on level 10 · 3,000-3,499 ELO about average weaker than most
3,000-3,499 ELO

Compared with 6,766 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

52% of opening duels won and so right on the average (52%).

Rounds with first kill 11%0 pp · Ø 11% right on the average
Opening duels won 52%0 pp · Ø 52% right on the average

Clutch

Average
Last one alive

51% of 1v1s won and so well above the average (40%).

Clutch 1v1 won 51%+11 pp · Ø 40% better than 95%
Clutch 1v2 won 22%+1 pp · Ø 21% better than 51%
Clutch kills per match 1.60.0 · Ø 1.6 right on the average

Weapons and aim

Average
Where do the kills come from?

1.04 K/D and so just below the average (1.05).

Headshot rate 55%+2 pp · Ø 53% better than 62%
AWP share of kills 7%−5 pp · Ø 12% better than 42%
K/D 1.04−0.01 · Ø 1.05 better than 34%
Pistol kills per match 2.8
Knife kills 1 in 268 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 3.7% of rounds and so clearly below the average (4.2%).

2K rounds 13.7%+0.1 pp · Ø 13.6% better than 46%
3K rounds 3.7%−0.5 pp · Ø 4.2% better than 24%
MVPs per match 2.40.0 · Ø 2.4 right on the average
4Ks and aces 39x 4K, 7 aces in 268 matches

Utility and deaths

Average
Nades, flashes and deaths

0.26 enemies flashed per round and so well below the average (0.32).

Utility hit rate 34%0 pp · Ø 34% right on the average
Utility damage per round 3.7−0.2 · Ø 3.9 better than 45%
Enemies flashed per round 0.26−0.06 · Ø 0.32 better than 30%
Deaths per round 71%0 pp · Ø 71% right on the average

Progress

One value per month, dashed line is the level 10 · 3,000-3,499 ELO average
Whether FLOATTUPP is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 268 matches, all from the last 3 months.

Kills per round (K/R)

0.73
AugSepOct

Best month: August 2026 with 0.76.

Patterns

From the last 268 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

From match 5 of the day −93 ELO
92 matches · 43% win rate
In match 3 of the day −88 ELO
40 matches · 45% win rate
On Mondays −185 ELO, win rate 37%

FLOATTUPP loses the most ELO from match 5 of the day: −93 ELO, 43% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 46 · Inferno
  2. Longest win streak: 6 wins in a row · Anubis
  3. Highest rating in a match: 2.33 · Ancient

Maps in detail

from the last 268 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage113
49% better than 25%
0.74 better than 39%
81.8 better than 47%
1.00 better than 27%
49% of 547 duels better than 28%
35% of 52 situations better than 38%
Dust 241
49% better than 28%
0.76 right on the average
82.1 better than 49%
1.05 better than 41%
52% of 164 duels better than 46%
50% of 24 situations better than 78%
Ancient29
66% better than 83%
0.81 better than 74%
82.4 better than 51%
1.14 better than 75%
55% of 132 duels better than 65%
50% of 20 situations better than 78%
Anubis29
52% better than 37%
0.70 better than 24%
76.6 better than 23%
1.00 better than 28%
45% of 115 duels better than 13%
45% of 20 situations better than 68%
Nuke24
54% better than 36%
0.70 better than 18%
80.7 better than 40%
0.97 better than 14%
51% of 112 duels better than 37%
22% of 9 situations better than 12%
Cache14
21% -
0.74 -
80.8 -
0.98-
48% of 71 duels -
25% of 8 situations -
Inferno9
67% -
0.92 -
88.4 -
1.31-
62% of 39 duels -
44% of 9 situations -

Compared with players on the same level who have at least 15 matches on the map.

How FLOATTUPP plays

Across 268 matches FLOATTUPP averages K/R 0.74, ADR 81.2 and a rating of 1.03. Biggest strength: Clutch 1v1 won at 51%, better than 95% of level 10 · 3,000-3,499 ELO players. Most room to improve: 3K rounds at 3.7%, better than only 24% of level 10 · 3,000-3,499 ELO players. Averages 16.4 kills per match with 55% headshots. The strongest map is Ancient with a 66% win rate in 29 matches. In 106 of 268 matches the rating was 1.10 or higher (40%), in 102 it was below 0.90. In 268 matches with detailed stats: 39 4Ks and 7 aces. Best month by rating: August 2026 at 1.05. FLOATTUPP loses the most ELO from match 5 of the day (−93 ELO, win rate 43%). Things go best in match 1 of the day (+187 ELO, win rate 60%). Match no. 1 of the day goes best: 60% win rate, +187 ELO. Last 30 days: 58 matches, win rate 57%, net ELO +66.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 3,000-3,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.